Repository URL to install this package:
|
Version:
19.0-2 ▾
|
// Copyright (C) 2014 Davis E. King (davis@dlib.net)
// License: Boost Software License See LICENSE.txt for the full license.
#undef DLIB_RENDER_FACE_DeTECTIONS_ABSTRACT_H_
#ifdef DLIB_RENDER_FACE_DeTECTIONS_ABSTRACT_H_
#include "full_object_detection_abstract.h"
#include "../gui_widgets.h"
namespace dlib
{
// ----------------------------------------------------------------------------------------
inline std::vector<image_window::overlay_line> render_face_detections (
const std::vector<full_object_detection>& dets,
const rgb_pixel color = rgb_pixel(0,255,0)
);
/*!
requires
- for all valid i:
- dets[i].num_parts() == 68
ensures
- Interprets the given objects as face detections with parts annotated using
the iBUG face landmark scheme. We then return a set of overlay lines that
will draw the objects onto the screen in a way that properly draws the
outline of the face features defined by the part locations.
- returns a vector with dets.size() elements, each containing the lines
necessary to render a face detection from dets.
!*/
// ----------------------------------------------------------------------------------------
inline std::vector<image_window::overlay_line> render_face_detections (
const full_object_detection& det,
const rgb_pixel color = rgb_pixel(0,255,0)
);
/*!
requires
- det.num_parts() == 68
ensures
- This function is identical to the above render_face_detections() routine
except that it takes just a single full_object_detection instead of a
std::vector of them.
!*/
// ----------------------------------------------------------------------------------------
}
#endif // DLIB_RENDER_FACE_DeTECTIONS_ABSTRACT_H_