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Version:
2025.5.6 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
#pragma warning disable CS0618 // Obsolete with a message
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using Gs2.Core.Model;
using Gs2.Util.LitJson;
#if UNITY_2017_1_OR_NEWER
using UnityEngine.Scripting;
#endif
namespace Gs2.Gs2Guild.Model
{
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
public partial class GuildModelMaster : IComparable
{
public string GuildModelId { set; get; }
public string Name { set; get; }
public string Description { set; get; }
public string Metadata { set; get; }
public int? DefaultMaximumMemberCount { set; get; }
public int? MaximumMemberCount { set; get; }
public int? InactivityPeriodDays { set; get; }
public Gs2.Gs2Guild.Model.RoleModel[] Roles { set; get; }
public string GuildMasterRole { set; get; }
public string GuildMemberDefaultRole { set; get; }
public int? RejoinCoolTimeMinutes { set; get; }
public int? MaxConcurrentJoinGuilds { set; get; }
public int? MaxConcurrentGuildMasterCount { set; get; }
public long? CreatedAt { set; get; }
public long? UpdatedAt { set; get; }
public long? Revision { set; get; }
public GuildModelMaster WithGuildModelId(string guildModelId) {
this.GuildModelId = guildModelId;
return this;
}
public GuildModelMaster WithName(string name) {
this.Name = name;
return this;
}
public GuildModelMaster WithDescription(string description) {
this.Description = description;
return this;
}
public GuildModelMaster WithMetadata(string metadata) {
this.Metadata = metadata;
return this;
}
public GuildModelMaster WithDefaultMaximumMemberCount(int? defaultMaximumMemberCount) {
this.DefaultMaximumMemberCount = defaultMaximumMemberCount;
return this;
}
public GuildModelMaster WithMaximumMemberCount(int? maximumMemberCount) {
this.MaximumMemberCount = maximumMemberCount;
return this;
}
public GuildModelMaster WithInactivityPeriodDays(int? inactivityPeriodDays) {
this.InactivityPeriodDays = inactivityPeriodDays;
return this;
}
public GuildModelMaster WithRoles(Gs2.Gs2Guild.Model.RoleModel[] roles) {
this.Roles = roles;
return this;
}
public GuildModelMaster WithGuildMasterRole(string guildMasterRole) {
this.GuildMasterRole = guildMasterRole;
return this;
}
public GuildModelMaster WithGuildMemberDefaultRole(string guildMemberDefaultRole) {
this.GuildMemberDefaultRole = guildMemberDefaultRole;
return this;
}
public GuildModelMaster WithRejoinCoolTimeMinutes(int? rejoinCoolTimeMinutes) {
this.RejoinCoolTimeMinutes = rejoinCoolTimeMinutes;
return this;
}
public GuildModelMaster WithMaxConcurrentJoinGuilds(int? maxConcurrentJoinGuilds) {
this.MaxConcurrentJoinGuilds = maxConcurrentJoinGuilds;
return this;
}
public GuildModelMaster WithMaxConcurrentGuildMasterCount(int? maxConcurrentGuildMasterCount) {
this.MaxConcurrentGuildMasterCount = maxConcurrentGuildMasterCount;
return this;
}
public GuildModelMaster WithCreatedAt(long? createdAt) {
this.CreatedAt = createdAt;
return this;
}
public GuildModelMaster WithUpdatedAt(long? updatedAt) {
this.UpdatedAt = updatedAt;
return this;
}
public GuildModelMaster WithRevision(long? revision) {
this.Revision = revision;
return this;
}
private static System.Text.RegularExpressions.Regex _regionRegex = new System.Text.RegularExpressions.Regex(
@"grn:gs2:(?<region>.+):(?<ownerId>.+):guild:(?<namespaceName>.+):model:(?<guildModelName>.+)",
System.Text.RegularExpressions.RegexOptions.IgnoreCase
);
public static string GetRegionFromGrn(
string grn
)
{
var match = _regionRegex.Match(grn);
if (!match.Success || !match.Groups["region"].Success)
{
return null;
}
return match.Groups["region"].Value;
}
private static System.Text.RegularExpressions.Regex _ownerIdRegex = new System.Text.RegularExpressions.Regex(
@"grn:gs2:(?<region>.+):(?<ownerId>.+):guild:(?<namespaceName>.+):model:(?<guildModelName>.+)",
System.Text.RegularExpressions.RegexOptions.IgnoreCase
);
public static string GetOwnerIdFromGrn(
string grn
)
{
var match = _ownerIdRegex.Match(grn);
if (!match.Success || !match.Groups["ownerId"].Success)
{
return null;
}
return match.Groups["ownerId"].Value;
}
private static System.Text.RegularExpressions.Regex _namespaceNameRegex = new System.Text.RegularExpressions.Regex(
@"grn:gs2:(?<region>.+):(?<ownerId>.+):guild:(?<namespaceName>.+):model:(?<guildModelName>.+)",
System.Text.RegularExpressions.RegexOptions.IgnoreCase
);
public static string GetNamespaceNameFromGrn(
string grn
)
{
var match = _namespaceNameRegex.Match(grn);
if (!match.Success || !match.Groups["namespaceName"].Success)
{
return null;
}
return match.Groups["namespaceName"].Value;
}
private static System.Text.RegularExpressions.Regex _guildModelNameRegex = new System.Text.RegularExpressions.Regex(
@"grn:gs2:(?<region>.+):(?<ownerId>.+):guild:(?<namespaceName>.+):model:(?<guildModelName>.+)",
System.Text.RegularExpressions.RegexOptions.IgnoreCase
);
public static string GetGuildModelNameFromGrn(
string grn
)
{
var match = _guildModelNameRegex.Match(grn);
if (!match.Success || !match.Groups["guildModelName"].Success)
{
return null;
}
return match.Groups["guildModelName"].Value;
}
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
public static GuildModelMaster FromJson(JsonData data)
{
if (data == null) {
return null;
}
return new GuildModelMaster()
.WithGuildModelId(!data.Keys.Contains("guildModelId") || data["guildModelId"] == null ? null : data["guildModelId"].ToString())
.WithName(!data.Keys.Contains("name") || data["name"] == null ? null : data["name"].ToString())
.WithDescription(!data.Keys.Contains("description") || data["description"] == null ? null : data["description"].ToString())
.WithMetadata(!data.Keys.Contains("metadata") || data["metadata"] == null ? null : data["metadata"].ToString())
.WithDefaultMaximumMemberCount(!data.Keys.Contains("defaultMaximumMemberCount") || data["defaultMaximumMemberCount"] == null ? null : (int?)(data["defaultMaximumMemberCount"].ToString().Contains(".") ? (int)double.Parse(data["defaultMaximumMemberCount"].ToString()) : int.Parse(data["defaultMaximumMemberCount"].ToString())))
.WithMaximumMemberCount(!data.Keys.Contains("maximumMemberCount") || data["maximumMemberCount"] == null ? null : (int?)(data["maximumMemberCount"].ToString().Contains(".") ? (int)double.Parse(data["maximumMemberCount"].ToString()) : int.Parse(data["maximumMemberCount"].ToString())))
.WithInactivityPeriodDays(!data.Keys.Contains("inactivityPeriodDays") || data["inactivityPeriodDays"] == null ? null : (int?)(data["inactivityPeriodDays"].ToString().Contains(".") ? (int)double.Parse(data["inactivityPeriodDays"].ToString()) : int.Parse(data["inactivityPeriodDays"].ToString())))
.WithRoles(!data.Keys.Contains("roles") || data["roles"] == null || !data["roles"].IsArray ? null : data["roles"].Cast<JsonData>().Select(v => {
return Gs2.Gs2Guild.Model.RoleModel.FromJson(v);
}).ToArray())
.WithGuildMasterRole(!data.Keys.Contains("guildMasterRole") || data["guildMasterRole"] == null ? null : data["guildMasterRole"].ToString())
.WithGuildMemberDefaultRole(!data.Keys.Contains("guildMemberDefaultRole") || data["guildMemberDefaultRole"] == null ? null : data["guildMemberDefaultRole"].ToString())
.WithRejoinCoolTimeMinutes(!data.Keys.Contains("rejoinCoolTimeMinutes") || data["rejoinCoolTimeMinutes"] == null ? null : (int?)(data["rejoinCoolTimeMinutes"].ToString().Contains(".") ? (int)double.Parse(data["rejoinCoolTimeMinutes"].ToString()) : int.Parse(data["rejoinCoolTimeMinutes"].ToString())))
.WithMaxConcurrentJoinGuilds(!data.Keys.Contains("maxConcurrentJoinGuilds") || data["maxConcurrentJoinGuilds"] == null ? null : (int?)(data["maxConcurrentJoinGuilds"].ToString().Contains(".") ? (int)double.Parse(data["maxConcurrentJoinGuilds"].ToString()) : int.Parse(data["maxConcurrentJoinGuilds"].ToString())))
.WithMaxConcurrentGuildMasterCount(!data.Keys.Contains("maxConcurrentGuildMasterCount") || data["maxConcurrentGuildMasterCount"] == null ? null : (int?)(data["maxConcurrentGuildMasterCount"].ToString().Contains(".") ? (int)double.Parse(data["maxConcurrentGuildMasterCount"].ToString()) : int.Parse(data["maxConcurrentGuildMasterCount"].ToString())))
.WithCreatedAt(!data.Keys.Contains("createdAt") || data["createdAt"] == null ? null : (long?)(data["createdAt"].ToString().Contains(".") ? (long)double.Parse(data["createdAt"].ToString()) : long.Parse(data["createdAt"].ToString())))
.WithUpdatedAt(!data.Keys.Contains("updatedAt") || data["updatedAt"] == null ? null : (long?)(data["updatedAt"].ToString().Contains(".") ? (long)double.Parse(data["updatedAt"].ToString()) : long.Parse(data["updatedAt"].ToString())))
.WithRevision(!data.Keys.Contains("revision") || data["revision"] == null ? null : (long?)(data["revision"].ToString().Contains(".") ? (long)double.Parse(data["revision"].ToString()) : long.Parse(data["revision"].ToString())));
}
public JsonData ToJson()
{
JsonData rolesJsonData = null;
if (Roles != null && Roles.Length > 0)
{
rolesJsonData = new JsonData();
foreach (var role in Roles)
{
rolesJsonData.Add(role.ToJson());
}
}
return new JsonData {
["guildModelId"] = GuildModelId,
["name"] = Name,
["description"] = Description,
["metadata"] = Metadata,
["defaultMaximumMemberCount"] = DefaultMaximumMemberCount,
["maximumMemberCount"] = MaximumMemberCount,
["inactivityPeriodDays"] = InactivityPeriodDays,
["roles"] = rolesJsonData,
["guildMasterRole"] = GuildMasterRole,
["guildMemberDefaultRole"] = GuildMemberDefaultRole,
["rejoinCoolTimeMinutes"] = RejoinCoolTimeMinutes,
["maxConcurrentJoinGuilds"] = MaxConcurrentJoinGuilds,
["maxConcurrentGuildMasterCount"] = MaxConcurrentGuildMasterCount,
["createdAt"] = CreatedAt,
["updatedAt"] = UpdatedAt,
["revision"] = Revision,
};
}
public void WriteJson(JsonWriter writer)
{
writer.WriteObjectStart();
if (GuildModelId != null) {
writer.WritePropertyName("guildModelId");
writer.Write(GuildModelId.ToString());
}
if (Name != null) {
writer.WritePropertyName("name");
writer.Write(Name.ToString());
}
if (Description != null) {
writer.WritePropertyName("description");
writer.Write(Description.ToString());
}
if (Metadata != null) {
writer.WritePropertyName("metadata");
writer.Write(Metadata.ToString());
}
if (DefaultMaximumMemberCount != null) {
writer.WritePropertyName("defaultMaximumMemberCount");
writer.Write((DefaultMaximumMemberCount.ToString().Contains(".") ? (int)double.Parse(DefaultMaximumMemberCount.ToString()) : int.Parse(DefaultMaximumMemberCount.ToString())));
}
if (MaximumMemberCount != null) {
writer.WritePropertyName("maximumMemberCount");
writer.Write((MaximumMemberCount.ToString().Contains(".") ? (int)double.Parse(MaximumMemberCount.ToString()) : int.Parse(MaximumMemberCount.ToString())));
}
if (InactivityPeriodDays != null) {
writer.WritePropertyName("inactivityPeriodDays");
writer.Write((InactivityPeriodDays.ToString().Contains(".") ? (int)double.Parse(InactivityPeriodDays.ToString()) : int.Parse(InactivityPeriodDays.ToString())));
}
if (Roles != null) {
writer.WritePropertyName("roles");
writer.WriteArrayStart();
foreach (var role in Roles)
{
if (role != null) {
role.WriteJson(writer);
}
}
writer.WriteArrayEnd();
}
if (GuildMasterRole != null) {
writer.WritePropertyName("guildMasterRole");
writer.Write(GuildMasterRole.ToString());
}
if (GuildMemberDefaultRole != null) {
writer.WritePropertyName("guildMemberDefaultRole");
writer.Write(GuildMemberDefaultRole.ToString());
}
if (RejoinCoolTimeMinutes != null) {
writer.WritePropertyName("rejoinCoolTimeMinutes");
writer.Write((RejoinCoolTimeMinutes.ToString().Contains(".") ? (int)double.Parse(RejoinCoolTimeMinutes.ToString()) : int.Parse(RejoinCoolTimeMinutes.ToString())));
}
if (MaxConcurrentJoinGuilds != null) {
writer.WritePropertyName("maxConcurrentJoinGuilds");
writer.Write((MaxConcurrentJoinGuilds.ToString().Contains(".") ? (int)double.Parse(MaxConcurrentJoinGuilds.ToString()) : int.Parse(MaxConcurrentJoinGuilds.ToString())));
}
if (MaxConcurrentGuildMasterCount != null) {
writer.WritePropertyName("maxConcurrentGuildMasterCount");
writer.Write((MaxConcurrentGuildMasterCount.ToString().Contains(".") ? (int)double.Parse(MaxConcurrentGuildMasterCount.ToString()) : int.Parse(MaxConcurrentGuildMasterCount.ToString())));
}
if (CreatedAt != null) {
writer.WritePropertyName("createdAt");
writer.Write((CreatedAt.ToString().Contains(".") ? (long)double.Parse(CreatedAt.ToString()) : long.Parse(CreatedAt.ToString())));
}
if (UpdatedAt != null) {
writer.WritePropertyName("updatedAt");
writer.Write((UpdatedAt.ToString().Contains(".") ? (long)double.Parse(UpdatedAt.ToString()) : long.Parse(UpdatedAt.ToString())));
}
if (Revision != null) {
writer.WritePropertyName("revision");
writer.Write((Revision.ToString().Contains(".") ? (long)double.Parse(Revision.ToString()) : long.Parse(Revision.ToString())));
}
writer.WriteObjectEnd();
}
public int CompareTo(object obj)
{
var other = obj as GuildModelMaster;
var diff = 0;
if (GuildModelId == null && GuildModelId == other.GuildModelId)
{
// null and null
}
else
{
diff += GuildModelId.CompareTo(other.GuildModelId);
}
if (Name == null && Name == other.Name)
{
// null and null
}
else
{
diff += Name.CompareTo(other.Name);
}
if (Description == null && Description == other.Description)
{
// null and null
}
else
{
diff += Description.CompareTo(other.Description);
}
if (Metadata == null && Metadata == other.Metadata)
{
// null and null
}
else
{
diff += Metadata.CompareTo(other.Metadata);
}
if (DefaultMaximumMemberCount == null && DefaultMaximumMemberCount == other.DefaultMaximumMemberCount)
{
// null and null
}
else
{
diff += (int)(DefaultMaximumMemberCount - other.DefaultMaximumMemberCount);
}
if (MaximumMemberCount == null && MaximumMemberCount == other.MaximumMemberCount)
{
// null and null
}
else
{
diff += (int)(MaximumMemberCount - other.MaximumMemberCount);
}
if (InactivityPeriodDays == null && InactivityPeriodDays == other.InactivityPeriodDays)
{
// null and null
}
else
{
diff += (int)(InactivityPeriodDays - other.InactivityPeriodDays);
}
if (Roles == null && Roles == other.Roles)
{
// null and null
}
else
{
diff += Roles.Length - other.Roles.Length;
for (var i = 0; i < Roles.Length; i++)
{
diff += Roles[i].CompareTo(other.Roles[i]);
}
}
if (GuildMasterRole == null && GuildMasterRole == other.GuildMasterRole)
{
// null and null
}
else
{
diff += GuildMasterRole.CompareTo(other.GuildMasterRole);
}
if (GuildMemberDefaultRole == null && GuildMemberDefaultRole == other.GuildMemberDefaultRole)
{
// null and null
}
else
{
diff += GuildMemberDefaultRole.CompareTo(other.GuildMemberDefaultRole);
}
if (RejoinCoolTimeMinutes == null && RejoinCoolTimeMinutes == other.RejoinCoolTimeMinutes)
{
// null and null
}
else
{
diff += (int)(RejoinCoolTimeMinutes - other.RejoinCoolTimeMinutes);
}
if (MaxConcurrentJoinGuilds == null && MaxConcurrentJoinGuilds == other.MaxConcurrentJoinGuilds)
{
// null and null
}
else
{
diff += (int)(MaxConcurrentJoinGuilds - other.MaxConcurrentJoinGuilds);
}
if (MaxConcurrentGuildMasterCount == null && MaxConcurrentGuildMasterCount == other.MaxConcurrentGuildMasterCount)
{
// null and null
}
else
{
diff += (int)(MaxConcurrentGuildMasterCount - other.MaxConcurrentGuildMasterCount);
}
if (CreatedAt == null && CreatedAt == other.CreatedAt)
{
// null and null
}
else
{
diff += (int)(CreatedAt - other.CreatedAt);
}
if (UpdatedAt == null && UpdatedAt == other.UpdatedAt)
{
// null and null
}
else
{
diff += (int)(UpdatedAt - other.UpdatedAt);
}
if (Revision == null && Revision == other.Revision)
{
// null and null
}
else
{
diff += (int)(Revision - other.Revision);
}
return diff;
}
public void Validate() {
{
if (GuildModelId.Length > 1024) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.guildModelId.error.tooLong"),
});
}
}
{
if (Name.Length > 128) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.name.error.tooLong"),
});
}
}
{
if (Description.Length > 1024) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.description.error.tooLong"),
});
}
}
{
if (Metadata.Length > 1024) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.metadata.error.tooLong"),
});
}
}
{
if (DefaultMaximumMemberCount < 0) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.defaultMaximumMemberCount.error.invalid"),
});
}
if (DefaultMaximumMemberCount > 2147483646) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.defaultMaximumMemberCount.error.invalid"),
});
}
}
{
if (MaximumMemberCount < 0) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.maximumMemberCount.error.invalid"),
});
}
if (MaximumMemberCount > 2147483646) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.maximumMemberCount.error.invalid"),
});
}
}
{
if (InactivityPeriodDays < 1) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.inactivityPeriodDays.error.invalid"),
});
}
if (InactivityPeriodDays > 365) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.inactivityPeriodDays.error.invalid"),
});
}
}
{
if (Roles.Length < 1) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.roles.error.tooFew"),
});
}
if (Roles.Length > 10) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.roles.error.tooMany"),
});
}
}
{
if (GuildMasterRole.Length > 128) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.guildMasterRole.error.tooLong"),
});
}
}
{
if (GuildMemberDefaultRole.Length > 128) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.guildMemberDefaultRole.error.tooLong"),
});
}
}
{
if (RejoinCoolTimeMinutes < 0) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.rejoinCoolTimeMinutes.error.invalid"),
});
}
if (RejoinCoolTimeMinutes > 2147483646) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.rejoinCoolTimeMinutes.error.invalid"),
});
}
}
{
if (MaxConcurrentJoinGuilds < 1) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.maxConcurrentJoinGuilds.error.invalid"),
});
}
if (MaxConcurrentJoinGuilds > 10) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.maxConcurrentJoinGuilds.error.invalid"),
});
}
}
{
if (MaxConcurrentGuildMasterCount < 1) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.maxConcurrentGuildMasterCount.error.invalid"),
});
}
if (MaxConcurrentGuildMasterCount > 100) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.maxConcurrentGuildMasterCount.error.invalid"),
});
}
}
{
if (CreatedAt < 0) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.createdAt.error.invalid"),
});
}
if (CreatedAt > 32503680000000) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.createdAt.error.invalid"),
});
}
}
{
if (UpdatedAt < 0) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.updatedAt.error.invalid"),
});
}
if (UpdatedAt > 32503680000000) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.updatedAt.error.invalid"),
});
}
}
{
if (Revision < 0) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.revision.error.invalid"),
});
}
if (Revision > 9223372036854775805) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("guildModelMaster", "guild.guildModelMaster.revision.error.invalid"),
});
}
}
}
public object Clone() {
return new GuildModelMaster {
GuildModelId = GuildModelId,
Name = Name,
Description = Description,
Metadata = Metadata,
DefaultMaximumMemberCount = DefaultMaximumMemberCount,
MaximumMemberCount = MaximumMemberCount,
InactivityPeriodDays = InactivityPeriodDays,
Roles = Roles?.Clone() as Gs2.Gs2Guild.Model.RoleModel[],
GuildMasterRole = GuildMasterRole,
GuildMemberDefaultRole = GuildMemberDefaultRole,
RejoinCoolTimeMinutes = RejoinCoolTimeMinutes,
MaxConcurrentJoinGuilds = MaxConcurrentJoinGuilds,
MaxConcurrentGuildMasterCount = MaxConcurrentGuildMasterCount,
CreatedAt = CreatedAt,
UpdatedAt = UpdatedAt,
Revision = Revision,
};
}
}
}