Repository URL to install this package:
Version:
2025.7.8 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
#pragma warning disable CS0618 // Obsolete with a message
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.RegularExpressions;
using Gs2.Core.Model;
using Gs2.Util.LitJson;
#if UNITY_2017_1_OR_NEWER
using UnityEngine.Scripting;
#endif
namespace Gs2.Gs2AdReward.Model
{
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
public partial class UnityAd : IComparable
{
public string[] Keys { set; get; }
public UnityAd WithKeys(string[] keys) {
this.Keys = keys;
return this;
}
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
public static UnityAd FromJson(JsonData data)
{
if (data == null) {
return null;
}
return new UnityAd()
.WithKeys(!data.Keys.Contains("keys") || data["keys"] == null || !data["keys"].IsArray ? null : data["keys"].Cast<JsonData>().Select(v => {
return v.ToString();
}).ToArray());
}
public JsonData ToJson()
{
JsonData keysJsonData = null;
if (Keys != null && Keys.Length > 0)
{
keysJsonData = new JsonData();
foreach (var key in Keys)
{
keysJsonData.Add(key);
}
}
return new JsonData {
["keys"] = keysJsonData,
};
}
public void WriteJson(JsonWriter writer)
{
writer.WriteObjectStart();
if (Keys != null) {
writer.WritePropertyName("keys");
writer.WriteArrayStart();
foreach (var key in Keys)
{
if (key != null) {
writer.Write(key.ToString());
}
}
writer.WriteArrayEnd();
}
writer.WriteObjectEnd();
}
public int CompareTo(object obj)
{
var other = obj as UnityAd;
var diff = 0;
if (Keys == null && Keys == other.Keys)
{
// null and null
}
else
{
diff += Keys.Length - other.Keys.Length;
for (var i = 0; i < Keys.Length; i++)
{
diff += Keys[i].CompareTo(other.Keys[i]);
}
}
return diff;
}
public void Validate() {
{
if (Keys.Length > 10) {
throw new Gs2.Core.Exception.BadRequestException(new [] {
new RequestError("unityAd", "adReward.unityAd.keys.error.tooMany"),
});
}
}
}
public object Clone() {
return new UnityAd {
Keys = Keys?.Clone() as string[],
};
}
}
}