Repository URL to install this package:
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Version:
2024.2.5 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable CheckNamespace
using System;
using System.Collections.Generic;
using Gs2.Unity.UiKit.Core;
using Gs2.Unity.UiKit.Gs2Mission.Fetcher;
using UnityEngine;
using System.Linq;
using UnityEngine.Events;
namespace Gs2.Unity.UiKit.Gs2Mission
{
/// <summary>
/// Main
/// </summary>
[AddComponentMenu("GS2 UIKit/Mission/Counter/View/Properties/Value/Gs2MissionCounterMonthlyValueEnabler")]
public partial class Gs2MissionOwnCounterMonthlyValueEnabler : MonoBehaviour
{
private void OnFetched()
{
switch(this.expression)
{
case Expression.In:
this.target.SetActive(this.enableMonthlyValues.Contains(this._fetcher.Counter?.Values?.FirstOrDefault(v => v.ResetType == "notReset")?.Value ?? 0));
break;
case Expression.NotIn:
this.target.SetActive(!this.enableMonthlyValues.Contains(this._fetcher.Counter?.Values?.FirstOrDefault(v => v.ResetType == "notReset")?.Value ?? 0));
break;
case Expression.Less:
this.target.SetActive(this.enableMonthlyValue > (this._fetcher.Counter?.Values?.FirstOrDefault(v => v.ResetType == "notReset")?.Value ?? 0));
break;
case Expression.LessEqual:
this.target.SetActive(this.enableMonthlyValue >= (this._fetcher.Counter?.Values?.FirstOrDefault(v => v.ResetType == "notReset")?.Value ?? 0));
break;
case Expression.Greater:
this.target.SetActive(this.enableMonthlyValue < (this._fetcher.Counter?.Values?.FirstOrDefault(v => v.ResetType == "notReset")?.Value ?? 0));
break;
case Expression.GreaterEqual:
this.target.SetActive(this.enableMonthlyValue <= (this._fetcher.Counter?.Values?.FirstOrDefault(v => v.ResetType == "notReset")?.Value ?? 0));
break;
default:
throw new ArgumentOutOfRangeException();
}
}
}
/// <summary>
/// Dependent components
/// </summary>
public partial class Gs2MissionOwnCounterMonthlyValueEnabler
{
private Gs2MissionOwnCounterFetcher _fetcher;
public void Awake()
{
this._fetcher = GetComponent<Gs2MissionOwnCounterFetcher>() ?? GetComponentInParent<Gs2MissionOwnCounterFetcher>();
if (this._fetcher == null) {
Debug.LogError($"{gameObject.GetFullPath()}: Couldn't find the Gs2MissionOwnCounterFetcher.");
enabled = false;
}
if (this.target == null) {
Debug.LogError($"{gameObject.GetFullPath()}: target is not set.");
enabled = false;
}
}
public virtual bool HasError()
{
this._fetcher = GetComponent<Gs2MissionOwnCounterFetcher>() ?? GetComponentInParent<Gs2MissionOwnCounterFetcher>(true);
if (this._fetcher == null) {
return true;
}
if (this.target == null) {
return true;
}
return false;
}
private UnityAction _onFetched;
public void OnEnable()
{
this._onFetched = () =>
{
OnFetched();
};
this._fetcher.OnFetched.AddListener(this._onFetched);
if (this._fetcher.Fetched) {
OnFetched();
}
}
public void OnDisable()
{
if (this._onFetched != null) {
this._fetcher.OnFetched.RemoveListener(this._onFetched);
this._onFetched = null;
}
}
}
/// <summary>
/// Public properties
/// </summary>
public partial class Gs2MissionOwnCounterMonthlyValueEnabler
{
}
/// <summary>
/// Parameters for Inspector
/// </summary>
public partial class Gs2MissionOwnCounterMonthlyValueEnabler
{
public enum Expression {
In,
NotIn,
Less,
LessEqual,
Greater,
GreaterEqual,
}
public Expression expression;
public List<long> enableMonthlyValues;
public long enableMonthlyValue;
public GameObject target;
}
/// <summary>
/// Event handlers
/// </summary>
public partial class Gs2MissionOwnCounterMonthlyValueEnabler
{
}
}