Repository URL to install this package:
Version:
2025.5.3 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*
* deny overwrite
*/
// ReSharper disable ConvertSwitchStatementToSwitchExpression
#pragma warning disable CS1522 // Empty switch block
using System;
using Gs2.Core.Domain;
using Gs2.Core.Net;
using Gs2.Core.Util;
using Gs2.Gs2Friend.Request;
using Gs2.Gs2Friend.Result;
#if UNITY_2017_1_OR_NEWER
using System.Collections;
#if GS2_ENABLE_UNITASK
using Cysharp.Threading;
using Cysharp.Threading.Tasks;
#endif
#else
using System.Threading;
using System.Threading.Tasks;
#endif
namespace Gs2.Gs2Friend.Model.Cache
{
public static partial class FriendUserExt
{
public static void PutCache(
this GetFriendResult self,
CacheDatabase cache,
string userId,
GetFriendRequest request
) {
if (request.WithProfile ?? false) {
self.Item?.PutCache(
cache,
request.NamespaceName,
userId,
true,
request.TargetUserId
);
}
if (self.Item != null) {
new FriendUser {
UserId = request.TargetUserId,
}.PutCache(
cache,
request.NamespaceName,
userId,
false,
request.TargetUserId
);
new FriendUser {
UserId = request.TargetUserId,
}.PutCache(
cache,
request.NamespaceName,
userId,
null,
request.TargetUserId
);
if (request.WithProfile ?? false) {
new PublicProfile {
UserId = self.Item.UserId,
Value = self.Item.PublicProfile
}.PutCache(
cache,
request.NamespaceName,
self.Item.UserId
);
}
}
}
#if UNITY_2017_1_OR_NEWER
public static IFuture<GetFriendResult> InvokeFuture(
this GetFriendRequest request,
CacheDatabase cache,
string userId,
Func<IFuture<GetFriendResult>> invokeImpl
)
{
IEnumerator Impl(IFuture<GetFriendResult> self)
{
var future = invokeImpl();
yield return future;
if (future.Error != null) {
self.OnError(future.Error);
yield break;
}
future.Result.PutCache(
cache,
userId,
request
);
self.OnComplete(future.Result);
}
return new Gs2InlineFuture<GetFriendResult>(Impl);
}
#endif
#if !UNITY_2017_1_OR_NEWER || GS2_ENABLE_UNITASK
#if UNITY_2017_1_OR_NEWER
public static async UniTask<GetFriendResult> InvokeAsync(
#else
public static async Task<GetFriendResult> InvokeAsync(
#endif
this GetFriendRequest request,
CacheDatabase cache,
string userId,
#if UNITY_2017_1_OR_NEWER
Func<UniTask<GetFriendResult>> invokeImpl
#else
Func<Task<GetFriendResult>> invokeImpl
#endif
)
{
var result = await invokeImpl();
result.PutCache(
cache,
userId,
request
);
return result;
}
#endif
}
}