Repository URL to install this package:
Version:
2025.9.4 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*
* deny overwrite
*/
using Gs2.Gs2Money2;
using Gs2.Unity.Gs2Money2.Model;
using Gs2.Unity.Gs2Money2.Result;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Unity.Util;
using UnityEngine.Events;
using UnityEngine.Networking;
using UnityEngine.Scripting;
// ReSharper disable once CheckNamespace
namespace Gs2.Unity.Gs2Money2
{
public class DisabledCertificateHandler : CertificateHandler {
protected override bool ValidateCertificate(byte[] certificateData)
{
return true;
}
}
[Preserve]
[SuppressMessage("ReSharper", "InconsistentNaming")]
public partial class Client
{
private readonly Gs2.Unity.Util.Gs2Connection _connection;
private readonly Gs2Money2WebSocketClient _client;
private readonly Gs2Money2RestClient _restClient;
public Client(Gs2.Unity.Util.Gs2Connection connection)
{
_connection = connection;
_client = new Gs2Money2WebSocketClient(connection.WebSocketSession);
_restClient = new Gs2Money2RestClient(connection.RestSession);
}
public IEnumerator Get(
UnityAction<AsyncResult<Gs2.Unity.Gs2Money2.Result.EzGetResult>> callback,
IGameSession session,
string namespaceName,
int slot
)
{
yield return _connection.Run(
callback,
session,
cb => _client.GetWallet(
new Gs2.Gs2Money2.Request.GetWalletRequest()
.WithNamespaceName(namespaceName)
.WithAccessToken(session.AccessToken.Token)
.WithSlot(slot),
r => cb.Invoke(
new AsyncResult<Gs2.Unity.Gs2Money2.Result.EzGetResult>(
r.Result == null ? null : Gs2.Unity.Gs2Money2.Result.EzGetResult.FromModel(r.Result),
r.Error
)
)
)
);
}
public IEnumerator List(
UnityAction<AsyncResult<Gs2.Unity.Gs2Money2.Result.EzListResult>> callback,
IGameSession session,
string namespaceName
)
{
yield return _connection.Run(
callback,
session,
cb => _restClient.DescribeWallets(
new Gs2.Gs2Money2.Request.DescribeWalletsRequest()
.WithNamespaceName(namespaceName)
.WithAccessToken(session.AccessToken.Token),
r => cb.Invoke(
new AsyncResult<Gs2.Unity.Gs2Money2.Result.EzListResult>(
r.Result == null ? null : Gs2.Unity.Gs2Money2.Result.EzListResult.FromModel(r.Result),
r.Error
)
)
)
);
}
public IEnumerator Withdraw(
UnityAction<AsyncResult<Gs2.Unity.Gs2Money2.Result.EzWithdrawResult>> callback,
IGameSession session,
string namespaceName,
int slot,
int withdrawCount,
bool? paidOnly = null
)
{
yield return _connection.Run(
callback,
session,
cb => _restClient.Withdraw(
new Gs2.Gs2Money2.Request.WithdrawRequest()
.WithNamespaceName(namespaceName)
.WithAccessToken(session.AccessToken.Token)
.WithSlot(slot)
.WithWithdrawCount(withdrawCount)
.WithPaidOnly(paidOnly),
r => cb.Invoke(
new AsyncResult<Gs2.Unity.Gs2Money2.Result.EzWithdrawResult>(
r.Result == null ? null : Gs2.Unity.Gs2Money2.Result.EzWithdrawResult.FromModel(r.Result),
r.Error
)
)
)
);
}
public IEnumerator AllocateSubscriptionStatus(
UnityAction<AsyncResult<Gs2.Unity.Gs2Money2.Result.EzAllocateSubscriptionStatusResult>> callback,
IGameSession session,
string namespaceName,
string receipt
)
{
yield return _connection.Run(
callback,
session,
cb => _restClient.AllocateSubscriptionStatus(
new Gs2.Gs2Money2.Request.AllocateSubscriptionStatusRequest()
.WithNamespaceName(namespaceName)
.WithAccessToken(session.AccessToken.Token)
.WithReceipt(receipt),
r => cb.Invoke(
new AsyncResult<Gs2.Unity.Gs2Money2.Result.EzAllocateSubscriptionStatusResult>(
r.Result == null ? null : Gs2.Unity.Gs2Money2.Result.EzAllocateSubscriptionStatusResult.FromModel(r.Result),
r.Error
)
)
)
);
}
public IEnumerator GetSubscriptionStatus(
UnityAction<AsyncResult<Gs2.Unity.Gs2Money2.Result.EzGetSubscriptionStatusResult>> callback,
IGameSession session,
string namespaceName,
string contentName
)
{
yield return _connection.Run(
callback,
session,
cb => _restClient.GetSubscriptionStatus(
new Gs2.Gs2Money2.Request.GetSubscriptionStatusRequest()
.WithNamespaceName(namespaceName)
.WithAccessToken(session.AccessToken.Token)
.WithContentName(contentName),
r => cb.Invoke(
new AsyncResult<Gs2.Unity.Gs2Money2.Result.EzGetSubscriptionStatusResult>(
r.Result == null ? null : Gs2.Unity.Gs2Money2.Result.EzGetSubscriptionStatusResult.FromModel(r.Result),
r.Error
)
)
)
);
}
public IEnumerator ListSubscriptionStatuses(
UnityAction<AsyncResult<Gs2.Unity.Gs2Money2.Result.EzListSubscriptionStatusesResult>> callback,
IGameSession session,
string namespaceName
)
{
yield return _connection.Run(
callback,
session,
cb => _restClient.DescribeSubscriptionStatuses(
new Gs2.Gs2Money2.Request.DescribeSubscriptionStatusesRequest()
.WithNamespaceName(namespaceName)
.WithAccessToken(session.AccessToken.Token),
r => cb.Invoke(
new AsyncResult<Gs2.Unity.Gs2Money2.Result.EzListSubscriptionStatusesResult>(
r.Result == null ? null : Gs2.Unity.Gs2Money2.Result.EzListSubscriptionStatusesResult.FromModel(r.Result),
r.Error
)
)
)
);
}
public IEnumerator TakeOverSubscriptionStatus(
UnityAction<AsyncResult<Gs2.Unity.Gs2Money2.Result.EzTakeOverSubscriptionStatusResult>> callback,
IGameSession session,
string namespaceName,
string receipt
)
{
yield return _connection.Run(
callback,
session,
cb => _restClient.TakeoverSubscriptionStatus(
new Gs2.Gs2Money2.Request.TakeoverSubscriptionStatusRequest()
.WithNamespaceName(namespaceName)
.WithAccessToken(session.AccessToken.Token)
.WithReceipt(receipt),
r => cb.Invoke(
new AsyncResult<Gs2.Unity.Gs2Money2.Result.EzTakeOverSubscriptionStatusResult>(
r.Result == null ? null : Gs2.Unity.Gs2Money2.Result.EzTakeOverSubscriptionStatusResult.FromModel(r.Result),
r.Error
)
)
)
);
}
}
}