Repository URL to install this package:
Version:
2022.9.5 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable CheckNamespace
using Gs2.Unity.UiKit.Gs2Formation.Fetcher;
using UnityEngine;
namespace Gs2.Unity.UiKit.Gs2Formation
{
/// <summary>
/// Main
/// </summary>
[AddComponentMenu("GS2 UIKit/Formation/Gs2FormationFormEnabler")]
public partial class Gs2FormationFormEnabler : MonoBehaviour
{
public void Update()
{
if (!_formFetcher.Fetched)
{
target.SetActive(loading);
}
else
{
target.SetActive(loaded);
}
}
}
/// <summary>
/// Dependent components
/// </summary>
public partial class Gs2FormationFormEnabler
{
private Gs2FormationFormFetcher _formFetcher;
public void Awake()
{
_formFetcher = GetComponentInParent<Gs2FormationFormFetcher>();
}
}
/// <summary>
/// Public properties
/// </summary>
public partial class Gs2FormationFormEnabler
{
}
/// <summary>
/// Parameters for Inspector
/// </summary>
public partial class Gs2FormationFormEnabler
{
public bool loading;
public bool loaded;
public GameObject target;
}
/// <summary>
/// Event handlers
/// </summary>
public partial class Gs2FormationFormEnabler
{
}
}