Repository URL to install this package:
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Version:
2025.3.4 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using Gs2.Gs2Guild.Model;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Gs2.Util.LitJson;
using UnityEngine;
using UnityEngine.Scripting;
// ReSharper disable once CheckNamespace
namespace Gs2.Unity.Gs2Guild.Model
{
[Preserve]
[System.Serializable]
[SuppressMessage("ReSharper", "InconsistentNaming")]
public class EzGuild
{
[SerializeField]
public string GuildModelName;
[SerializeField]
public string Name;
[SerializeField]
public string DisplayName;
[SerializeField]
public int Attribute1;
[SerializeField]
public int Attribute2;
[SerializeField]
public int Attribute3;
[SerializeField]
public int Attribute4;
[SerializeField]
public int Attribute5;
[SerializeField]
public string Metadata;
[SerializeField]
public string JoinPolicy;
[SerializeField]
public List<Gs2.Unity.Gs2Guild.Model.EzRoleModel> CustomRoles;
[SerializeField]
public List<Gs2.Unity.Gs2Guild.Model.EzMember> Members;
public Gs2.Gs2Guild.Model.Guild ToModel()
{
return new Gs2.Gs2Guild.Model.Guild {
GuildModelName = GuildModelName,
Name = Name,
DisplayName = DisplayName,
Attribute1 = Attribute1,
Attribute2 = Attribute2,
Attribute3 = Attribute3,
Attribute4 = Attribute4,
Attribute5 = Attribute5,
Metadata = Metadata,
JoinPolicy = JoinPolicy,
CustomRoles = CustomRoles?.Select(v => {
return v.ToModel();
}).ToArray(),
Members = Members?.Select(v => {
return v.ToModel();
}).ToArray(),
};
}
public static EzGuild FromModel(Gs2.Gs2Guild.Model.Guild model)
{
return new EzGuild {
GuildModelName = model.GuildModelName == null ? null : model.GuildModelName,
Name = model.Name == null ? null : model.Name,
DisplayName = model.DisplayName == null ? null : model.DisplayName,
Attribute1 = model.Attribute1 ?? 0,
Attribute2 = model.Attribute2 ?? 0,
Attribute3 = model.Attribute3 ?? 0,
Attribute4 = model.Attribute4 ?? 0,
Attribute5 = model.Attribute5 ?? 0,
Metadata = model.Metadata == null ? null : model.Metadata,
JoinPolicy = model.JoinPolicy == null ? null : model.JoinPolicy,
CustomRoles = model.CustomRoles == null ? new List<Gs2.Unity.Gs2Guild.Model.EzRoleModel>() : model.CustomRoles.Select(v => {
return Gs2.Unity.Gs2Guild.Model.EzRoleModel.FromModel(v);
}).ToList(),
Members = model.Members == null ? new List<Gs2.Unity.Gs2Guild.Model.EzMember>() : model.Members.Select(v => {
return Gs2.Unity.Gs2Guild.Model.EzMember.FromModel(v);
}).ToList(),
};
}
}
}