Repository URL to install this package:
Version:
2025.5.1 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using Gs2.Gs2Grade;
using Gs2.Unity.Gs2Grade.Model;
using Gs2.Unity.Gs2Grade.Result;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Unity.Util;
using UnityEngine.Events;
using UnityEngine.Networking;
using UnityEngine.Scripting;
// ReSharper disable once CheckNamespace
namespace Gs2.Unity.Gs2Grade
{
public class DisabledCertificateHandler : CertificateHandler {
protected override bool ValidateCertificate(byte[] certificateData)
{
return true;
}
}
[Preserve]
[SuppressMessage("ReSharper", "InconsistentNaming")]
public partial class Client
{
private readonly Gs2.Unity.Util.Gs2Connection _connection;
private readonly Gs2GradeWebSocketClient _client;
private readonly Gs2GradeRestClient _restClient;
public Client(Gs2.Unity.Util.Gs2Connection connection)
{
_connection = connection;
_client = new Gs2GradeWebSocketClient(connection.WebSocketSession);
_restClient = new Gs2GradeRestClient(connection.RestSession);
}
public IEnumerator GetGradeModel(
UnityAction<AsyncResult<Gs2.Unity.Gs2Grade.Result.EzGetGradeModelResult>> callback,
string namespaceName,
string gradeName
)
{
yield return _connection.Run(
callback,
null,
cb => _restClient.GetGradeModel(
new Gs2.Gs2Grade.Request.GetGradeModelRequest()
.WithNamespaceName(namespaceName)
.WithGradeName(gradeName),
r => cb.Invoke(
new AsyncResult<Gs2.Unity.Gs2Grade.Result.EzGetGradeModelResult>(
r.Result == null ? null : Gs2.Unity.Gs2Grade.Result.EzGetGradeModelResult.FromModel(r.Result),
r.Error
)
)
)
);
}
public IEnumerator ListGradeModels(
UnityAction<AsyncResult<Gs2.Unity.Gs2Grade.Result.EzListGradeModelsResult>> callback,
string namespaceName
)
{
yield return _connection.Run(
callback,
null,
cb => _restClient.DescribeGradeModels(
new Gs2.Gs2Grade.Request.DescribeGradeModelsRequest()
.WithNamespaceName(namespaceName),
r => cb.Invoke(
new AsyncResult<Gs2.Unity.Gs2Grade.Result.EzListGradeModelsResult>(
r.Result == null ? null : Gs2.Unity.Gs2Grade.Result.EzListGradeModelsResult.FromModel(r.Result),
r.Error
)
)
)
);
}
public IEnumerator ApplyRankCap(
UnityAction<AsyncResult<Gs2.Unity.Gs2Grade.Result.EzApplyRankCapResult>> callback,
IGameSession session,
string namespaceName,
string gradeName,
string propertyId
)
{
yield return _connection.Run(
callback,
session,
cb => _client.ApplyRankCap(
new Gs2.Gs2Grade.Request.ApplyRankCapRequest()
.WithNamespaceName(namespaceName)
.WithGradeName(gradeName)
.WithAccessToken(session.AccessToken.Token)
.WithPropertyId(propertyId),
r => cb.Invoke(
new AsyncResult<Gs2.Unity.Gs2Grade.Result.EzApplyRankCapResult>(
r.Result == null ? null : Gs2.Unity.Gs2Grade.Result.EzApplyRankCapResult.FromModel(r.Result),
r.Error
)
)
)
);
}
public IEnumerator GetStatus(
UnityAction<AsyncResult<Gs2.Unity.Gs2Grade.Result.EzGetStatusResult>> callback,
IGameSession session,
string namespaceName,
string gradeName,
string propertyId
)
{
yield return _connection.Run(
callback,
session,
cb => _client.GetStatus(
new Gs2.Gs2Grade.Request.GetStatusRequest()
.WithNamespaceName(namespaceName)
.WithGradeName(gradeName)
.WithAccessToken(session.AccessToken.Token)
.WithPropertyId(propertyId),
r => cb.Invoke(
new AsyncResult<Gs2.Unity.Gs2Grade.Result.EzGetStatusResult>(
r.Result == null ? null : Gs2.Unity.Gs2Grade.Result.EzGetStatusResult.FromModel(r.Result),
r.Error
)
)
)
);
}
public IEnumerator ListStatuses(
UnityAction<AsyncResult<Gs2.Unity.Gs2Grade.Result.EzListStatusesResult>> callback,
IGameSession session,
string namespaceName,
string gradeName = null,
string pageToken = null,
int? limit = null
)
{
yield return _connection.Run(
callback,
session,
cb => _restClient.DescribeStatuses(
new Gs2.Gs2Grade.Request.DescribeStatusesRequest()
.WithNamespaceName(namespaceName)
.WithGradeName(gradeName)
.WithAccessToken(session.AccessToken.Token)
.WithPageToken(pageToken)
.WithLimit(limit),
r => cb.Invoke(
new AsyncResult<Gs2.Unity.Gs2Grade.Result.EzListStatusesResult>(
r.Result == null ? null : Gs2.Unity.Gs2Grade.Result.EzListStatusesResult.FromModel(r.Result),
r.Error
)
)
)
);
}
}
}