Repository URL to install this package:
Version:
2025.5.3 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
#pragma warning disable CS0618 // Obsolete with a message
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using Gs2.Core.Model;
using Gs2.Util.LitJson;
#if UNITY_2017_1_OR_NEWER
using UnityEngine.Scripting;
#endif
namespace Gs2.Gs2SkillTree.Model
{
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
public partial class Status : IComparable
{
public string StatusId { set; get; }
public string UserId { set; get; }
public string PropertyId { set; get; }
public string[] ReleasedNodeNames { set; get; }
public long? CreatedAt { set; get; }
public long? UpdatedAt { set; get; }
public long? Revision { set; get; }
public Status WithStatusId(string statusId) {
this.StatusId = statusId;
return this;
}
public Status WithUserId(string userId) {
this.UserId = userId;
return this;
}
public Status WithPropertyId(string propertyId) {
this.PropertyId = propertyId;
return this;
}
public Status WithReleasedNodeNames(string[] releasedNodeNames) {
this.ReleasedNodeNames = releasedNodeNames;
return this;
}
public Status WithCreatedAt(long? createdAt) {
this.CreatedAt = createdAt;
return this;
}
public Status WithUpdatedAt(long? updatedAt) {
this.UpdatedAt = updatedAt;
return this;
}
public Status WithRevision(long? revision) {
this.Revision = revision;
return this;
}
private static System.Text.RegularExpressions.Regex _regionRegex = new System.Text.RegularExpressions.Regex(
@"grn:gs2:(?<region>.+):(?<ownerId>.+):skillTree:(?<namespaceName>.+):user:(?<userId>.+):status:(?<propertyId>.+)",
System.Text.RegularExpressions.RegexOptions.IgnoreCase
);
public static string GetRegionFromGrn(
string grn
)
{
var match = _regionRegex.Match(grn);
if (!match.Success || !match.Groups["region"].Success)
{
return null;
}
return match.Groups["region"].Value;
}
private static System.Text.RegularExpressions.Regex _ownerIdRegex = new System.Text.RegularExpressions.Regex(
@"grn:gs2:(?<region>.+):(?<ownerId>.+):skillTree:(?<namespaceName>.+):user:(?<userId>.+):status:(?<propertyId>.+)",
System.Text.RegularExpressions.RegexOptions.IgnoreCase
);
public static string GetOwnerIdFromGrn(
string grn
)
{
var match = _ownerIdRegex.Match(grn);
if (!match.Success || !match.Groups["ownerId"].Success)
{
return null;
}
return match.Groups["ownerId"].Value;
}
private static System.Text.RegularExpressions.Regex _namespaceNameRegex = new System.Text.RegularExpressions.Regex(
@"grn:gs2:(?<region>.+):(?<ownerId>.+):skillTree:(?<namespaceName>.+):user:(?<userId>.+):status:(?<propertyId>.+)",
System.Text.RegularExpressions.RegexOptions.IgnoreCase
);
public static string GetNamespaceNameFromGrn(
string grn
)
{
var match = _namespaceNameRegex.Match(grn);
if (!match.Success || !match.Groups["namespaceName"].Success)
{
return null;
}
return match.Groups["namespaceName"].Value;
}
private static System.Text.RegularExpressions.Regex _userIdRegex = new System.Text.RegularExpressions.Regex(
@"grn:gs2:(?<region>.+):(?<ownerId>.+):skillTree:(?<namespaceName>.+):user:(?<userId>.+):status:(?<propertyId>.+)",
System.Text.RegularExpressions.RegexOptions.IgnoreCase
);
public static string GetUserIdFromGrn(
string grn
)
{
var match = _userIdRegex.Match(grn);
if (!match.Success || !match.Groups["userId"].Success)
{
return null;
}
return match.Groups["userId"].Value;
}
private static System.Text.RegularExpressions.Regex _propertyIdRegex = new System.Text.RegularExpressions.Regex(
@"grn:gs2:(?<region>.+):(?<ownerId>.+):skillTree:(?<namespaceName>.+):user:(?<userId>.+):status:(?<propertyId>.+)",
System.Text.RegularExpressions.RegexOptions.IgnoreCase
);
public static string GetPropertyIdFromGrn(
string grn
)
{
var match = _propertyIdRegex.Match(grn);
if (!match.Success || !match.Groups["propertyId"].Success)
{
return null;
}
return match.Groups["propertyId"].Value;
}
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
public static Status FromJson(JsonData data)
{
if (data == null) {
return null;
}
return new Status()
.WithStatusId(!data.Keys.Contains("statusId") || data["statusId"] == null ? null : data["statusId"].ToString())
.WithUserId(!data.Keys.Contains("userId") || data["userId"] == null ? null : data["userId"].ToString())
.WithPropertyId(!data.Keys.Contains("propertyId") || data["propertyId"] == null ? null : data["propertyId"].ToString())
.WithReleasedNodeNames(!data.Keys.Contains("releasedNodeNames") || data["releasedNodeNames"] == null || !data["releasedNodeNames"].IsArray ? null : data["releasedNodeNames"].Cast<JsonData>().Select(v => {
return v.ToString();
}).ToArray())
.WithCreatedAt(!data.Keys.Contains("createdAt") || data["createdAt"] == null ? null : (long?)(data["createdAt"].ToString().Contains(".") ? (long)double.Parse(data["createdAt"].ToString()) : long.Parse(data["createdAt"].ToString())))
.WithUpdatedAt(!data.Keys.Contains("updatedAt") || data["updatedAt"] == null ? null : (long?)(data["updatedAt"].ToString().Contains(".") ? (long)double.Parse(data["updatedAt"].ToString()) : long.Parse(data["updatedAt"].ToString())))
.WithRevision(!data.Keys.Contains("revision") || data["revision"] == null ? null : (long?)(data["revision"].ToString().Contains(".") ? (long)double.Parse(data["revision"].ToString()) : long.Parse(data["revision"].ToString())));
}
public JsonData ToJson()
{
JsonData releasedNodeNamesJsonData = null;
if (ReleasedNodeNames != null && ReleasedNodeNames.Length > 0)
{
releasedNodeNamesJsonData = new JsonData();
foreach (var releasedNodeName in ReleasedNodeNames)
{
releasedNodeNamesJsonData.Add(releasedNodeName);
}
}
return new JsonData {
["statusId"] = StatusId,
["userId"] = UserId,
["propertyId"] = PropertyId,
["releasedNodeNames"] = releasedNodeNamesJsonData,
["createdAt"] = CreatedAt,
["updatedAt"] = UpdatedAt,
["revision"] = Revision,
};
}
public void WriteJson(JsonWriter writer)
{
writer.WriteObjectStart();
if (StatusId != null) {
writer.WritePropertyName("statusId");
writer.Write(StatusId.ToString());
}
if (UserId != null) {
writer.WritePropertyName("userId");
writer.Write(UserId.ToString());
}
if (PropertyId != null) {
writer.WritePropertyName("propertyId");
writer.Write(PropertyId.ToString());
}
if (ReleasedNodeNames != null) {
writer.WritePropertyName("releasedNodeNames");
writer.WriteArrayStart();
foreach (var releasedNodeName in ReleasedNodeNames)
{
if (releasedNodeName != null) {
writer.Write(releasedNodeName.ToString());
}
}
writer.WriteArrayEnd();
}
if (CreatedAt != null) {
writer.WritePropertyName("createdAt");
writer.Write((CreatedAt.ToString().Contains(".") ? (long)double.Parse(CreatedAt.ToString()) : long.Parse(CreatedAt.ToString())));
}
if (UpdatedAt != null) {
writer.WritePropertyName("updatedAt");
writer.Write((UpdatedAt.ToString().Contains(".") ? (long)double.Parse(UpdatedAt.ToString()) : long.Parse(UpdatedAt.ToString())));
}
if (Revision != null) {
writer.WritePropertyName("revision");
writer.Write((Revision.ToString().Contains(".") ? (long)double.Parse(Revision.ToString()) : long.Parse(Revision.ToString())));
}
writer.WriteObjectEnd();
}
public int CompareTo(object obj)
{
var other = obj as Status;
var diff = 0;
if (StatusId == null && StatusId == other.StatusId)
{
// null and null
}
else
{
diff += StatusId.CompareTo(other.StatusId);
}
if (UserId == null && UserId == other.UserId)
{
// null and null
}
else
{
diff += UserId.CompareTo(other.UserId);
}
if (PropertyId == null && PropertyId == other.PropertyId)
{
// null and null
}
else
{
diff += PropertyId.CompareTo(other.PropertyId);
}
if (ReleasedNodeNames == null && ReleasedNodeNames == other.ReleasedNodeNames)
{
// null and null
}
else
{
diff += ReleasedNodeNames.Length - other.ReleasedNodeNames.Length;
for (var i = 0; i < ReleasedNodeNames.Length; i++)
{
diff += ReleasedNodeNames[i].CompareTo(other.ReleasedNodeNames[i]);
}
}
if (CreatedAt == null && CreatedAt == other.CreatedAt)
{
// null and null
}
else
{
diff += (int)(CreatedAt - other.CreatedAt);
}
if (UpdatedAt == null && UpdatedAt == other.UpdatedAt)
{
// null and null
}
else
{
diff += (int)(UpdatedAt - other.UpdatedAt);
}
if (Revision == null && Revision == other.Revision)
{
// null and null
}
else
{
diff += (int)(Revision - other.Revision);
}
return diff;
}
public void Validate() {
{
if (StatusId.Length > 1024) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("status", "skillTree.status.statusId.error.tooLong"),
});
}
}
{
if (UserId.Length > 128) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("status", "skillTree.status.userId.error.tooLong"),
});
}
}
{
if (PropertyId.Length > 1024) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("status", "skillTree.status.propertyId.error.tooLong"),
});
}
}
{
if (ReleasedNodeNames.Length > 1000) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("status", "skillTree.status.releasedNodeNames.error.tooMany"),
});
}
}
{
if (CreatedAt < 0) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("status", "skillTree.status.createdAt.error.invalid"),
});
}
if (CreatedAt > 32503680000000) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("status", "skillTree.status.createdAt.error.invalid"),
});
}
}
{
if (UpdatedAt < 0) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("status", "skillTree.status.updatedAt.error.invalid"),
});
}
if (UpdatedAt > 32503680000000) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("status", "skillTree.status.updatedAt.error.invalid"),
});
}
}
{
if (Revision < 0) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("status", "skillTree.status.revision.error.invalid"),
});
}
if (Revision > 9223372036854775805) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("status", "skillTree.status.revision.error.invalid"),
});
}
}
}
public object Clone() {
return new Status {
StatusId = StatusId,
UserId = UserId,
PropertyId = PropertyId,
ReleasedNodeNames = ReleasedNodeNames?.Clone() as string[],
CreatedAt = CreatedAt,
UpdatedAt = UpdatedAt,
Revision = Revision,
};
}
}
}