Repository URL to install this package:
Version:
2025.5.6 ▾
|
io.gs2.csharp.sdk
/
Gs2Guild
/
Domain
/
SpeculativeExecutor
/
Consume
/
ConsumeActionSpeculativeExecutorIndex.cs
|
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
// ReSharper disable RedundantNameQualifier
// ReSharper disable RedundantUsingDirective
// ReSharper disable CheckNamespace
// ReSharper disable PartialTypeWithSinglePart
// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable UseObjectOrCollectionInitializer
// ReSharper disable ArrangeThisQualifier
// ReSharper disable NotAccessedField.Local
#pragma warning disable 1998
using System;
using System.Collections;
using System.Numerics;
using Gs2.Core.Domain;
using Gs2.Core.Model;
using Gs2.Gs2Auth.Model;
using Gs2.Gs2Guild.Model.Transaction;
using Gs2.Gs2Guild.Request;
using Gs2.Util.LitJson;
#if UNITY_2017_1_OR_NEWER
using UnityEngine;
#if GS2_ENABLE_UNITASK
using Cysharp.Threading.Tasks;
#endif
#else
using System.Threading.Tasks;
#endif
namespace Gs2.Gs2Guild.Domain.SpeculativeExecutor
{
public static class ConsumeActionSpeculativeExecutorIndex
{
#if UNITY_2017_1_OR_NEWER
public static Gs2Future<Func<object>> ExecuteFuture(
Core.Domain.Gs2 domain,
AccessToken accessToken,
ConsumeAction consumeAction,
BigInteger rate
) {
consumeAction.Action = consumeAction.Action.Replace("{region}", domain.RestSession.Region.DisplayName());
consumeAction.Action = consumeAction.Action.Replace("{ownerId}", domain.RestSession.OwnerId);
consumeAction.Action = consumeAction.Action.Replace("{userId}", accessToken.UserId);
IEnumerator Impl(Gs2Future<Func<object>> result) {
if (DecreaseMaximumCurrentMaximumMemberCountByGuildNameSpeculativeExecutor.Action() == consumeAction.Action) {
var request = DecreaseMaximumCurrentMaximumMemberCountByGuildNameRequest.FromJson(JsonMapper.ToObject(consumeAction.Request));
if (rate != 1) {
request = request.Rate(rate);
}
var future = DecreaseMaximumCurrentMaximumMemberCountByGuildNameSpeculativeExecutor.ExecuteFuture(
domain,
accessToken,
request
);
yield return future;
if (future.Error != null) {
result.OnError(future.Error);
yield break;
}
result.OnComplete(future.Result);
yield break;
}
result.OnComplete(null);
yield return null;
}
return new Gs2InlineFuture<Func<object>>(Impl);
}
#endif
#if !UNITY_2017_1_OR_NEWER || GS2_ENABLE_UNITASK
#if UNITY_2017_1_OR_NEWER
public static async UniTask<Func<object>> ExecuteAsync(
#else
public static async Task<Func<object>> ExecuteAsync(
#endif
Core.Domain.Gs2 domain,
AccessToken accessToken,
ConsumeAction consumeAction,
BigInteger rate
) {
consumeAction.Action = consumeAction.Action.Replace("{region}", domain.RestSession.Region.DisplayName());
consumeAction.Action = consumeAction.Action.Replace("{ownerId}", domain.RestSession.OwnerId);
consumeAction.Action = consumeAction.Action.Replace("{userId}", accessToken.UserId);
if (DecreaseMaximumCurrentMaximumMemberCountByGuildNameSpeculativeExecutor.Action() == consumeAction.Action) {
var request = DecreaseMaximumCurrentMaximumMemberCountByGuildNameRequest.FromJson(JsonMapper.ToObject(consumeAction.Request));
if (rate != 1) {
request = request.Rate(rate);
}
return await DecreaseMaximumCurrentMaximumMemberCountByGuildNameSpeculativeExecutor.ExecuteAsync(
domain,
accessToken,
request
);
}
return null;
}
#endif
}
}