Repository URL to install this package:
|
Version:
1.2.4ssl11 ▾
|
<?xml version="1.0"?>
<!--
This file is part of PySide project.
Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
Contact: PySide team <contact@pyside.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-->
<typesystem package="PySide.QtOpenGL">
<load-typesystem name="typesystem_gui.xml" generate="no" />
<primitive-type name="GLbitfield"/>
<primitive-type name="GLboolean"/>
<primitive-type name="GLbyte"/>
<primitive-type name="GLclampd"/>
<primitive-type name="GLclampf"/>
<primitive-type name="GLdouble"/>
<primitive-type name="GLenum"/>
<primitive-type name="GLfloat"/>
<primitive-type name="GLint"/>
<primitive-type name="GLshort"/>
<primitive-type name="GLsizei"/>
<primitive-type name="GLubyte"/>
<primitive-type name="GLuint"/>
<primitive-type name="GLushort"/>
<rejection class="QGLColormap::QGLColormapData"/>
<rejection class="QGLContext" field-name="currentCtx"/>
<namespace-type name="QGL">
<enum-type name="FormatOption" flags="FormatOptions" force-integer="yes"/>
<extra-includes>
<include file-name="qgl.h" location="global"/>
</extra-includes>
</namespace-type>
<value-type name="QGLColormap">
<modify-function signature="setEntries(int,const unsigned int*,int)">
<access modifier="private"/>
</modify-function>
</value-type>
<value-type name="QGLFormat">
<enum-type name="OpenGLContextProfile" since="4.7"/>
<enum-type name="OpenGLVersionFlag" flags="OpenGLVersionFlags"/>
</value-type>
<rejection class="QGLContext" field-name="currentCtx" />
<object-type name="QGLContext">
<enum-type name="BindOption" flags="BindOptions" since="4.6"/>
<modify-function signature="chooseContext(const QGLContext*)">
<modify-argument index="1" invalidate-after-use="yes"/>
</modify-function>
<modify-function signature="create(const QGLContext*)">
<modify-argument index="1" invalidate-after-use="yes"/>
</modify-function>
<!-- ### Obsolete functions and ctors -->
<modify-function signature="generateFontDisplayLists(QFont, int)" remove="all"/>
<modify-function signature="QGLContext(const QGLFormat&, QPaintDevice*)" remove="all" />
<!-- ### -->
</object-type>
<object-type name="QGLFramebufferObject">
<enum-type name="Attachment"/>
</object-type>
<object-type name="QGLPixelBuffer">
<extra-includes>
<include file-name="QImage" location="global"/>
</extra-includes>
</object-type>
<object-type name="QGLWidget">
<extra-includes>
<include file-name="QImage" location="global"/>
<include file-name="QPixmap" location="global"/>
</extra-includes>
<modify-function signature="QGLWidget(QGLContext*, QWidget*, const QGLWidget*, QFlags<Qt::WindowType>)">
<modify-argument index="1">
<parent index="this" action="add"/>
</modify-argument>
<modify-argument index="this">
<parent index="2" action="add"/>
</modify-argument>
</modify-function>
<!-- ### Not part of Qt public API -->
<modify-function signature="setContext(QGLContext*,const QGLContext*,bool)" remove="all" />
<!-- ### -->
<!--- ### Obsolete functions -->
<modify-function signature="fontDisplayListBase(QFont, int)" remove="all"/>
<modify-function signature="setFormat(QGLFormat)" remove="all"/>
<!-- ### -->
</object-type>
<value-type name="QGLFramebufferObjectFormat" since="4.6"/>
<object-type name="QGLShader" since="4.6">
<enum-type name="ShaderTypeBit" flags="ShaderType"/>
</object-type>
<template name="callArrayFunction">
int _size = PySequence_Size(%PYARG_2);
if (_size) {
$ATTR_TYPE *_list = new $ATTR_TYPE[_size];
if (_size) {
Shiboken::AutoDecRef fast(PySequence_Fast(%PYARG_2, "Failed to parse sequence with type %VECTOR_TYPE."));
for(int i=0; i < _size; i++) {
PyObject* pv = PySequence_Fast_GET_ITEM(fast.object(), i);
_list[i] = %CONVERTTOCPP[$ATTR_TYPE](pv);
}
}
%CPPSELF.%FUNCTION_NAME(%1, _list, $ARG0);
delete[] _list;
} else {
%CPPSELF.%FUNCTION_NAME(%1, ($ATTR_TYPE*)NULL, $ARG1);
}
</template>
<object-type name="QGLShaderProgram" since="4.6">
<!-- setAttributeArray -->
<modify-function signature="setAttributeArray(int, const QVector2D*, int)" rename="setAttributeArray2D">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="%3" />
<replace from="$ARG1" to="%3" />
<replace from="$ATTR_TYPE" to="QVector2D"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setAttributeArray(int, const QVector3D*, int)" rename="setAttributeArray3D">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="%3" />
<replace from="$ARG1" to="%3" />
<replace from="$ATTR_TYPE" to="QVector3D"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setAttributeArray(int, const QVector4D*, int)" rename="setAttributeArray4D">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="%3" />
<replace from="$ARG1" to="%3" />
<replace from="$ATTR_TYPE" to="QVector4D"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setAttributeArray(const char*, const QVector2D*, int)" rename="setAttributeArray2D">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="%3" />
<replace from="$ARG1" to="%3" />
<replace from="$ATTR_TYPE" to="QVector2D"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setAttributeArray(const char*, const QVector3D*, int)" rename="setAttributeArray3D">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="%3" />
<replace from="$ARG1" to="%3" />
<replace from="$ATTR_TYPE" to="QVector3D"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setAttributeArray(const char*, const QVector4D*, int)" rename="setAttributeArray4D">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="%3" />
<replace from="$ARG1" to="%3" />
<replace from="$ATTR_TYPE" to="QVector4D"/>
</insert-template>
</inject-code>
</modify-function>
<!-- setUniformValueArray -->
<modify-function signature="setUniformValueArray(int, const GLint*, int)" rename="setUniformValueArrayInt">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="GLint"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(int, const GLuint*, int)" rename="setUniformValueArrayUint">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="GLuint"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(int, const QVector2D*, int)" rename="setUniformValueArray2D">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QVector2D"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(int, const QVector3D*, int)" rename="setUniformValueArray3D">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QVector3D"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(int, const QVector4D*, int)" rename="setUniformValueArray4D">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QVector4D"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(int, const QMatrix2x2*, int)" rename="setUniformValueArray2x2">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QMatrix2x2"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(int, const QMatrix2x3*, int)" rename="setUniformValueArray2x3">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QMatrix2x3"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(int, const QMatrix2x4*, int)" rename="setUniformValueArray2x4">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QMatrix2x4"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(int, const QMatrix3x2*, int)" rename="setUniformValueArray3x2">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QMatrix3x2"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(int, const QMatrix3x3*, int)" rename="setUniformValueArray3x3">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QMatrix3x3"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(int, const QMatrix3x4*, int)" rename="setUniformValueArray3x4">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QMatrix3x4"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(int, const QMatrix4x2*, int)" rename="setUniformValueArray4x2">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QMatrix4x2"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(int, const QMatrix4x3*, int)" rename="setUniformValueArray4x3">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QMatrix4x3"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(int, const QMatrix4x4*, int)" rename="setUniformValueArray4x4">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QMatrix4x4"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(const char*, const GLint*, int)" rename="setUniformValueArrayInt">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="GLint"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(const char*, const GLuint*, int)" rename="setUniformValueArrayUint">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="GLuint"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(const char*, const QVector2D*, int)" rename="setUniformValueArray2D">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QVector2D"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(const char*, const QVector3D*, int)" rename="setUniformValueArray3D">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QVector3D"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(const char*, const QVector4D*, int)" rename="setUniformValueArray4D">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QVector4D"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(const char*, const QMatrix2x2*, int)" rename="setUniformValueArray2x2">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QMatrix2x2"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(const char*, const QMatrix2x3*, int)" rename="setUniformValueArray2x3">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QMatrix2x3"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(const char*, const QMatrix2x4*, int)" rename="setUniformValueArray2x4">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QMatrix2x4"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(const char*, const QMatrix3x2*, int)" rename="setUniformValueArray3x2">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QMatrix3x2"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(const char*, const QMatrix3x3*, int)" rename="setUniformValueArray3x3">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QMatrix3x3"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(const char*, const QMatrix3x4*, int)" rename="setUniformValueArray3x4">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QMatrix3x4"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(const char*, const QMatrix4x2*, int)" rename="setUniformValueArray4x2">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QMatrix4x2"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(const char*, const QMatrix4x3*, int)" rename="setUniformValueArray4x3">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QMatrix4x3"/>
</insert-template>
</inject-code>
</modify-function>
<modify-function signature="setUniformValueArray(const char*, const QMatrix4x4*, int)" rename="setUniformValueArray4x4">
<modify-argument index="2" >
<replace-type modified-type="PySequence" />
</modify-argument>
<modify-argument index="3">
<remove-argument />
</modify-argument>
<inject-code>
<insert-template name="callArrayFunction">
<replace from="$ARG0" to="_size" />
<replace from="$ARG1" to="0" />
<replace from="$ATTR_TYPE" to="QMatrix4x4"/>
</insert-template>
</inject-code>
</modify-function>
<!-- ### TODO: must evaluate if anything other than removal should be done. -->
<modify-function signature="setAttributeArray(int,const GLfloat*,int,int)" remove="all" />
<modify-function signature="setAttributeArray(const char*,const GLfloat*,int,int)" remove="all" />
<modify-function signature="setUniformValueArray(int,const GLfloat*,int,int)" remove="all" />
<modify-function signature="setUniformValueArray(const char*,const GLfloat*,int,int)" remove="all" />
<!-- ### -->
<!-- ### Use QMatrixZxY overloads -->
<modify-function signature="setUniformValue(int,Array)" remove="all" />
<modify-function signature="setUniformValue(const char*,Array)" remove="all" />
<modify-function signature="setAttributeValue(int,const GLfloat*,int,int)" remove="all" />
<modify-function signature="setAttributeValue(const char*,const GLfloat*,int,int)" remove="all" />
<modify-function signature="setAttributeArray(int, GLenum, const void*, int, int)" remove="all" since="4.7" />
<modify-function signature="setAttributeArray(const char*, GLenum, const void*, int, int)" remove="all" since="4.7" />
<!-- ### -->
</object-type>
<!-- Qt 4.7 -->
<object-type name="QGLBuffer" since="4.7">
<enum-type name="Access" since="4.7"/>
<enum-type name="Type" since="4.7"/>
<enum-type name="UsagePattern" since="4.7"/>
<modify-function signature="allocate(const void*, int)">
<modify-argument index="1">
<replace-type modified-type="QByteArray&"/>
</modify-argument>
<modify-argument index="2">
<replace-default-expression with="-1"/>
</modify-argument>
<inject-code class="target" position="beginning">
int size = (%2 < 0) ? %1.size() : %2;
%CPPSELF.allocate((const void*) %1.data(), size);
</inject-code>
</modify-function>
<modify-function signature="map(QGLBuffer::Access)">
<inject-code>
Py_ssize_t dataSize = %CPPSELF.size();
void* data = %CPPSELF.map(%1);
if (!data) {
Py_INCREF(Py_None);
%PYARG_0 = Py_None;
} else if (%1 == QGLBuffer::ReadOnly) {
%PYARG_0 = Shiboken::Buffer::newObject(data, dataSize, Shiboken::Buffer::ReadOnly);
} else {
%PYARG_0 = Shiboken::Buffer::newObject(data, dataSize, Shiboken::Buffer::ReadWrite);
}
</inject-code>
</modify-function>
<modify-function signature="read(int, void*, int)">
<modify-argument index="2">
<remove-argument/>
</modify-argument>
<modify-argument index="return">
<replace-type modified-type="(retval, data)"/>
</modify-argument>
<inject-code class="target" position="beginning">
char *data = new char[%3];
bool result = %CPPSELF.read(%1, data, %3);
QByteArray ret;
if (result)
ret.append((const char*)data, %3);
%PYARG_0 = PyTuple_New(2);
PyTuple_SET_ITEM(%PYARG_0, 0, %CONVERTTOPYTHON[bool](result));
PyTuple_SET_ITEM(%PYARG_0, 1, %CONVERTTOPYTHON[QByteArray](ret));
delete[] data;
</inject-code>
</modify-function>
<modify-function signature="write(int, const void*, int)">
<modify-argument index="2">
<replace-type modified-type="QByteArray&"/>
</modify-argument>
<modify-argument index="3">
<replace-default-expression with="-1"/>
</modify-argument>
<inject-code class="target" position="beginning">
int size = (%3 < 0) ? %2.size() : %3;
%CPPSELF.write(%1, (const void*) %2.data(), size);
</inject-code>
</modify-function>
</object-type>
</typesystem>