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io.gs2.unity.sdk / Core / Model / EzAcquireAction.cs
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/*
 * Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
 * Reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License").
 * You may not use this file except in compliance with the License.
 * A copy of the License is located at
 *
 *  http://www.apache.org/licenses/LICENSE-2.0
 *
 * or in the "license" file accompanying this file. This file is distributed
 * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
 * express or implied. See the License for the specific language governing
 * permissions and limitations under the License.
 */

using System;
using System.Diagnostics.CodeAnalysis;
using Gs2.Core.Model;
using UnityEngine;
using UnityEngine.Scripting;

// ReSharper disable once CheckNamespace
namespace Gs2.Unity.Core.Model
{
	[Preserve]
	[Serializable]
	[SuppressMessage("ReSharper", "InconsistentNaming")]
	public class EzAcquireAction
	{
		[SerializeField]
		public string Action;
		[SerializeField]
		public string Request;

        public AcquireAction ToModel()
        {
            return new AcquireAction {
                Action = Action,
                Request = Request,
            };
        }

        public static EzAcquireAction FromModel(AcquireAction model)
        {
            return new EzAcquireAction {
                Action = model.Action == null ? null : model.Action,
                Request = model.Request == null ? null : model.Request,
            };
        }
    }
}