Repository URL to install this package:
Version:
2025.5.3 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
// ReSharper disable ConvertSwitchStatementToSwitchExpression
#pragma warning disable CS1522 // Empty switch block
using System;
using System.Linq;
using System.Numerics;
using Gs2.Core.Exception;
using Gs2.Gs2Exchange.Request;
namespace Gs2.Gs2Exchange.Model.Transaction
{
public static partial class AwaitExt
{
public static bool IsExecutable(
this Await self,
CreateAwaitByUserIdRequest request
) {
var changed = self.SpeculativeExecution(request);
try {
changed.Validate();
return true;
}
catch (Gs2Exception) {
return false;
}
}
public static Await SpeculativeExecution(
this Await self,
CreateAwaitByUserIdRequest request
) {
#if UNITY_2017_1_OR_NEWER
UnityEngine.Debug.LogWarning("Speculative execution not supported on this action: Gs2Exchange:CreateAwaitByUserId");
#else
System.Console.WriteLine("Speculative execution not supported on this action: Gs2Exchange:CreateAwaitByUserId");
#endif
return self.Clone() as Await;
}
public static CreateAwaitByUserIdRequest Rate(
this CreateAwaitByUserIdRequest request,
double rate
) {
request.Count = (int?) (request.Count * rate);
return request;
}
}
public static partial class CreateAwaitByUserIdRequestExt
{
public static CreateAwaitByUserIdRequest Rate(
this CreateAwaitByUserIdRequest request,
BigInteger rate
) {
request.Count = (int?) ((request.Count ?? 0) * rate);
return request;
}
}
}