Repository URL to install this package:
|
Version:
2022.9.5 ▾
|
/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable UnusedAutoPropertyAccessor.Local
// ReSharper disable CheckNamespace
using System;
using Gs2.Unity.Gs2Datastore.Model;
using Gs2.Unity.Gs2Datastore.ScriptableObject;
using Gs2.Unity.UiKit.Gs2Datastore.Fetcher;
using UnityEngine;
using UnityEngine.Events;
namespace Gs2.Unity.UiKit.Gs2Datastore
{
/// <summary>
/// Main
/// </summary>
[RequireComponent(typeof(Gs2DatastoreDataObjectFetcher))]
[AddComponentMenu("GS2 UIKit/Datastore/Gs2DatastoreDataObject")]
public partial class Gs2DatastoreDataObject : MonoBehaviour
{
private DataObject _dataObject;
public void Set(
User user,
string dataObjectName
)
{
_dataObject = ScriptableObject.CreateInstance<DataObject>();
_dataObject.user = user;
_dataObject.dataObjectName = dataObjectName;
_dataObjectFetcher.dataObject = _dataObject;
DataObject = _dataObject;
}
public void OnDestroy()
{
if (_dataObject != null)
{
Destroy(_dataObject);
_dataObject = null;
}
}
public void StartDatastore()
{
onSelect.Invoke(_dataObjectFetcher.DataObject);
}
}
/// <summary>
/// Dependent components
/// </summary>
public partial class Gs2DatastoreDataObject
{
private Gs2DatastoreDataObjectFetcher _dataObjectFetcher;
public void Awake()
{
_dataObjectFetcher = GetComponent<Gs2DatastoreDataObjectFetcher>();
}
}
/// <summary>
/// Public properties
/// </summary>
public partial class Gs2DatastoreDataObject
{
public DataObject DataObject
{
get => _dataObjectFetcher.dataObject;
set => _dataObjectFetcher.dataObject = value;
}
}
/// <summary>
/// Parameters for Inspector
/// </summary>
public partial class Gs2DatastoreDataObject
{
}
/// <summary>
/// Event handlers
/// </summary>
public partial class Gs2DatastoreDataObject
{
[Serializable]
private class SelectEvent : UnityEvent<EzDataObject>
{
}
[SerializeField]
private SelectEvent onSelect = new SelectEvent();
public event UnityAction<EzDataObject> OnSelect
{
add => onSelect.AddListener(value);
remove => onSelect.RemoveListener(value);
}
}
}