Repository URL to install this package:
| 
      
        
        
        Version: 
        
         
          
          2024.2.1  ▾
        
         | 
/*
 * Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
 * Reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License").
 * You may not use this file except in compliance with the License.
 * A copy of the License is located at
 *
 *  http://www.apache.org/licenses/LICENSE-2.0
 *
 * or in the "license" file accompanying this file. This file is distributed
 * on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
 * express or implied. See the License for the specific language governing
 * permissions and limitations under the License.
 */
// ReSharper disable RedundantNameQualifier
// ReSharper disable RedundantUsingDirective
// ReSharper disable CheckNamespace
// ReSharper disable PartialTypeWithSinglePart
// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable UseObjectOrCollectionInitializer
// ReSharper disable ArrangeThisQualifier
// ReSharper disable NotAccessedField.Local
#pragma warning disable 1998
using System;
using System.Linq;
using System.Text.RegularExpressions;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Gs2Lottery.Domain.Iterator;
using Gs2.Gs2Lottery.Request;
using Gs2.Gs2Lottery.Result;
using Gs2.Gs2Auth.Model;
using Gs2.Util.LitJson;
using Gs2.Core;
using Gs2.Core.Domain;
using Gs2.Core.Util;
using UnityEngine.Scripting;
using System.Collections;
using Gs2.Unity.Gs2Lottery.Domain.Iterator;
#if GS2_ENABLE_UNITASK
using Cysharp.Threading;
using Cysharp.Threading.Tasks;
using Cysharp.Threading.Tasks.Linq;
using System.Collections.Generic;
#endif
namespace Gs2.Unity.Gs2Lottery.Domain.Model
{
    public partial class EzNamespaceDomain {
        
        public Gs2Iterator<Gs2.Unity.Gs2Lottery.Model.EzDrawnPrize> DrawnPrizes(
        ) {
            return new EzListDrawnPrizesIterator(
                this._domain,
                this._connection
            );
        }
#if GS2_ENABLE_UNITASK
        public IUniTaskAsyncEnumerable<Gs2.Unity.Gs2Lottery.Model.EzDrawnPrize> DrawnPrizesAsync(
        )
        {
            return UniTaskAsyncEnumerable.Create<Gs2.Unity.Gs2Lottery.Model.EzDrawnPrize>(async (writer, token) =>
            {
                var it = _domain.DrawnPrizesAsync(
                ).GetAsyncEnumerator();
                while(
                    await this._connection.RunIteratorAsync(
                        null,
                        async () =>
                        {
                            return await it.MoveNextAsync();
                        },
                        () => {
                            it = _domain.DrawnPrizesAsync(
                            ).GetAsyncEnumerator();
                        }
                    )
                )
                {
                    await writer.YieldAsync(it.Current == null ? null : Gs2.Unity.Gs2Lottery.Model.EzDrawnPrize.FromModel(it.Current));
                }
            });
        }
#endif
        
        public ulong SubscribeDrawnPrizes(Action<Gs2.Unity.Gs2Lottery.Model.EzDrawnPrize[]> callback) {
            return this._domain.SubscribeDrawnPrizes(item =>
            {
                callback.Invoke(item.Select(Gs2.Unity.Gs2Lottery.Model.EzDrawnPrize.FromModel).ToArray());
            });
        }
        public void UnsubscribeDrawnPrizes(ulong callbackId) {
            this._domain.UnsubscribeDrawnPrizes(callbackId);
        }
        public Gs2.Unity.Gs2Lottery.Domain.Model.EzDrawnPrizeGameSessionDomain DrawnPrize(
            int index
        ) {
            return new Gs2.Unity.Gs2Lottery.Domain.Model.EzDrawnPrizeGameSessionDomain(
                _domain.DrawnPrize(
                    index
                ),
                _connection
            );
        }
    }
}