Repository URL to install this package:
Version:
2025.5.7 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
#pragma warning disable CS0618 // Obsolete with a message
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2.Core.Control;
using Gs2.Core.Model;
using Gs2.Gs2Project.Model;
using Gs2.Util.LitJson;
#if UNITY_2017_1_OR_NEWER
using UnityEngine.Scripting;
#endif
namespace Gs2.Gs2Project.Request
{
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
[System.Serializable]
public class ForgetRequest : Gs2Request<ForgetRequest>
{
public string Email { set; get; } = null!;
public string Lang { set; get; } = null!;
public ForgetRequest WithEmail(string email) {
this.Email = email;
return this;
}
public ForgetRequest WithLang(string lang) {
this.Lang = lang;
return this;
}
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
public static ForgetRequest FromJson(JsonData data)
{
if (data == null) {
return null;
}
return new ForgetRequest()
.WithEmail(!data.Keys.Contains("email") || data["email"] == null ? null : data["email"].ToString())
.WithLang(!data.Keys.Contains("lang") || data["lang"] == null ? null : data["lang"].ToString());
}
public override JsonData ToJson()
{
return new JsonData {
["email"] = Email,
["lang"] = Lang,
};
}
public void WriteJson(JsonWriter writer)
{
writer.WriteObjectStart();
if (Email != null) {
writer.WritePropertyName("email");
writer.Write(Email.ToString());
}
if (Lang != null) {
writer.WritePropertyName("lang");
writer.Write(Lang.ToString());
}
writer.WriteObjectEnd();
}
public override string UniqueKey() {
var key = "";
key += Email + ":";
key += Lang + ":";
return key;
}
}
}