Repository URL to install this package:
Version:
2025.5.1 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
#pragma warning disable CS0618 // Obsolete with a message
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using Gs2.Core.Model;
using Gs2.Util.LitJson;
#if UNITY_2017_1_OR_NEWER
using UnityEngine.Scripting;
#endif
namespace Gs2.Gs2SeasonRating.Model
{
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
public partial class WrittenBallot : IComparable
{
public Gs2.Gs2SeasonRating.Model.Ballot Ballot { set; get; }
public Gs2.Gs2SeasonRating.Model.GameResult[] GameResults { set; get; }
public WrittenBallot WithBallot(Gs2.Gs2SeasonRating.Model.Ballot ballot) {
this.Ballot = ballot;
return this;
}
public WrittenBallot WithGameResults(Gs2.Gs2SeasonRating.Model.GameResult[] gameResults) {
this.GameResults = gameResults;
return this;
}
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
public static WrittenBallot FromJson(JsonData data)
{
if (data == null) {
return null;
}
return new WrittenBallot()
.WithBallot(!data.Keys.Contains("ballot") || data["ballot"] == null ? null : Gs2.Gs2SeasonRating.Model.Ballot.FromJson(data["ballot"]))
.WithGameResults(!data.Keys.Contains("gameResults") || data["gameResults"] == null || !data["gameResults"].IsArray ? null : data["gameResults"].Cast<JsonData>().Select(v => {
return Gs2.Gs2SeasonRating.Model.GameResult.FromJson(v);
}).ToArray());
}
public JsonData ToJson()
{
JsonData gameResultsJsonData = null;
if (GameResults != null && GameResults.Length > 0)
{
gameResultsJsonData = new JsonData();
foreach (var gameResult in GameResults)
{
gameResultsJsonData.Add(gameResult.ToJson());
}
}
return new JsonData {
["ballot"] = Ballot?.ToJson(),
["gameResults"] = gameResultsJsonData,
};
}
public void WriteJson(JsonWriter writer)
{
writer.WriteObjectStart();
if (Ballot != null) {
writer.WritePropertyName("ballot");
Ballot.WriteJson(writer);
}
if (GameResults != null) {
writer.WritePropertyName("gameResults");
writer.WriteArrayStart();
foreach (var gameResult in GameResults)
{
if (gameResult != null) {
gameResult.WriteJson(writer);
}
}
writer.WriteArrayEnd();
}
writer.WriteObjectEnd();
}
public int CompareTo(object obj)
{
var other = obj as WrittenBallot;
var diff = 0;
if (Ballot == null && Ballot == other.Ballot)
{
// null and null
}
else
{
diff += Ballot.CompareTo(other.Ballot);
}
if (GameResults == null && GameResults == other.GameResults)
{
// null and null
}
else
{
diff += GameResults.Length - other.GameResults.Length;
for (var i = 0; i < GameResults.Length; i++)
{
diff += GameResults[i].CompareTo(other.GameResults[i]);
}
}
return diff;
}
public void Validate() {
{
}
{
if (GameResults.Length > 10) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("writtenBallot", "seasonRating.writtenBallot.gameResults.error.tooMany"),
});
}
}
}
public object Clone() {
return new WrittenBallot {
Ballot = Ballot?.Clone() as Gs2.Gs2SeasonRating.Model.Ballot,
GameResults = GameResults?.Clone() as Gs2.Gs2SeasonRating.Model.GameResult[],
};
}
}
}