Repository URL to install this package:
Version:
2025.5.1 ▾
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/*
* Copyright 2016 Game Server Services, Inc. or its affiliates. All Rights
* Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* or in the "license" file accompanying this file. This file is distributed
* on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
* express or implied. See the License for the specific language governing
* permissions and limitations under the License.
*/
using System;
using Gs2.Gs2Schedule.Model;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using Gs2.Util.LitJson;
using UnityEngine;
using UnityEngine.Scripting;
// ReSharper disable once CheckNamespace
namespace Gs2.Unity.Gs2Schedule.Model
{
[Preserve]
[System.Serializable]
[SuppressMessage("ReSharper", "InconsistentNaming")]
public class EzRepeatSchedule
{
[SerializeField]
public int RepeatCount;
[SerializeField]
public long CurrentRepeatStartAt;
[SerializeField]
public long CurrentRepeatEndAt;
[SerializeField]
public long LastRepeatEndAt;
[SerializeField]
public long NextRepeatStartAt;
public Gs2.Gs2Schedule.Model.RepeatSchedule ToModel()
{
return new Gs2.Gs2Schedule.Model.RepeatSchedule {
RepeatCount = RepeatCount,
CurrentRepeatStartAt = CurrentRepeatStartAt,
CurrentRepeatEndAt = CurrentRepeatEndAt,
LastRepeatEndAt = LastRepeatEndAt,
NextRepeatStartAt = NextRepeatStartAt,
};
}
public static EzRepeatSchedule FromModel(Gs2.Gs2Schedule.Model.RepeatSchedule model)
{
return new EzRepeatSchedule {
RepeatCount = model.RepeatCount ?? 0,
CurrentRepeatStartAt = model.CurrentRepeatStartAt ?? 0,
CurrentRepeatEndAt = model.CurrentRepeatEndAt ?? 0,
LastRepeatEndAt = model.LastRepeatEndAt ?? 0,
NextRepeatStartAt = model.NextRepeatStartAt ?? 0,
};
}
}
}