Repository URL to install this package:
Version:
2025.5.1 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
// ReSharper disable RedundantNameQualifier
// ReSharper disable RedundantUsingDirective
// ReSharper disable CheckNamespace
// ReSharper disable PartialTypeWithSinglePart
// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedAutoPropertyAccessor.Global
// ReSharper disable UseObjectOrCollectionInitializer
// ReSharper disable ArrangeThisQualifier
// ReSharper disable NotAccessedField.Local
#pragma warning disable 1998
#pragma warning disable CS0169, CS0168
using System;
using System.Linq;
using System.Text.RegularExpressions;
using Gs2.Core.Model;
using Gs2.Core.Net;
using Gs2.Gs2Money.Domain.Iterator;
using Gs2.Gs2Money.Request;
using Gs2.Gs2Money.Result;
using Gs2.Gs2Auth.Model;
using Gs2.Util.LitJson;
using Gs2.Core;
using Gs2.Core.Domain;
using Gs2.Core.Util;
using UnityEngine.Scripting;
using System.Collections;
#if GS2_ENABLE_UNITASK
using Cysharp.Threading;
using Cysharp.Threading.Tasks;
using Cysharp.Threading.Tasks.Linq;
using System.Collections.Generic;
#endif
namespace Gs2.Unity.Gs2Money.Domain.Model
{
public partial class EzNamespaceDomain {
private readonly Gs2.Gs2Money.Domain.Model.NamespaceDomain _domain;
private readonly Gs2.Unity.Util.Gs2Connection _connection;
public string? Status => _domain.Status;
public string? Url => _domain.Url;
public string? UploadToken => _domain.UploadToken;
public string? UploadUrl => _domain.UploadUrl;
public string NamespaceName => _domain?.NamespaceName;
public EzNamespaceDomain(
Gs2.Gs2Money.Domain.Model.NamespaceDomain domain,
Gs2.Unity.Util.Gs2Connection connection
) {
this._domain = domain;
this._connection = connection;
}
public Gs2.Unity.Gs2Money.Domain.Model.EzUserDomain User(
string userId
) {
return new Gs2.Unity.Gs2Money.Domain.Model.EzUserDomain(
_domain.User(
userId
),
this._connection
);
}
public EzUserGameSessionDomain Me(
Gs2.Unity.Util.IGameSession gameSession
) {
return new EzUserGameSessionDomain(
_domain.AccessToken(
gameSession.AccessToken
),
gameSession,
this._connection
);
}
}
}