Repository URL to install this package:
Version:
2025.9.2 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using Gs2.Gs2Enchant.Model;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Gs2.Util.LitJson;
using UnityEngine;
using UnityEngine.Scripting;
// ReSharper disable once CheckNamespace
namespace Gs2.Unity.Gs2Enchant.Model
{
[Preserve]
[System.Serializable]
[SuppressMessage("ReSharper", "InconsistentNaming")]
public class EzRarityParameterModel
{
[SerializeField]
public string Name;
[SerializeField]
public string Metadata;
[SerializeField]
public int MaximumParameterCount;
[SerializeField]
public List<Gs2.Unity.Gs2Enchant.Model.EzRarityParameterCountModel> ParameterCounts;
[SerializeField]
public List<Gs2.Unity.Gs2Enchant.Model.EzRarityParameterValueModel> Parameters;
public Gs2.Gs2Enchant.Model.RarityParameterModel ToModel()
{
return new Gs2.Gs2Enchant.Model.RarityParameterModel {
Name = Name,
Metadata = Metadata,
MaximumParameterCount = MaximumParameterCount,
ParameterCounts = ParameterCounts?.Select(v => {
return v.ToModel();
}).ToArray(),
Parameters = Parameters?.Select(v => {
return v.ToModel();
}).ToArray(),
};
}
public static EzRarityParameterModel FromModel(Gs2.Gs2Enchant.Model.RarityParameterModel model)
{
return new EzRarityParameterModel {
Name = model.Name == null ? null : model.Name,
Metadata = model.Metadata == null ? null : model.Metadata,
MaximumParameterCount = model.MaximumParameterCount ?? 0,
ParameterCounts = model.ParameterCounts == null ? new List<Gs2.Unity.Gs2Enchant.Model.EzRarityParameterCountModel>() : model.ParameterCounts.Select(v => {
return Gs2.Unity.Gs2Enchant.Model.EzRarityParameterCountModel.FromModel(v);
}).ToList(),
Parameters = model.Parameters == null ? new List<Gs2.Unity.Gs2Enchant.Model.EzRarityParameterValueModel>() : model.Parameters.Select(v => {
return Gs2.Unity.Gs2Enchant.Model.EzRarityParameterValueModel.FromModel(v);
}).ToList(),
};
}
}
}