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io.gs2.csharp.sdk / Gs2Log / Model / Cache / ExecuteStampSheetLogCount.cs
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/*
 * Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
 * Reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License").
 * You may not use this file except in compliance with the License.
 * A copy of the License is located at
 *
 *  http://www.apache.org/licenses/LICENSE-2.0
 *
 * or in the "license" file accompanying this file. This file is distributed
 * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
 * express or implied. See the License for the specific language governing
 * permissions and limitations under the License.
 */

// ReSharper disable ConvertSwitchStatementToSwitchExpression

#pragma warning disable CS1522 // Empty switch block

using System;
using Gs2.Core.Domain;
using Gs2.Core.Util;

namespace Gs2.Gs2Log.Model.Cache
{
    public static partial class ExecuteStampSheetLogCountExt
    {
        public static string CacheParentKey(
            this ExecuteStampSheetLogCount self,
            string namespaceName
        ) {
            return string.Join(
                ":",
                "log",
                namespaceName ?? "null",
                "ExecuteStampSheetLogCount"
            );
        }

        public static string CacheKey(
            this ExecuteStampSheetLogCount self
        ) {
            return "Singleton";
        }

        public static void PutCache(
            this ExecuteStampSheetLogCount self,
            CacheDatabase cache,
            string namespaceName
        ) {
            if (self.Count == 0) {
                self = null;
            }
            cache.Put(
                self.CacheParentKey(
                    namespaceName
                ),
                self.CacheKey(
                ),
                self,
                UnixTime.ToUnixTime(DateTime.Now) + 1000 * 60 * Gs2.Core.Domain.Gs2.DefaultCacheMinutes
            );
        }
    }
}