Repository URL to install this package:
|
Version:
2025.6.2 ▾
|
io.gs2.unity.sdk.uikit
/
Editor
/
Gs2Idle
/
Prefabs
/
Gs2IdleCategoryModelReceivePeriodScheduleIdValue.cs
|
|---|
using UnityEditor;
using UnityEngine;
namespace Gs2.Unity.UiKit.Editor.Gs2Idle.Prefabs
{
public static class Gs2IdleCategoryModelReceivePeriodScheduleIdValue
{
[MenuItem("GameObject/UI/Game Server Services/Idle/Namespace/CategoryModel/Label/ReceivePeriodScheduleIdValue", priority = 0)]
private static void CreateButton()
{
var prefab = AssetDatabase.LoadAssetAtPath<GameObject>(
"Packages/io.gs2.unity.sdk.uikit/Editor/Gs2Idle/Prefabs/CategoryModelReceivePeriodScheduleIdValue.prefab"
);
var instance = GameObject.Instantiate(prefab, Selection.activeTransform);
instance.name = prefab.name;
Undo.RegisterCreatedObjectUndo(instance, $"Create {instance.name}");
Selection.activeObject = instance;
}
}
}