Repository URL to install this package:
|
Version:
2023.7.12 ▾
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io.gs2.unity.sdk.uikit
/
Editor
/
Gs2MegaField
/
View
/
Label
/
Gs2MegaFieldSpatialLabelEditorExtension.cs
|
|---|
/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable CheckNamespace
// ReSharper disable RedundantNameQualifier
// ReSharper disable RedundantAssignment
// ReSharper disable NotAccessedVariable
// ReSharper disable RedundantUsingDirective
// ReSharper disable Unity.NoNullPropagation
// ReSharper disable InconsistentNaming
#pragma warning disable CS0472
using Gs2.Unity.Gs2MegaField.ScriptableObject;
using Gs2.Unity.UiKit.Gs2MegaField.Context;
using Gs2.Unity.UiKit.Gs2MegaField.Fetcher;
using UnityEditor;
using UnityEngine;
namespace Gs2.Unity.UiKit.Gs2MegaField.Editor
{
[CustomEditor(typeof(Gs2MegaFieldSpatialLabel))]
public class Gs2MegaFieldSpatialLabelEditorExtension : UnityEditor.Editor
{
public override void OnInspectorGUI() {
var original = target as Gs2MegaFieldSpatialLabel;
if (original == null) return;
var fetcher = original.GetComponent<Gs2MegaFieldSpatialFetcher>() ?? original.GetComponentInParent<Gs2MegaFieldSpatialFetcher>(true);
if (fetcher == null) {
EditorGUILayout.HelpBox("Gs2MegaFieldSpatialFetcher not found.", MessageType.Error);
if (GUILayout.Button("Add Fetcher")) {
original.gameObject.AddComponent<Gs2MegaFieldSpatialFetcher>();
}
}
else {
EditorGUI.BeginDisabledGroup(true);
EditorGUILayout.ObjectField("Fetcher", fetcher.gameObject, typeof(Gs2MegaFieldSpatialFetcher), false);
EditorGUI.indentLevel++;
fetcher.Context.Spatial = EditorGUILayout.ObjectField("Spatial", fetcher.Context.Spatial, typeof(Spatial), false) as Spatial;
EditorGUI.indentLevel++;
EditorGUILayout.TextField("NamespaceName", fetcher.Context.Spatial?.NamespaceName.ToString());
EditorGUILayout.TextField("UserId", fetcher.Context.Spatial?.UserId.ToString());
EditorGUILayout.TextField("AreaModelName", fetcher.Context.Spatial?.AreaModelName.ToString());
EditorGUILayout.TextField("LayerModelName", fetcher.Context.Spatial?.LayerModelName.ToString());
EditorGUI.indentLevel--;
EditorGUI.indentLevel--;
EditorGUI.EndDisabledGroup();
}
serializedObject.Update();
original.format = EditorGUILayout.TextField("Format", original.format);
GUILayout.Label("Add Format Parameter");
if (GUILayout.Button("UserId")) {
original.format += "{userId}";
GUI.FocusControl("");
EditorUtility.SetDirty(original);
}
if (GUILayout.Button("AreaModelName")) {
original.format += "{areaModelName}";
GUI.FocusControl("");
EditorUtility.SetDirty(original);
}
if (GUILayout.Button("LayerModelName")) {
original.format += "{layerModelName}";
GUI.FocusControl("");
EditorUtility.SetDirty(original);
}
if (GUILayout.Button("Position")) {
original.format += "{position}";
GUI.FocusControl("");
EditorUtility.SetDirty(original);
}
if (GUILayout.Button("Vector")) {
original.format += "{vector}";
GUI.FocusControl("");
EditorUtility.SetDirty(original);
}
EditorGUILayout.PropertyField(serializedObject.FindProperty("onUpdate"), true);
serializedObject.ApplyModifiedProperties();
}
}
}