Repository URL to install this package:
|
Version:
2024.6.1 ▾
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io.gs2.unity.sdk.uikit
/
Gs2Inbox
/
View
/
Label
/
Transaction
/
Acquire
/
Gs2InboxSendMessageByUserIdLabel.cs
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable CheckNamespace
// ReSharper disable RedundantNameQualifier
// ReSharper disable RedundantAssignment
// ReSharper disable NotAccessedVariable
// ReSharper disable RedundantUsingDirective
// ReSharper disable Unity.NoNullPropagation
// ReSharper disable InconsistentNaming
#pragma warning disable CS0472
using System;
using Gs2.Gs2Inbox.Request;
using Gs2.Unity.Gs2Inbox.ScriptableObject;
using Gs2.Unity.UiKit.Core;
using Gs2.Unity.UiKit.Gs2Core.Fetcher;
using Gs2.Unity.UiKit.Gs2Inbox.Context;
using Gs2.Unity.UiKit.Gs2Inbox.Fetcher;
using Gs2.Util.LitJson;
using UnityEngine;
using UnityEngine.Events;
namespace Gs2.Unity.UiKit.Gs2Inbox.Label
{
/// <summary>
/// Main
/// </summary>
[AddComponentMenu("GS2 UIKit/Inbox/Message/View/Label/Transaction/Gs2InboxSendMessageByUserIdLabel")]
public partial class Gs2InboxSendMessageByUserIdLabel : MonoBehaviour
{
private void OnFetched()
{
if ((!this._fetcher?.Fetched ?? false) || this._fetcher.Request == null) {
return;
}
if ((!this._userDataFetcher?.Fetched ?? false) || this._userDataFetcher.Message == null) {
return;
}
this.onUpdate?.Invoke(
this.format.Replace(
"{namespaceName}",
$"{this._fetcher.Request.NamespaceName}"
).Replace(
"{userId}",
$"{this._fetcher.Request.UserId}"
).Replace(
"{metadata}",
$"{this._fetcher.Request.Metadata}"
).Replace(
"{readAcquireActions}",
$"{this._fetcher.Request.ReadAcquireActions}"
).Replace(
"{expiresAt}",
$"{this._fetcher.Request.ExpiresAt}"
).Replace(
"{expiresTimeSpan}",
$"{this._fetcher.Request.ExpiresTimeSpan}"
).Replace(
"{timeOffsetToken}",
$"{this._fetcher.Request.TimeOffsetToken}"
).Replace(
"{userData:messageId}",
$"{this._userDataFetcher.Message.MessageId}"
).Replace(
"{userData:name}",
$"{this._userDataFetcher.Message.Name}"
).Replace(
"{userData:metadata}",
$"{this._userDataFetcher.Message.Metadata}"
).Replace(
"{userData:isRead}",
$"{this._userDataFetcher.Message.IsRead}"
).Replace(
"{userData:readAcquireActions}",
$"{this._userDataFetcher.Message.ReadAcquireActions}"
).Replace(
"{userData:receivedAt}",
$"{this._userDataFetcher.Message.ReceivedAt}"
).Replace(
"{userData:readAt}",
$"{this._userDataFetcher.Message.ReadAt}"
).Replace(
"{userData:expiresAt}",
$"{this._userDataFetcher.Message.ExpiresAt}"
)
);
}
}
/// <summary>
/// Dependent components
/// </summary>
public partial class Gs2InboxSendMessageByUserIdLabel
{
private Gs2InboxSendMessageByUserIdFetcher _fetcher;
private Gs2InboxOwnMessageFetcher _userDataFetcher;
public void Awake()
{
this._fetcher = GetComponent<Gs2InboxSendMessageByUserIdFetcher>() ?? GetComponentInParent<Gs2InboxSendMessageByUserIdFetcher>();
if (this._fetcher == null) {
Debug.LogError($"{gameObject.GetFullPath()}: Couldn't find the Gs2InboxSendMessageByUserIdFetcher.");
enabled = false;
}
this._userDataFetcher = GetComponent<Gs2InboxOwnMessageFetcher>() ?? GetComponentInParent<Gs2InboxOwnMessageFetcher>();
}
public virtual bool HasError()
{
this._fetcher = GetComponent<Gs2InboxSendMessageByUserIdFetcher>() ?? GetComponentInParent<Gs2InboxSendMessageByUserIdFetcher>(true);
if (this._fetcher == null) {
return true;
}
return false;
}
private UnityAction _onFetched;
public void OnEnable()
{
this._onFetched = () =>
{
OnFetched();
};
this._fetcher.OnFetched.AddListener(this._onFetched);
if (this._fetcher.Fetched) {
OnFetched();
}
if (this._userDataFetcher != null) {
this._userDataFetcher.OnFetched.AddListener(this._onFetched);
if (this._userDataFetcher.Fetched) {
OnFetched();
}
}
}
public void OnDisable()
{
if (this._onFetched != null) {
this._fetcher.OnFetched.RemoveListener(this._onFetched);
if (this._userDataFetcher != null) {
this._userDataFetcher.OnFetched.RemoveListener(this._onFetched);
}
this._onFetched = null;
}
}
}
/// <summary>
/// Public properties
/// </summary>
public partial class Gs2InboxSendMessageByUserIdLabel
{
}
/// <summary>
/// Parameters for Inspector
/// </summary>
public partial class Gs2InboxSendMessageByUserIdLabel
{
public string format;
}
/// <summary>
/// Event handlers
/// </summary>
public partial class Gs2InboxSendMessageByUserIdLabel
{
[Serializable]
private class UpdateEvent : UnityEvent<string>
{
}
[SerializeField]
private UpdateEvent onUpdate = new UpdateEvent();
public event UnityAction<string> OnUpdate
{
add => this.onUpdate.AddListener(value);
remove => this.onUpdate.RemoveListener(value);
}
}
}