Repository URL to install this package:
Version:
2023.6.2 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable CheckNamespace
using System.Collections.Generic;
using Gs2.Unity.Gs2Showcase.ScriptableObject;
using UnityEngine;
namespace Gs2.Unity.UiKit.Core.Acquire
{
/// <summary>
/// Main
/// </summary>
[AddComponentMenu("GS2 UIKit/Core/AcquireAction/Gs2CoreAcquireActionsContext")]
public partial class Gs2CoreAcquireActionsContext : MonoBehaviour
{
public void Start() {
if (AcquireActions == null) {
Debug.LogError("AcquireActions is not set in Gs2CoreAcquireActionContext.");
}
}
}
/// <summary>
/// Dependent components
/// </summary>
public partial class Gs2CoreAcquireActionsContext
{
}
/// <summary>
/// Public properties
/// </summary>
public partial class Gs2CoreAcquireActionsContext
{
}
/// <summary>
/// Parameters for Inspector
/// </summary>
public partial class Gs2CoreAcquireActionsContext
{
public List<AcquireAction> AcquireActions;
public void SetAcquireActions(List<AcquireAction> AcquireActions) {
this.AcquireActions = AcquireActions;
}
}
/// <summary>
/// Event handlers
/// </summary>
public partial class Gs2CoreAcquireActionsContext
{
}
}