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Version:
2025.10.2 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using Gs2.Gs2Version.Model;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Gs2.Util.LitJson;
using UnityEngine;
using UnityEngine.Scripting;
// ReSharper disable once CheckNamespace
namespace Gs2.Unity.Gs2Version.Model
{
[Preserve]
[System.Serializable]
[SuppressMessage("ReSharper", "InconsistentNaming")]
public class EzTargetVersion
{
[SerializeField]
public string VersionName;
[SerializeField]
public Gs2.Unity.Gs2Version.Model.EzVersion Version;
[SerializeField]
public string Body;
[SerializeField]
public string Signature;
public Gs2.Gs2Version.Model.TargetVersion ToModel()
{
return new Gs2.Gs2Version.Model.TargetVersion {
VersionName = VersionName,
Version = Version?.ToModel(),
Body = Body,
Signature = Signature,
};
}
public static EzTargetVersion FromModel(Gs2.Gs2Version.Model.TargetVersion model)
{
return new EzTargetVersion {
VersionName = model.VersionName == null ? null : model.VersionName,
Version = model.Version == null ? null : Gs2.Unity.Gs2Version.Model.EzVersion.FromModel(model.Version),
Body = model.Body == null ? null : model.Body,
Signature = model.Signature == null ? null : model.Signature,
};
}
}
}