Repository URL to install this package:
Version:
2025.5.1 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using Gs2.Gs2MegaField;
using Gs2.Unity.Gs2MegaField.Model;
using Gs2.Unity.Gs2MegaField.Result;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Gs2.Core;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Unity.Util;
using UnityEngine.Events;
using UnityEngine.Networking;
using UnityEngine.Scripting;
// ReSharper disable once CheckNamespace
namespace Gs2.Unity.Gs2MegaField
{
public class DisabledCertificateHandler : CertificateHandler {
protected override bool ValidateCertificate(byte[] certificateData)
{
return true;
}
}
[Preserve]
[SuppressMessage("ReSharper", "InconsistentNaming")]
public partial class Client
{
private readonly Gs2.Unity.Util.Gs2Connection _connection;
private readonly Gs2MegaFieldWebSocketClient _client;
private readonly Gs2MegaFieldRestClient _restClient;
public Client(Gs2.Unity.Util.Gs2Connection connection)
{
_connection = connection;
_client = new Gs2MegaFieldWebSocketClient(connection.WebSocketSession);
_restClient = new Gs2MegaFieldRestClient(connection.RestSession);
}
public IEnumerator DescribeAreaModels(
UnityAction<AsyncResult<Gs2.Unity.Gs2MegaField.Result.EzDescribeAreaModelsResult>> callback,
string namespaceName
)
{
yield return _connection.Run(
callback,
null,
cb => _restClient.DescribeAreaModels(
new Gs2.Gs2MegaField.Request.DescribeAreaModelsRequest()
.WithNamespaceName(namespaceName),
r => cb.Invoke(
new AsyncResult<Gs2.Unity.Gs2MegaField.Result.EzDescribeAreaModelsResult>(
r.Result == null ? null : Gs2.Unity.Gs2MegaField.Result.EzDescribeAreaModelsResult.FromModel(r.Result),
r.Error
)
)
)
);
}
public IEnumerator GetAreaModel(
UnityAction<AsyncResult<Gs2.Unity.Gs2MegaField.Result.EzGetAreaModelResult>> callback,
string namespaceName,
string areaModelName
)
{
yield return _connection.Run(
callback,
null,
cb => _restClient.GetAreaModel(
new Gs2.Gs2MegaField.Request.GetAreaModelRequest()
.WithNamespaceName(namespaceName)
.WithAreaModelName(areaModelName),
r => cb.Invoke(
new AsyncResult<Gs2.Unity.Gs2MegaField.Result.EzGetAreaModelResult>(
r.Result == null ? null : Gs2.Unity.Gs2MegaField.Result.EzGetAreaModelResult.FromModel(r.Result),
r.Error
)
)
)
);
}
public IEnumerator DescribeLayerModels(
UnityAction<AsyncResult<Gs2.Unity.Gs2MegaField.Result.EzDescribeLayerModelsResult>> callback,
string namespaceName,
string areaModelName
)
{
yield return _connection.Run(
callback,
null,
cb => _restClient.DescribeLayerModels(
new Gs2.Gs2MegaField.Request.DescribeLayerModelsRequest()
.WithNamespaceName(namespaceName)
.WithAreaModelName(areaModelName),
r => cb.Invoke(
new AsyncResult<Gs2.Unity.Gs2MegaField.Result.EzDescribeLayerModelsResult>(
r.Result == null ? null : Gs2.Unity.Gs2MegaField.Result.EzDescribeLayerModelsResult.FromModel(r.Result),
r.Error
)
)
)
);
}
public IEnumerator GetLayerModel(
UnityAction<AsyncResult<Gs2.Unity.Gs2MegaField.Result.EzGetLayerModelResult>> callback,
string namespaceName,
string areaModelName,
string layerModelName
)
{
yield return _connection.Run(
callback,
null,
cb => _client.GetLayerModel(
new Gs2.Gs2MegaField.Request.GetLayerModelRequest()
.WithNamespaceName(namespaceName)
.WithAreaModelName(areaModelName)
.WithLayerModelName(layerModelName),
r => cb.Invoke(
new AsyncResult<Gs2.Unity.Gs2MegaField.Result.EzGetLayerModelResult>(
r.Result == null ? null : Gs2.Unity.Gs2MegaField.Result.EzGetLayerModelResult.FromModel(r.Result),
r.Error
)
)
)
);
}
public IEnumerator Update(
UnityAction<AsyncResult<Gs2.Unity.Gs2MegaField.Result.EzUpdateResult>> callback,
IGameSession session,
string namespaceName,
string areaModelName,
string layerModelName,
Gs2.Unity.Gs2MegaField.Model.EzMyPosition position,
List<Gs2.Unity.Gs2MegaField.Model.EzScope> scopes = null
)
{
yield return _connection.Run(
callback,
session,
cb => _restClient.Action(
new Gs2.Gs2MegaField.Request.ActionRequest()
.WithNamespaceName(namespaceName)
.WithAreaModelName(areaModelName)
.WithLayerModelName(layerModelName)
.WithPosition(position?.ToModel())
.WithScopes(scopes?.Select(v => {
return v?.ToModel();
}).ToArray())
.WithAccessToken(session.AccessToken.Token),
r => cb.Invoke(
new AsyncResult<Gs2.Unity.Gs2MegaField.Result.EzUpdateResult>(
r.Result == null ? null : Gs2.Unity.Gs2MegaField.Result.EzUpdateResult.FromModel(r.Result),
r.Error
)
)
)
);
}
}
}