Repository URL to install this package:
Version:
2025.8.5 ▾
|
/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
// ReSharper disable RedundantNameQualifier
// ReSharper disable RedundantUsingDirective
// ReSharper disable CheckNamespace
// ReSharper disable PartialTypeWithSinglePart
// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable UseObjectOrCollectionInitializer
// ReSharper disable ArrangeThisQualifier
// ReSharper disable NotAccessedField.Local
#pragma warning disable 1998
#pragma warning disable CS0169, CS0168
using System;
using System.Linq;
using System.Text.RegularExpressions;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Gs2JobQueue.Domain.Iterator;
using Gs2.Gs2JobQueue.Request;
using Gs2.Gs2JobQueue.Result;
using Gs2.Gs2Auth.Model;
using Gs2.Util.LitJson;
using Gs2.Core;
using Gs2.Core.Domain;
using Gs2.Core.Util;
using UnityEngine.Scripting;
using System.Collections;
#if GS2_ENABLE_UNITASK
using Cysharp.Threading;
using Cysharp.Threading.Tasks;
using Cysharp.Threading.Tasks.Linq;
using System.Collections.Generic;
#endif
namespace Gs2.Unity.Gs2JobQueue.Domain.Model
{
public partial class EzJobDomain {
private readonly Gs2.Gs2JobQueue.Domain.Model.JobDomain _domain;
private readonly Gs2.Unity.Util.Gs2Connection _connection;
public bool? AutoRun => _domain.AutoRun;
public bool? IsLastJob => _domain.IsLastJob;
public bool? NeedRetry => _domain.NeedRetry;
public string NamespaceName => _domain?.NamespaceName;
public string UserId => _domain?.UserId;
public string JobName => _domain?.JobName;
public EzJobDomain(
Gs2.Gs2JobQueue.Domain.Model.JobDomain domain,
Gs2.Unity.Util.Gs2Connection connection
) {
this._domain = domain;
this._connection = connection;
}
public Gs2.Unity.Gs2JobQueue.Domain.Model.EzJobResultDomain JobResult(
int tryNumber
) {
return new Gs2.Unity.Gs2JobQueue.Domain.Model.EzJobResultDomain(
_domain.JobResult(
tryNumber
),
this._connection
);
}
}
}