Repository URL to install this package:
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Version:
2024.2.1 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using Gs2.Gs2Matchmaking.Model;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Gs2.Util.LitJson;
using UnityEngine;
using UnityEngine.Scripting;
// ReSharper disable once CheckNamespace
namespace Gs2.Unity.Gs2Matchmaking.Model
{
[Preserve]
[System.Serializable]
[SuppressMessage("ReSharper", "InconsistentNaming")]
public class EzGathering
{
[SerializeField]
public string GatheringId;
[SerializeField]
public string Name;
[SerializeField]
public List<Gs2.Unity.Gs2Matchmaking.Model.EzAttributeRange> AttributeRanges;
[SerializeField]
public List<Gs2.Unity.Gs2Matchmaking.Model.EzCapacityOfRole> CapacityOfRoles;
[SerializeField]
public List<string> AllowUserIds;
[SerializeField]
public string Metadata;
[SerializeField]
public long ExpiresAt;
[SerializeField]
public long CreatedAt;
[SerializeField]
public long UpdatedAt;
public Gs2.Gs2Matchmaking.Model.Gathering ToModel()
{
return new Gs2.Gs2Matchmaking.Model.Gathering {
GatheringId = GatheringId,
Name = Name,
AttributeRanges = AttributeRanges?.Select(v => {
return v.ToModel();
}).ToArray(),
CapacityOfRoles = CapacityOfRoles?.Select(v => {
return v.ToModel();
}).ToArray(),
AllowUserIds = AllowUserIds?.Select(v => {
return v;
}).ToArray(),
Metadata = Metadata,
ExpiresAt = ExpiresAt,
CreatedAt = CreatedAt,
UpdatedAt = UpdatedAt,
};
}
public static EzGathering FromModel(Gs2.Gs2Matchmaking.Model.Gathering model)
{
return new EzGathering {
GatheringId = model.GatheringId == null ? null : model.GatheringId,
Name = model.Name == null ? null : model.Name,
AttributeRanges = model.AttributeRanges == null ? new List<Gs2.Unity.Gs2Matchmaking.Model.EzAttributeRange>() : model.AttributeRanges.Select(v => {
return Gs2.Unity.Gs2Matchmaking.Model.EzAttributeRange.FromModel(v);
}).ToList(),
CapacityOfRoles = model.CapacityOfRoles == null ? new List<Gs2.Unity.Gs2Matchmaking.Model.EzCapacityOfRole>() : model.CapacityOfRoles.Select(v => {
return Gs2.Unity.Gs2Matchmaking.Model.EzCapacityOfRole.FromModel(v);
}).ToList(),
AllowUserIds = model.AllowUserIds == null ? new List<string>() : model.AllowUserIds.Select(v => {
return v;
}).ToList(),
Metadata = model.Metadata == null ? null : model.Metadata,
ExpiresAt = model.ExpiresAt ?? 0,
CreatedAt = model.CreatedAt ?? 0,
UpdatedAt = model.UpdatedAt ?? 0,
};
}
}
}