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Version:
2025.5.1 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
#pragma warning disable CS0618 // Obsolete with a message
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2.Core.Control;
using Gs2.Core.Model;
using Gs2.Gs2Enhance.Model;
using Gs2.Util.LitJson;
#if UNITY_2017_1_OR_NEWER
using UnityEngine.Scripting;
#endif
namespace Gs2.Gs2Enhance.Request
{
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
[System.Serializable]
public class CreateProgressByUserIdRequest : Gs2Request<CreateProgressByUserIdRequest>
{
public string NamespaceName { set; get; } = null!;
public string UserId { set; get; } = null!;
public string RateName { set; get; } = null!;
public string TargetItemSetId { set; get; } = null!;
public Gs2.Gs2Enhance.Model.Material[] Materials { set; get; } = null!;
public bool? Force { set; get; } = null!;
public string TimeOffsetToken { set; get; } = null!;
public string DuplicationAvoider { set; get; } = null!;
public CreateProgressByUserIdRequest WithNamespaceName(string namespaceName) {
this.NamespaceName = namespaceName;
return this;
}
public CreateProgressByUserIdRequest WithUserId(string userId) {
this.UserId = userId;
return this;
}
public CreateProgressByUserIdRequest WithRateName(string rateName) {
this.RateName = rateName;
return this;
}
public CreateProgressByUserIdRequest WithTargetItemSetId(string targetItemSetId) {
this.TargetItemSetId = targetItemSetId;
return this;
}
public CreateProgressByUserIdRequest WithMaterials(Gs2.Gs2Enhance.Model.Material[] materials) {
this.Materials = materials;
return this;
}
public CreateProgressByUserIdRequest WithForce(bool? force) {
this.Force = force;
return this;
}
public CreateProgressByUserIdRequest WithTimeOffsetToken(string timeOffsetToken) {
this.TimeOffsetToken = timeOffsetToken;
return this;
}
public CreateProgressByUserIdRequest WithDuplicationAvoider(string duplicationAvoider) {
this.DuplicationAvoider = duplicationAvoider;
return this;
}
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
public static CreateProgressByUserIdRequest FromJson(JsonData data)
{
if (data == null) {
return null;
}
return new CreateProgressByUserIdRequest()
.WithNamespaceName(!data.Keys.Contains("namespaceName") || data["namespaceName"] == null ? null : data["namespaceName"].ToString())
.WithUserId(!data.Keys.Contains("userId") || data["userId"] == null ? null : data["userId"].ToString())
.WithRateName(!data.Keys.Contains("rateName") || data["rateName"] == null ? null : data["rateName"].ToString())
.WithTargetItemSetId(!data.Keys.Contains("targetItemSetId") || data["targetItemSetId"] == null ? null : data["targetItemSetId"].ToString())
.WithMaterials(!data.Keys.Contains("materials") || data["materials"] == null || !data["materials"].IsArray ? null : data["materials"].Cast<JsonData>().Select(v => {
return Gs2.Gs2Enhance.Model.Material.FromJson(v);
}).ToArray())
.WithForce(!data.Keys.Contains("force") || data["force"] == null ? null : (bool?)bool.Parse(data["force"].ToString()))
.WithTimeOffsetToken(!data.Keys.Contains("timeOffsetToken") || data["timeOffsetToken"] == null ? null : data["timeOffsetToken"].ToString());
}
public override JsonData ToJson()
{
JsonData materialsJsonData = null;
if (Materials != null && Materials.Length > 0)
{
materialsJsonData = new JsonData();
foreach (var material in Materials)
{
materialsJsonData.Add(material.ToJson());
}
}
return new JsonData {
["namespaceName"] = NamespaceName,
["userId"] = UserId,
["rateName"] = RateName,
["targetItemSetId"] = TargetItemSetId,
["materials"] = materialsJsonData,
["force"] = Force,
["timeOffsetToken"] = TimeOffsetToken,
};
}
public void WriteJson(JsonWriter writer)
{
writer.WriteObjectStart();
if (NamespaceName != null) {
writer.WritePropertyName("namespaceName");
writer.Write(NamespaceName.ToString());
}
if (UserId != null) {
writer.WritePropertyName("userId");
writer.Write(UserId.ToString());
}
if (RateName != null) {
writer.WritePropertyName("rateName");
writer.Write(RateName.ToString());
}
if (TargetItemSetId != null) {
writer.WritePropertyName("targetItemSetId");
writer.Write(TargetItemSetId.ToString());
}
if (Materials != null) {
writer.WritePropertyName("materials");
writer.WriteArrayStart();
foreach (var material in Materials)
{
if (material != null) {
material.WriteJson(writer);
}
}
writer.WriteArrayEnd();
}
if (Force != null) {
writer.WritePropertyName("force");
writer.Write(bool.Parse(Force.ToString()));
}
if (TimeOffsetToken != null) {
writer.WritePropertyName("timeOffsetToken");
writer.Write(TimeOffsetToken.ToString());
}
writer.WriteObjectEnd();
}
public override string UniqueKey() {
var key = "";
key += NamespaceName + ":";
key += UserId + ":";
key += RateName + ":";
key += TargetItemSetId + ":";
key += Materials + ":";
key += Force + ":";
key += TimeOffsetToken + ":";
return key;
}
}
}