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Version:
2025.8.2 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
#pragma warning disable CS0618 // Obsolete with a message
using System;
using System.Collections.Generic;
using System.Linq;
using Gs2.Core.Control;
using Gs2.Core.Model;
using Gs2.Gs2Log.Model;
using Gs2.Util.LitJson;
#if UNITY_2017_1_OR_NEWER
using UnityEngine.Scripting;
#endif
namespace Gs2.Gs2Log.Request
{
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
[System.Serializable]
public class SendInGameLogRequest : Gs2Request<SendInGameLogRequest>
{
public string NamespaceName { set; get; } = null!;
public string AccessToken { set; get; } = null!;
public Gs2.Gs2Log.Model.InGameLogTag[] Tags { set; get; } = null!;
public string Payload { set; get; } = null!;
public string DuplicationAvoider { set; get; } = null!;
public SendInGameLogRequest WithNamespaceName(string namespaceName) {
this.NamespaceName = namespaceName;
return this;
}
public SendInGameLogRequest WithAccessToken(string accessToken) {
this.AccessToken = accessToken;
return this;
}
public SendInGameLogRequest WithTags(Gs2.Gs2Log.Model.InGameLogTag[] tags) {
this.Tags = tags;
return this;
}
public SendInGameLogRequest WithPayload(string payload) {
this.Payload = payload;
return this;
}
public SendInGameLogRequest WithDuplicationAvoider(string duplicationAvoider) {
this.DuplicationAvoider = duplicationAvoider;
return this;
}
#if UNITY_2017_1_OR_NEWER
[Preserve]
#endif
public static SendInGameLogRequest FromJson(JsonData data)
{
if (data == null) {
return null;
}
return new SendInGameLogRequest()
.WithNamespaceName(!data.Keys.Contains("namespaceName") || data["namespaceName"] == null ? null : data["namespaceName"].ToString())
.WithAccessToken(!data.Keys.Contains("accessToken") || data["accessToken"] == null ? null : data["accessToken"].ToString())
.WithTags(!data.Keys.Contains("tags") || data["tags"] == null || !data["tags"].IsArray ? null : data["tags"].Cast<JsonData>().Select(v => {
return Gs2.Gs2Log.Model.InGameLogTag.FromJson(v);
}).ToArray())
.WithPayload(!data.Keys.Contains("payload") || data["payload"] == null ? null : data["payload"].ToString());
}
public override JsonData ToJson()
{
JsonData tagsJsonData = null;
if (Tags != null && Tags.Length > 0)
{
tagsJsonData = new JsonData();
foreach (var tag in Tags)
{
tagsJsonData.Add(tag.ToJson());
}
}
return new JsonData {
["namespaceName"] = NamespaceName,
["accessToken"] = AccessToken,
["tags"] = tagsJsonData,
["payload"] = Payload,
};
}
public void WriteJson(JsonWriter writer)
{
writer.WriteObjectStart();
if (NamespaceName != null) {
writer.WritePropertyName("namespaceName");
writer.Write(NamespaceName.ToString());
}
if (AccessToken != null) {
writer.WritePropertyName("accessToken");
writer.Write(AccessToken.ToString());
}
if (Tags != null) {
writer.WritePropertyName("tags");
writer.WriteArrayStart();
foreach (var tag in Tags)
{
if (tag != null) {
tag.WriteJson(writer);
}
}
writer.WriteArrayEnd();
}
if (Payload != null) {
writer.WritePropertyName("payload");
writer.Write(Payload.ToString());
}
writer.WriteObjectEnd();
}
public override string UniqueKey() {
var key = "";
key += NamespaceName + ":";
key += AccessToken + ":";
key += Tags + ":";
key += Payload + ":";
return key;
}
}
}