Repository URL to install this package:
Version:
2025.6.2 ▾
|
/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable CheckNamespace
using System;
using Gs2.Core.Util;
using Gs2.Unity.UiKit.Core;
using Gs2.Unity.UiKit.Gs2Limit.Fetcher;
using UnityEngine;
using UnityEngine.Events;
namespace Gs2.Unity.UiKit.Core
{
/// <summary>
/// Main
/// </summary>
[AddComponentMenu("GS2 UIKit/Core/View/Label/Gs2CoreTimeSpanLabel")]
public partial class Gs2CoreTimeSpanLabel : MonoBehaviour
{
public void OnChangeValue()
{
if (time > 0)
{
var timestamp = UnixTime.FromUnixTime(time).ToLocalTime();
var timeSpan = DateTime.Now - timestamp;
var hours = timeSpan.ToString("hh");
var days = "0";
if (hours.IndexOf(".", StringComparison.Ordinal) != -1) {
hours = hours.Substring(hours.IndexOf(".", StringComparison.Ordinal) + 1);
days = hours.Substring(0, hours.IndexOf(".", StringComparison.Ordinal));
}
onUpdate?.Invoke(
format.Replace(
"{days}", days
).Replace(
"{hours}", hours
).Replace(
"{minutes}", timeSpan.ToString("mm")
).Replace(
"{seconds}", timeSpan.ToString("ss")
)
);
}
else {
onUpdate?.Invoke("");
}
}
}
/// <summary>
/// Dependent components
/// </summary>
public partial class Gs2CoreTimeSpanLabel
{
public void Awake()
{
OnChangeValue();
}
}
/// <summary>
/// Public properties
/// </summary>
public partial class Gs2CoreTimeSpanLabel
{
public void SetFormat(string format) {
this.format = format;
OnChangeValue();
}
public void SetTime(long time) {
this.time = time;
OnChangeValue();
}
}
/// <summary>
/// Parameters for Inspector
/// </summary>
public partial class Gs2CoreTimeSpanLabel
{
public string format;
public long time;
}
/// <summary>
/// Event handlers
/// </summary>
public partial class Gs2CoreTimeSpanLabel
{
[Serializable]
private class UpdateEvent : UnityEvent<string>
{
}
[SerializeField]
private UpdateEvent onUpdate = new UpdateEvent();
public event UnityAction<string> OnUpdate
{
add => this.onUpdate.AddListener(value);
remove => this.onUpdate.RemoveListener(value);
}
}
}