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<a href="qsv_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/*</span></div>
<div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment"> * Intel MediaSDK QSV public API</span></div>
<div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> *</span></div>
<div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> * This file is part of FFmpeg.</span></div>
<div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> *</span></div>
<div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> * FFmpeg is free software; you can redistribute it and/or</span></div>
<div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> * modify it under the terms of the GNU Lesser General Public</span></div>
<div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"> * License as published by the Free Software Foundation; either</span></div>
<div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment"> * version 2.1 of the License, or (at your option) any later version.</span></div>
<div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment"> *</span></div>
<div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"> * FFmpeg is distributed in the hope that it will be useful,</span></div>
<div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"> * but WITHOUT ANY WARRANTY; without even the implied warranty of</span></div>
<div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU</span></div>
<div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment"> * Lesser General Public License for more details.</span></div>
<div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"> *</span></div>
<div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment"> * You should have received a copy of the GNU Lesser General Public</span></div>
<div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"> * License along with FFmpeg; if not, write to the Free Software</span></div>
<div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment"> * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA</span></div>
<div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;</div>
<div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="preprocessor">#ifndef AVCODEC_QSV_H</span></div>
<div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="preprocessor"></span><span class="preprocessor">#define AVCODEC_QSV_H</span></div>
<div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="preprocessor"></span></div>
<div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="preprocessor">#include &lt;mfx/mfxvideo.h&gt;</span></div>
<div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;</div>
<div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="buffer_8h.html">libavutil/buffer.h</a>&quot;</span></div>
<div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="comment"></span></div>
<div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="comment">/**</span></div>
<div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="comment"> * This struct is used for communicating QSV parameters between libavcodec and</span></div>
<div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="comment"> * the caller. It is managed by the caller and must be assigned to</span></div>
<div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="comment"> * AVCodecContext.hwaccel_context.</span></div>
<div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="comment"> * - decoding: hwaccel_context must be set on return from the get_format()</span></div>
<div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="comment"> *             callback</span></div>
<div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="comment"> * - encoding: hwaccel_context must be set before avcodec_open2()</span></div>
<div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00036"></a><span class="lineno"><a class="line" href="structAVQSVContext.html">   36</a></span>&#160;<span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="structAVQSVContext.html">AVQSVContext</a> {<span class="comment"></span></div>
<div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="comment">    /**</span></div>
<div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="comment">     * If non-NULL, the session to use for encoding or decoding.</span></div>
<div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="comment">     * Otherwise, libavcodec will try to create an internal session.</span></div>
<div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="comment">     */</span></div>
<div class="line"><a name="l00041"></a><span class="lineno"><a class="line" href="structAVQSVContext.html#aa88e55219891596ee8205ae78cbca275">   41</a></span>&#160;    mfxSession <a class="code" href="structAVQSVContext.html#aa88e55219891596ee8205ae78cbca275">session</a>;</div>
<div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;<span class="comment"></span></div>
<div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;<span class="comment">    /**</span></div>
<div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;<span class="comment">     * The IO pattern to use.</span></div>
<div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;<span class="comment">     */</span></div>
<div class="line"><a name="l00046"></a><span class="lineno"><a class="line" href="structAVQSVContext.html#a6190ff613bf400fa6d7e5c78bacb4c00">   46</a></span>&#160;    <span class="keywordtype">int</span> <a class="code" href="structAVQSVContext.html#a6190ff613bf400fa6d7e5c78bacb4c00">iopattern</a>;</div>
<div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;<span class="comment"></span></div>
<div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;<span class="comment">    /**</span></div>
<div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;<span class="comment">     * Extra buffers to pass to encoder or decoder initialization.</span></div>
<div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;<span class="comment">     */</span></div>
<div class="line"><a name="l00051"></a><span class="lineno"><a class="line" href="structAVQSVContext.html#a3c92105313bccdc0b7f63170ed9f992f">   51</a></span>&#160;    mfxExtBuffer **<a class="code" href="structAVQSVContext.html#a3c92105313bccdc0b7f63170ed9f992f">ext_buffers</a>;</div>
<div class="line"><a name="l00052"></a><span class="lineno"><a class="line" href="structAVQSVContext.html#a19ca280b4a280676abbb5a018f619282">   52</a></span>&#160;    <span class="keywordtype">int</span>         <a class="code" href="structAVQSVContext.html#a19ca280b4a280676abbb5a018f619282">nb_ext_buffers</a>;</div>
<div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;<span class="comment"></span></div>
<div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;<span class="comment">    /**</span></div>
<div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;<span class="comment">     * Encoding only. If this field is set to non-zero by the caller, libavcodec</span></div>
<div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;<span class="comment">     * will create an mfxExtOpaqueSurfaceAlloc extended buffer and pass it to</span></div>
<div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;<span class="comment">     * the encoder initialization. This only makes sense if iopattern is also</span></div>
<div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;<span class="comment">     * set to MFX_IOPATTERN_IN_OPAQUE_MEMORY.</span></div>
<div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;<span class="comment">     *</span></div>
<div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;<span class="comment">     * The number of allocated opaque surfaces will be the sum of the number</span></div>
<div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;<span class="comment">     * required by the encoder and the user-provided value nb_opaque_surfaces.</span></div>
<div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;<span class="comment">     * The array of the opaque surfaces will be exported to the caller through</span></div>
<div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;<span class="comment">     * the opaque_surfaces field.</span></div>
<div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;<span class="comment">     */</span></div>
<div class="line"><a name="l00065"></a><span class="lineno"><a class="line" href="structAVQSVContext.html#a00b4f91c36429e719743c5a080856e33">   65</a></span>&#160;    <span class="keywordtype">int</span> <a class="code" href="structAVQSVContext.html#a00b4f91c36429e719743c5a080856e33">opaque_alloc</a>;</div>
<div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;<span class="comment"></span></div>
<div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;<span class="comment">    /**</span></div>
<div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;<span class="comment">     * Encoding only, and only if opaque_alloc is set to non-zero. Before</span></div>
<div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;<span class="comment">     * calling avcodec_open2(), the caller should set this field to the number</span></div>
<div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;<span class="comment">     * of extra opaque surfaces to allocate beyond what is required by the</span></div>
<div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;<span class="comment">     * encoder.</span></div>
<div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;<span class="comment">     *</span></div>
<div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;<span class="comment">     * On return from avcodec_open2(), this field will be set by libavcodec to</span></div>
<div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;<span class="comment">     * the total number of allocated opaque surfaces.</span></div>
<div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;<span class="comment">     */</span></div>
<div class="line"><a name="l00076"></a><span class="lineno"><a class="line" href="structAVQSVContext.html#a31ff5ab3cbbde801fdc264a6660e55e9">   76</a></span>&#160;    <span class="keywordtype">int</span> <a class="code" href="structAVQSVContext.html#a31ff5ab3cbbde801fdc264a6660e55e9">nb_opaque_surfaces</a>;</div>
<div class="line"><a name="l00077"></a><span class="lineno">   77</span>&#160;<span class="comment"></span></div>
<div class="line"><a name="l00078"></a><span class="lineno">   78</span>&#160;<span class="comment">    /**</span></div>
<div class="line"><a name="l00079"></a><span class="lineno">   79</span>&#160;<span class="comment">     * Encoding only, and only if opaque_alloc is set to non-zero. On return</span></div>
<div class="line"><a name="l00080"></a><span class="lineno">   80</span>&#160;<span class="comment">     * from avcodec_open2(), this field will be used by libavcodec to export the</span></div>
<div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;<span class="comment">     * array of the allocated opaque surfaces to the caller, so they can be</span></div>
<div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;<span class="comment">     * passed to other parts of the pipeline.</span></div>
<div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;<span class="comment">     *</span></div>
<div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;<span class="comment">     * The buffer reference exported here is owned and managed by libavcodec,</span></div>
<div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;<span class="comment">     * the callers should make their own reference with av_buffer_ref() and free</span></div>
<div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;<span class="comment">     * it with av_buffer_unref() when it is no longer needed.</span></div>
<div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;<span class="comment">     *</span></div>
<div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;<span class="comment">     * The buffer data is an nb_opaque_surfaces-sized array of mfxFrameSurface1.</span></div>
<div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;<span class="comment">     */</span></div>
<div class="line"><a name="l00090"></a><span class="lineno"><a class="line" href="structAVQSVContext.html#ae9a2a1e951ebdfc2640ea33077f0c67e">   90</a></span>&#160;    <a class="code" href="structAVBufferRef.html">AVBufferRef</a> *<a class="code" href="structAVQSVContext.html#ae9a2a1e951ebdfc2640ea33077f0c67e">opaque_surfaces</a>;</div>
<div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;<span class="comment"></span></div>
<div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;<span class="comment">    /**</span></div>
<div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;<span class="comment">     * Encoding only, and only if opaque_alloc is set to non-zero. On return</span></div>
<div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;<span class="comment">     * from avcodec_open2(), this field will be set to the surface type used in</span></div>
<div class="line"><a name="l00095"></a><span class="lineno">   95</span>&#160;<span class="comment">     * the opaque allocation request.</span></div>
<div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;<span class="comment">     */</span></div>
<div class="line"><a name="l00097"></a><span class="lineno"><a class="line" href="structAVQSVContext.html#a06f2493cfd72f41162e788e5247f5b90">   97</a></span>&#160;    <span class="keywordtype">int</span> <a class="code" href="structAVQSVContext.html#a06f2493cfd72f41162e788e5247f5b90">opaque_alloc_type</a>;</div>
<div class="line"><a name="l00098"></a><span class="lineno">   98</span>&#160;} <a class="code" href="structAVQSVContext.html">AVQSVContext</a>;</div>
<div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;<span class="comment"></span></div>
<div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;<span class="comment">/**</span></div>
<div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;<span class="comment"> * Allocate a new context.</span></div>
<div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;<span class="comment"> *</span></div>
<div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;<span class="comment"> * It must be freed by the caller with av_free().</span></div>
<div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;<span class="comment"> */</span></div>
<div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;<a class="code" href="structAVQSVContext.html">AVQSVContext</a> *<a class="code" href="qsv_8h.html#a25ab622d679e2c89d3a8baaae6f24c9e">av_qsv_alloc_context</a>(<span class="keywordtype">void</span>);</div>
<div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;</div>
<div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;<span class="preprocessor">#endif </span><span class="comment">/* AVCODEC_QSV_H */</span><span class="preprocessor"></span></div>
<div class="ttc" id="structAVQSVContext_html_a31ff5ab3cbbde801fdc264a6660e55e9"><div class="ttname"><a href="structAVQSVContext.html#a31ff5ab3cbbde801fdc264a6660e55e9">AVQSVContext::nb_opaque_surfaces</a></div><div class="ttdeci">int nb_opaque_surfaces</div><div class="ttdoc">Encoding only, and only if opaque_alloc is set to non-zero. </div><div class="ttdef"><b>Definition:</b> <a href="qsv_8h_source.html#l00076">qsv.h:76</a></div></div>
<div class="ttc" id="structAVQSVContext_html_a00b4f91c36429e719743c5a080856e33"><div class="ttname"><a href="structAVQSVContext.html#a00b4f91c36429e719743c5a080856e33">AVQSVContext::opaque_alloc</a></div><div class="ttdeci">int opaque_alloc</div><div class="ttdoc">Encoding only. </div><div class="ttdef"><b>Definition:</b> <a href="qsv_8h_source.html#l00065">qsv.h:65</a></div></div>
<div class="ttc" id="structAVQSVContext_html_a06f2493cfd72f41162e788e5247f5b90"><div class="ttname"><a href="structAVQSVContext.html#a06f2493cfd72f41162e788e5247f5b90">AVQSVContext::opaque_alloc_type</a></div><div class="ttdeci">int opaque_alloc_type</div><div class="ttdoc">Encoding only, and only if opaque_alloc is set to non-zero. </div><div class="ttdef"><b>Definition:</b> <a href="qsv_8h_source.html#l00097">qsv.h:97</a></div></div>
<div class="ttc" id="structAVQSVContext_html_a6190ff613bf400fa6d7e5c78bacb4c00"><div class="ttname"><a href="structAVQSVContext.html#a6190ff613bf400fa6d7e5c78bacb4c00">AVQSVContext::iopattern</a></div><div class="ttdeci">int iopattern</div><div class="ttdoc">The IO pattern to use. </div><div class="ttdef"><b>Definition:</b> <a href="qsv_8h_source.html#l00046">qsv.h:46</a></div></div>
<div class="ttc" id="structAVQSVContext_html_a19ca280b4a280676abbb5a018f619282"><div class="ttname"><a href="structAVQSVContext.html#a19ca280b4a280676abbb5a018f619282">AVQSVContext::nb_ext_buffers</a></div><div class="ttdeci">int nb_ext_buffers</div><div class="ttdef"><b>Definition:</b> <a href="qsv_8h_source.html#l00052">qsv.h:52</a></div></div>
<div class="ttc" id="structAVQSVContext_html_a3c92105313bccdc0b7f63170ed9f992f"><div class="ttname"><a href="structAVQSVContext.html#a3c92105313bccdc0b7f63170ed9f992f">AVQSVContext::ext_buffers</a></div><div class="ttdeci">mfxExtBuffer ** ext_buffers</div><div class="ttdoc">Extra buffers to pass to encoder or decoder initialization. </div><div class="ttdef"><b>Definition:</b> <a href="qsv_8h_source.html#l00051">qsv.h:51</a></div></div>
<div class="ttc" id="structAVQSVContext_html_ae9a2a1e951ebdfc2640ea33077f0c67e"><div class="ttname"><a href="structAVQSVContext.html#ae9a2a1e951ebdfc2640ea33077f0c67e">AVQSVContext::opaque_surfaces</a></div><div class="ttdeci">AVBufferRef * opaque_surfaces</div><div class="ttdoc">Encoding only, and only if opaque_alloc is set to non-zero. </div><div class="ttdef"><b>Definition:</b> <a href="qsv_8h_source.html#l00090">qsv.h:90</a></div></div>
<div class="ttc" id="buffer_8h_html"><div class="ttname"><a href="buffer_8h.html">buffer.h</a></div><div class="ttdoc">refcounted data buffer API </div></div>
<div class="ttc" id="structAVQSVContext_html"><div class="ttname"><a href="structAVQSVContext.html">AVQSVContext</a></div><div class="ttdoc">This struct is used for communicating QSV parameters between libavcodec and the caller. </div><div class="ttdef"><b>Definition:</b> <a href="qsv_8h_source.html#l00036">qsv.h:36</a></div></div>
<div class="ttc" id="structAVBufferRef_html"><div class="ttname"><a href="structAVBufferRef.html">AVBufferRef</a></div><div class="ttdoc">A reference to a data buffer. </div><div class="ttdef"><b>Definition:</b> <a href="buffer_8h_source.html#l00081">buffer.h:81</a></div></div>
<div class="ttc" id="qsv_8h_html_a25ab622d679e2c89d3a8baaae6f24c9e"><div class="ttname"><a href="qsv_8h.html#a25ab622d679e2c89d3a8baaae6f24c9e">av_qsv_alloc_context</a></div><div class="ttdeci">AVQSVContext * av_qsv_alloc_context(void)</div><div class="ttdoc">Allocate a new context. </div></div>
<div class="ttc" id="structAVQSVContext_html_aa88e55219891596ee8205ae78cbca275"><div class="ttname"><a href="structAVQSVContext.html#aa88e55219891596ee8205ae78cbca275">AVQSVContext::session</a></div><div class="ttdeci">mfxSession session</div><div class="ttdoc">If non-NULL, the session to use for encoding or decoding. </div><div class="ttdef"><b>Definition:</b> <a href="qsv_8h_source.html#l00041">qsv.h:41</a></div></div>
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