Repository URL to install this package:
|
Version:
2024.2.1 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using Gs2.Gs2StateMachine.Model;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Gs2.Util.LitJson;
using UnityEngine;
using UnityEngine.Scripting;
// ReSharper disable once CheckNamespace
namespace Gs2.Unity.Gs2StateMachine.Model
{
[Preserve]
[System.Serializable]
[SuppressMessage("ReSharper", "InconsistentNaming")]
public class EzRandomUsed
{
[SerializeField]
public long Category;
[SerializeField]
public long Used;
public Gs2.Gs2StateMachine.Model.RandomUsed ToModel()
{
return new Gs2.Gs2StateMachine.Model.RandomUsed {
Category = Category,
Used = Used,
};
}
public static EzRandomUsed FromModel(Gs2.Gs2StateMachine.Model.RandomUsed model)
{
return new EzRandomUsed {
Category = model.Category ?? 0,
Used = model.Used ?? 0,
};
}
}
}