Repository URL to install this package:
Version:
2025.5.1 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using Gs2.Core.Model;
using Gs2.Util.LitJson;
#if UNITY_2017_1_OR_NEWER
using UnityEngine.Scripting;
#endif
namespace Gs2.Gs2Formation.Model
{
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
public class AcquireActionConfig : IComparable
{
public string Name { set; get; }
public Gs2.Gs2Formation.Model.Config[] Config { set; get; }
public AcquireActionConfig WithName(string name) {
this.Name = name;
return this;
}
public AcquireActionConfig WithConfig(Gs2.Gs2Formation.Model.Config[] config) {
this.Config = config;
return this;
}
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
public static AcquireActionConfig FromJson(JsonData data)
{
if (data == null) {
return null;
}
return new AcquireActionConfig()
.WithName(!data.Keys.Contains("name") || data["name"] == null ? null : data["name"].ToString())
.WithConfig(!data.Keys.Contains("config") || data["config"] == null || !data["config"].IsArray ? new Gs2.Gs2Formation.Model.Config[]{} : data["config"].Cast<JsonData>().Select(v => {
return Gs2.Gs2Formation.Model.Config.FromJson(v);
}).ToArray());
}
public JsonData ToJson()
{
JsonData configJsonData = null;
if (Config != null && Config.Length > 0)
{
configJsonData = new JsonData();
foreach (var confi in Config)
{
configJsonData.Add(confi.ToJson());
}
}
return new JsonData {
["name"] = Name,
["config"] = configJsonData,
};
}
public void WriteJson(JsonWriter writer)
{
writer.WriteObjectStart();
if (Name != null) {
writer.WritePropertyName("name");
writer.Write(Name.ToString());
}
if (Config != null) {
writer.WritePropertyName("config");
writer.WriteArrayStart();
foreach (var confi in Config)
{
if (confi != null) {
confi.WriteJson(writer);
}
}
writer.WriteArrayEnd();
}
writer.WriteObjectEnd();
}
public int CompareTo(object obj)
{
var other = obj as AcquireActionConfig;
var diff = 0;
if (Name == null && Name == other.Name)
{
// null and null
}
else
{
diff += Name.CompareTo(other.Name);
}
if (Config == null && Config == other.Config)
{
// null and null
}
else
{
diff += Config.Length - other.Config.Length;
for (var i = 0; i < Config.Length; i++)
{
diff += Config[i].CompareTo(other.Config[i]);
}
}
return diff;
}
}
}