Repository URL to install this package:
|
Version:
2023.9.4 ▾
|
/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*
* deny overwrite
*/
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable CheckNamespace
// ReSharper disable RedundantNameQualifier
// ReSharper disable RedundantAssignment
// ReSharper disable NotAccessedVariable
// ReSharper disable RedundantUsingDirective
// ReSharper disable Unity.NoNullPropagation
// ReSharper disable InconsistentNaming
#pragma warning disable CS0472
using Gs2.Unity.Gs2Formation.ScriptableObject;
using UnityEngine;
namespace Gs2.Unity.UiKit.Gs2Formation.Context
{
/// <summary>
/// Main
/// </summary>
[AddComponentMenu("GS2 UIKit/Formation/Slot/Context/Gs2FormationOwnSlotContext")]
public partial class Gs2FormationOwnSlotContext : Gs2FormationFormModelContext
{
public new void Start() {
base.Start();
if (Slot == null) {
var ownFormContext = GetComponentInParent<Gs2FormationOwnFormContext>(true);
var slotModelContext = GetComponentInParent<Gs2FormationSlotModelContext>(true);
if (ownFormContext != null && slotModelContext != null) {
this.Slot = OwnSlot.New(
ownFormContext.Form,
slotModelContext.SlotModel.SlotModelName
);
}
else {
Debug.LogError("Slot is not set in Gs2FormationOwnSlotContext.");
}
}
}
public override bool HasError() {
if (!base.HasError()) {
return false;
}
if (Slot == null) {
if (GetComponentInParent<Gs2FormationOwnSlotList>(true) != null) {
return false;
}
var ownFormContext = GetComponentInParent<Gs2FormationOwnFormContext>(true);
var slotModelContext = GetComponentInParent<Gs2FormationSlotModelContext>(true);
if (ownFormContext != null && slotModelContext != null) {
return false;
}
return true;
}
return false;
}
}
/// <summary>
/// Dependent components
/// </summary>
public partial class Gs2FormationOwnSlotContext
{
}
/// <summary>
/// Public properties
/// </summary>
public partial class Gs2FormationOwnSlotContext
{
}
/// <summary>
/// Parameters for Inspector
/// </summary>
public partial class Gs2FormationOwnSlotContext
{
public OwnSlot Slot;
public void SetOwnSlot(OwnSlot Slot) {
this.Slot = Slot;
}
}
/// <summary>
/// Event handlers
/// </summary>
public partial class Gs2FormationOwnSlotContext
{
}
}