Repository URL to install this package:
Version:
2025.4.9 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
#pragma warning disable CS0618 // Obsolete with a message
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using Gs2.Core.Model;
using Gs2.Util.LitJson;
#if UNITY_2017_1_OR_NEWER
using UnityEngine.Scripting;
#endif
namespace Gs2.Gs2Project.Model
{
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
public partial class Gs2Region : IComparable
{
public string RegionName { set; get; }
public string Status { set; get; }
public Gs2Region WithRegionName(string regionName) {
this.RegionName = regionName;
return this;
}
public Gs2Region WithStatus(string status) {
this.Status = status;
return this;
}
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
public static Gs2Region FromJson(JsonData data)
{
if (data == null) {
return null;
}
return new Gs2Region()
.WithRegionName(!data.Keys.Contains("regionName") || data["regionName"] == null ? null : data["regionName"].ToString())
.WithStatus(!data.Keys.Contains("status") || data["status"] == null ? null : data["status"].ToString());
}
public JsonData ToJson()
{
return new JsonData {
["regionName"] = RegionName,
["status"] = Status,
};
}
public void WriteJson(JsonWriter writer)
{
writer.WriteObjectStart();
if (RegionName != null) {
writer.WritePropertyName("regionName");
writer.Write(RegionName.ToString());
}
if (Status != null) {
writer.WritePropertyName("status");
writer.Write(Status.ToString());
}
writer.WriteObjectEnd();
}
public int CompareTo(object obj)
{
var other = obj as Gs2Region;
var diff = 0;
if (RegionName == null && RegionName == other.RegionName)
{
// null and null
}
else
{
diff += RegionName.CompareTo(other.RegionName);
}
if (Status == null && Status == other.Status)
{
// null and null
}
else
{
diff += Status.CompareTo(other.Status);
}
return diff;
}
public void Validate() {
{
switch (RegionName) {
case "ap-northeast-1":
case "us-east-1":
case "eu-west-1":
case "ap-southeast-1":
break;
default:
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("gs2Region", "project.gs2Region.regionName.error.invalid"),
});
}
}
{
switch (Status) {
case "enabled":
case "pending":
case "suspended":
case "disabled":
break;
default:
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("gs2Region", "project.gs2Region.status.error.invalid"),
});
}
}
}
public object Clone() {
return new Gs2Region {
RegionName = RegionName,
Status = Status,
};
}
}
}