Why Gemfury? Push, build, and install  RubyGems npm packages Python packages Maven artifacts PHP packages Go Modules Debian packages RPM packages NuGet packages

Repository URL to install this package:

Details    
io.gs2.unity.sdk.uikit / Gs2Quest / Prefabs / Action / Gs2QuestCompleteQuestAction.prefab
Size: Mime:
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8720590299110253635
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5388002236271945436}
  - component: {fileID: 8720590299110253633}
  m_Layer: 5
  m_Name: Gs2QuestCompleteQuest
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5388002236271945436
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8720590299110253635}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: -30, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8720590299110253633
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8720590299110253635}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 4cfd2f108bcc4f43bf02defdb8ab2eb1, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  onReportComplete:
    m_PersistentCalls:
      m_Calls:
      - m_Target: {fileID: 8720590299110253635}
        m_TargetAssemblyTypeName: UnityEngine.GameObject, UnityEngine
        m_MethodName: SetActive
        m_Mode: 6
        m_Arguments:
          m_ObjectArgument: {fileID: 0}
          m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
          m_IntArgument: 0
          m_FloatArgument: 0
          m_StringArgument: 
          m_BoolArgument: 0
        m_CallState: 2
  onError:
    rid: 0
  references:
    version: 2
    RefIds:
    - rid: 0
      type: {class: ErrorEvent, ns: Gs2.Unity.UiKit.Core, asm: Gs2.Unity.UIKit}
      data:
        m_PersistentCalls:
          m_Calls: []