Repository URL to install this package:
|
Version:
2022.9.5 ▾
|
/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable UnusedAutoPropertyAccessor.Local
// ReSharper disable CheckNamespace
using Gs2.Unity.Gs2Friend.ScriptableObject;
using Gs2.Unity.UiKit.Gs2Friend.Fetcher;
using UnityEngine;
namespace Gs2.Unity.UiKit.Gs2Friend
{
[RequireComponent(typeof(Gs2FriendSendRequestFetcher))]
[AddComponentMenu("GS2 UIKit/Friend/Gs2FriendSendRequestPrefab")]
public partial class Gs2FriendSendRequestPrefab : MonoBehaviour
{
private SendFriendRequest _sendFriendRequest;
private User _user;
public void Set(
Namespace namespace_,
string userId
)
{
_sendFriendRequest = ScriptableObject.CreateInstance<SendFriendRequest>();
_sendFriendRequest.Namespace = namespace_;
_sendFriendRequest.userId = userId;
_user = ScriptableObject.CreateInstance<User>();
_user.Namespace = namespace_;
_user.userId = userId;
var friendSendRequestFetcher = GetComponent<Gs2FriendSendRequestFetcher>();
friendSendRequestFetcher.sendFriendRequest = _sendFriendRequest;
var publicProfileFetcher = GetComponent<Gs2FriendPublicProfileFetcher>();
if (publicProfileFetcher != null)
{
publicProfileFetcher.user = _user;
}
}
public void OnDestroy()
{
if (_sendFriendRequest != null)
{
Destroy(_sendFriendRequest);
_sendFriendRequest = null;
}
if (_user != null)
{
Destroy(_user);
_user = null;
}
}
}
/// <summary>
/// Dependent components
/// </summary>
public partial class Gs2FriendSendRequestPrefab
{
private Gs2FriendSendRequestFetcher _friendSendRequestFetcher;
public void Awake()
{
_friendSendRequestFetcher = GetComponent<Gs2FriendSendRequestFetcher>();
}
}
/// <summary>
/// Public properties
/// </summary>
public partial class Gs2FriendSendRequestPrefab
{
public SendFriendRequest SendFriendRequest
{
get => _friendSendRequestFetcher.sendFriendRequest;
set => _friendSendRequestFetcher.sendFriendRequest = value;
}
}
/// <summary>
/// Parameters for Inspector
/// </summary>
public partial class Gs2FriendSendRequestPrefab
{
}
/// <summary>
/// Event handlers
/// </summary>
public partial class Gs2FriendSendRequestPrefab
{
}
}