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/* -*- C++ -*- */
/****************************************************************************
** Copyright (c) 2001-2014
**
** This file is part of the QuickFIX FIX Engine
**
** This file may be distributed under the terms of the quickfixengine.org
** license as defined by quickfixengine.org and appearing in the file
** LICENSE included in the packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.quickfixengine.org/LICENSE for licensing information.
**
** Contact ask@quickfixengine.org if any conditions of this licensing are
** not clear to you.
**
****************************************************************************/
#ifndef FIX_SESSIONSTATE_H
#define FIX_SESSIONSTATE_H
#ifdef _MSC_VER
#pragma warning( disable : 4503 4355 4786 4290 )
#endif
#include "FieldTypes.h"
#include "MessageStore.h"
#include "Log.h"
#include "Mutex.h"
namespace FIX
{
/// Maintains all of state for the Session class.
class SessionState : public MessageStore, public Log
{
typedef std::map < int, Message > Messages;
public:
SessionState()
: m_enabled( true ), m_receivedLogon( false ),
m_sentLogout( false ), m_sentLogon( false ),
m_sentReset( false ), m_receivedReset( false ),
m_initiate( false ), m_logonTimeout( 10 ),
m_logoutTimeout( 2 ), m_testRequest( 0 ),
m_pStore( 0 ), m_pLog( 0 ) {}
bool enabled() const { return m_enabled; }
void enabled( bool value ) { m_enabled = value; }
bool receivedLogon() const { return m_receivedLogon; }
void receivedLogon( bool value ) { m_receivedLogon = value; }
bool sentLogout() const { return m_sentLogout; }
void sentLogout( bool value ) { m_sentLogout = value; }
bool sentLogon() const { return m_sentLogon; }
void sentLogon( bool value ) { m_sentLogon = value; }
bool receivedReset() const { return m_receivedReset; }
void receivedReset( bool value ) { m_receivedReset = value; }
bool sentReset() const { return m_sentReset; }
void sentReset( bool value ) { m_sentReset = value; }
bool initiate() const { return m_initiate; }
void initiate( bool value ) { m_initiate = value; }
int logonTimeout() const { return m_logonTimeout; }
void logonTimeout( int value ) { m_logonTimeout = value; }
int logoutTimeout() const { return m_logoutTimeout; }
void logoutTimeout( int value ) { m_logoutTimeout = value; }
int testRequest() const { return m_testRequest; }
void testRequest( int value ) { m_testRequest = value; }
bool resendRequested() const
{ return !(m_resendRange.first == 0 && m_resendRange.second == 0); }
typedef std::pair<int, int> ResendRange;
ResendRange resendRange () const { return m_resendRange; }
void resendRange (int begin, int end)
{ m_resendRange = std::make_pair( begin, end ); }
MessageStore* store() { return m_pStore; }
void store( MessageStore* pValue ) { m_pStore = pValue; }
Log* log() { return m_pLog ? m_pLog : &m_nullLog; }
void log( Log* pValue ) { m_pLog = pValue; }
void heartBtInt( const HeartBtInt& value )
{ m_heartBtInt = value; }
HeartBtInt& heartBtInt()
{ return m_heartBtInt; }
const HeartBtInt& heartBtInt() const
{ return m_heartBtInt; }
void lastSentTime( const UtcTimeStamp& value )
{ m_lastSentTime = value; }
UtcTimeStamp& lastSentTime()
{ return m_lastSentTime; }
const UtcTimeStamp& lastSentTime() const
{ return m_lastSentTime; }
void lastReceivedTime( const UtcTimeStamp& value )
{ m_lastReceivedTime = value; }
UtcTimeStamp& lastReceivedTime()
{ return m_lastReceivedTime; }
const UtcTimeStamp& lastReceivedTime() const
{ return m_lastReceivedTime; }
bool shouldSendLogon() const { return initiate() && !sentLogon(); }
bool alreadySentLogon() const { return initiate() && sentLogon(); }
bool logonTimedOut() const
{
UtcTimeStamp now;
return now - lastReceivedTime() >= logonTimeout();
}
bool logoutTimedOut() const
{
UtcTimeStamp now;
return sentLogout() && ( ( now - lastSentTime() ) >= logoutTimeout() );
}
bool withinHeartBeat() const
{
UtcTimeStamp now;
return ( ( now - lastSentTime() ) < heartBtInt() ) &&
( ( now - lastReceivedTime() ) < heartBtInt() );
}
bool timedOut() const
{
UtcTimeStamp now;
return ( now - lastReceivedTime() ) >= ( 2.4 * ( double ) heartBtInt() );
}
bool needHeartbeat() const
{
UtcTimeStamp now;
return ( ( now - lastSentTime() ) >= heartBtInt() ) && !testRequest();
}
bool needTestRequest() const
{
UtcTimeStamp now;
return ( now - lastReceivedTime() ) >=
( ( 1.2 * ( ( double ) testRequest() + 1 ) ) * ( double ) heartBtInt() );
}
std::string logoutReason() const
{ Locker l( m_mutex ); return m_logoutReason; }
void logoutReason( const std::string& value )
{ Locker l( m_mutex ); m_logoutReason = value; }
void queue( int msgSeqNum, const Message& message )
{ Locker l( m_mutex ); m_queue[ msgSeqNum ] = message; }
bool retrieve( int msgSeqNum, Message& message )
{
Locker l( m_mutex );
Messages::iterator i = m_queue.find( msgSeqNum );
if ( i != m_queue.end() )
{
message = i->second;
m_queue.erase( i );
return true;
}
return false;
}
void clearQueue()
{ Locker l( m_mutex ); m_queue.clear(); }
bool set( int s, const std::string& m ) throw ( IOException )
{ Locker l( m_mutex ); return m_pStore->set( s, m ); }
void get( int b, int e, std::vector < std::string > &m ) const
throw ( IOException )
{ Locker l( m_mutex ); m_pStore->get( b, e, m ); }
int getNextSenderMsgSeqNum() const throw ( IOException )
{ Locker l( m_mutex ); return m_pStore->getNextSenderMsgSeqNum(); }
int getNextTargetMsgSeqNum() const throw ( IOException )
{ Locker l( m_mutex ); return m_pStore->getNextTargetMsgSeqNum(); }
void setNextSenderMsgSeqNum( int n ) throw ( IOException )
{ Locker l( m_mutex ); m_pStore->setNextSenderMsgSeqNum( n ); }
void setNextTargetMsgSeqNum( int n ) throw ( IOException )
{ Locker l( m_mutex ); m_pStore->setNextTargetMsgSeqNum( n ); }
void incrNextSenderMsgSeqNum() throw ( IOException )
{ Locker l( m_mutex ); m_pStore->incrNextSenderMsgSeqNum(); }
void incrNextTargetMsgSeqNum() throw ( IOException )
{ Locker l( m_mutex ); m_pStore->incrNextTargetMsgSeqNum(); }
UtcTimeStamp getCreationTime() const throw ( IOException )
{ Locker l( m_mutex ); return m_pStore->getCreationTime(); }
void reset() throw ( IOException )
{ Locker l( m_mutex ); m_pStore->reset(); }
void refresh() throw ( IOException )
{ Locker l( m_mutex ); m_pStore->refresh(); }
void clear()
{ if ( !m_pLog ) return ; Locker l( m_mutex ); m_pLog->clear(); }
void backup()
{ if ( !m_pLog ) return ; Locker l( m_mutex ); m_pLog->backup(); }
void onIncoming( const std::string& string )
{ if ( !m_pLog ) return ; Locker l( m_mutex ); m_pLog->onIncoming( string ); }
void onOutgoing( const std::string& string )
{ if ( !m_pLog ) return ; Locker l( m_mutex ); m_pLog->onOutgoing( string ); }
void onEvent( const std::string& string )
{ if ( !m_pLog ) return ; Locker l( m_mutex ); m_pLog->onEvent( string ); }
private:
bool m_enabled;
bool m_receivedLogon;
bool m_sentLogout;
bool m_sentLogon;
bool m_sentReset;
bool m_receivedReset;
bool m_initiate;
int m_logonTimeout;
int m_logoutTimeout;
int m_testRequest;
ResendRange m_resendRange;
HeartBtInt m_heartBtInt;
UtcTimeStamp m_lastSentTime;
UtcTimeStamp m_lastReceivedTime;
std::string m_logoutReason;
Messages m_queue;
MessageStore* m_pStore;
Log* m_pLog;
NullLog m_nullLog;
mutable Mutex m_mutex;
};
}
#endif //FIX_SESSIONSTATE_H