Repository URL to install this package:
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Version:
2023.7.14 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*
* deny overwrite
*/
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable CheckNamespace
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Gs2.Core.Exception;
using Gs2.Unity.Core.Exception;
using Gs2.Unity.Gs2Showcase.Model;
using Gs2.Unity.Gs2Showcase.ScriptableObject;
using Gs2.Unity.UiKit.Core;
using Gs2.Unity.UiKit.Gs2Core.Fetcher;
using Gs2.Unity.Util;
using Gs2.Unity.UiKit.Gs2Showcase.Context;
using Gs2.Util.LitJson;
using UnityEngine;
using UnityEngine.Events;
using EzAcquireAction = Gs2.Unity.Core.Model.EzAcquireAction;
using EzConsumeAction = Gs2.Unity.Core.Model.EzConsumeAction;
namespace Gs2.Unity.UiKit.Gs2Showcase.Fetcher
{
/// <summary>
/// Main
/// </summary>
[AddComponentMenu("GS2 UIKit/Showcase/DisplayItem/Fetcher/Gs2ShowcaseDisplayItemFetcher")]
public partial class Gs2ShowcaseDisplayItemFetcher : MonoBehaviour, IAcquireActionsFetcher, IConsumeActionsFetcher
{
private IEnumerator Fetch()
{
Gs2Exception e;
while (true)
{
if (_gameSessionHolder != null && _gameSessionHolder.Initialized &&
_clientHolder != null && _clientHolder.Initialized &&
Context != null && this.Context.DisplayItem != null)
{
var domain = this._clientHolder.Gs2.Showcase.Namespace(
this.Context.DisplayItem.NamespaceName
).Me(
this._gameSessionHolder.GameSession
).Showcase(
this.Context.DisplayItem.ShowcaseName
);
var future = domain.Model();
yield return future;
if (future.Error != null)
{
if (future.Error is BadRequestException || future.Error is NotFoundException)
{
onError.Invoke(e = future.Error, null);
break;
}
onError.Invoke(new CanIgnoreException(future.Error), null);
}
else
{
DisplayItem = future.Result.DisplayItems.FirstOrDefault(
v => v.DisplayItemId == Context.DisplayItem.DisplayItemId
);
Fetched = true;
}
}
else {
yield return new WaitForSeconds(1);
}
}
}
public void OnEnable()
{
StartCoroutine(nameof(Fetch));
}
public void OnDisable()
{
StopCoroutine(nameof(Fetch));
}
public List<EzAcquireAction> AcquireActions(string context = "default") {
if (!Fetched) {
return new List<Unity.Core.Model.EzAcquireAction>();
}
return DisplayItem.SalesItem.AcquireActions;
}
public List<EzConsumeAction> ConsumeActions(string context = "default") {
if (!Fetched) {
return new List<Unity.Core.Model.EzConsumeAction>();
}
return DisplayItem.SalesItem.ConsumeActions;
}
}
/// <summary>
/// Dependent components
/// </summary>
public partial class Gs2ShowcaseDisplayItemFetcher
{
protected Gs2ClientHolder _clientHolder;
protected Gs2GameSessionHolder _gameSessionHolder;
public Gs2ShowcaseDisplayItemContext Context { get; protected set; }
private void ChangeCounter(string namespaceName, string limitName, Gs2.Gs2Limit.Model.Counter counter) {
if (DisplayItem == null) return;
var consumeAction = DisplayItem.SalesItem.ConsumeActions.FirstOrDefault(
v => v.Action == "Gs2Limit:CountUpByUserId" || v.Action == "Gs2Limit:DeleteCounterByUserId"
);
if (consumeAction != null) {
var request = Gs2.Gs2Limit.Request.CountUpByUserIdRequest.FromJson(JsonMapper.ToObject(consumeAction.Request));
if (request.NamespaceName == namespaceName &&
request.LimitName == limitName &&
request.CounterName == counter.Name) {
this._clientHolder.Gs2.ClearCache<Gs2.Gs2Showcase.Model.Showcase>(
Gs2.Gs2Showcase.Domain.Model.UserDomain.CreateCacheParentKey(
Context.DisplayItem.NamespaceName,
counter.UserId,
"Showcase"
),
Gs2.Gs2Showcase.Domain.Model.ShowcaseDomain.CreateCacheKey(
Context.DisplayItem.ShowcaseName
)
);
}
}
}
public void Awake()
{
_clientHolder = Gs2ClientHolder.Instance;
_gameSessionHolder = Gs2GameSessionHolder.Instance;
Context = GetComponentInParent<Gs2ShowcaseDisplayItemContext>();
if (Context == null) {
Debug.LogError($"{gameObject.GetFullPath()}: Couldn't find the Gs2ShowcaseDisplayItemContext.");
enabled = false;
}
Gs2.Gs2Limit.Domain.Gs2Limit.ChangeCounter += ChangeCounter;
}
public void OnDestroy() {
Gs2.Gs2Limit.Domain.Gs2Limit.ChangeCounter -= ChangeCounter;
}
}
/// <summary>
/// Public properties
/// </summary>
public partial class Gs2ShowcaseDisplayItemFetcher
{
public EzDisplayItem DisplayItem { get; protected set; }
public bool Fetched { get; protected set; }
}
/// <summary>
/// Parameters for Inspector
/// </summary>
public partial class Gs2ShowcaseDisplayItemFetcher
{
}
/// <summary>
/// Event handlers
/// </summary>
public partial class Gs2ShowcaseDisplayItemFetcher
{
[SerializeField]
internal ErrorEvent onError = new ErrorEvent();
public event UnityAction<Gs2Exception, Func<IEnumerator>> OnError
{
add => onError.AddListener(value);
remove => onError.RemoveListener(value);
}
}
}