Repository URL to install this package:
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Version:
1.1.0 ▾
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matplotlib
/
widgets.py
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"""
GUI Neutral widgets
===================
Widgets that are designed to work for any of the GUI backends.
All of these widgets require you to predefine an :class:`matplotlib.axes.Axes`
instance and pass that as the first arg. matplotlib doesn't try to
be too smart with respect to layout -- you will have to figure out how
wide and tall you want your Axes to be to accommodate your widget.
"""
import numpy as np
from mlab import dist
from patches import Circle, Rectangle
from lines import Line2D
from transforms import blended_transform_factory
class LockDraw:
"""
Some widgets, like the cursor, draw onto the canvas, and this is not
desirable under all circumstaces, like when the toolbar is in
zoom-to-rect mode and drawing a rectangle. The module level "lock"
allows someone to grab the lock and prevent other widgets from
drawing. Use ``matplotlib.widgets.lock(someobj)`` to pr
"""
# FIXME: This docstring ends abruptly without...
def __init__(self):
self._owner = None
def __call__(self, o):
'reserve the lock for *o*'
if not self.available(o):
raise ValueError('already locked')
self._owner = o
def release(self, o):
'release the lock'
if not self.available(o):
raise ValueError('you do not own this lock')
self._owner = None
def available(self, o):
'drawing is available to *o*'
return not self.locked() or self.isowner(o)
def isowner(self, o):
'Return True if *o* owns this lock'
return self._owner is o
def locked(self):
'Return True if the lock is currently held by an owner'
return self._owner is not None
class Widget(object):
"""
Abstract base class for GUI neutral widgets
"""
drawon = True
eventson = True
class Button(Widget):
"""
A GUI neutral button
The following attributes are accesible
*ax*
The :class:`matplotlib.axes.Axes` the button renders into.
*label*
A :class:`matplotlib.text.Text` instance.
*color*
The color of the button when not hovering.
*hovercolor*
The color of the button when hovering.
Call :meth:`on_clicked` to connect to the button
"""
def __init__(self, ax, label, image=None,
color='0.85', hovercolor='0.95'):
"""
*ax*
The :class:`matplotlib.axes.Axes` instance the button
will be placed into.
*label*
The button text. Accepts string.
*image*
The image to place in the button, if not ``None``.
Can be any legal arg to imshow (numpy array,
matplotlib Image instance, or PIL image).
*color*
The color of the button when not activated
*hovercolor*
The color of the button when the mouse is over it
"""
if image is not None:
ax.imshow(image)
self.label = ax.text(0.5, 0.5, label,
verticalalignment='center',
horizontalalignment='center',
transform=ax.transAxes)
self.cnt = 0
self.observers = {}
self.ax = ax
ax.figure.canvas.mpl_connect('button_press_event', self._click)
ax.figure.canvas.mpl_connect('button_release_event', self._release)
ax.figure.canvas.mpl_connect('motion_notify_event', self._motion)
ax.set_navigate(False)
ax.set_axis_bgcolor(color)
ax.set_xticks([])
ax.set_yticks([])
self.color = color
self.hovercolor = hovercolor
self._lastcolor = color
def _click(self, event):
if event.inaxes != self.ax:
return
if not self.eventson:
return
if event.canvas.mouse_grabber != self.ax:
event.canvas.grab_mouse(self.ax)
def _release(self, event):
if event.canvas.mouse_grabber != self.ax:
return
event.canvas.release_mouse(self.ax)
if not self.eventson:
return
if event.inaxes != self.ax:
return
for cid, func in self.observers.items():
func(event)
def _motion(self, event):
if event.inaxes==self.ax:
c = self.hovercolor
else:
c = self.color
if c != self._lastcolor:
self.ax.set_axis_bgcolor(c)
self._lastcolor = c
if self.drawon: self.ax.figure.canvas.draw()
def on_clicked(self, func):
"""
When the button is clicked, call this *func* with event
A connection id is returned which can be used to disconnect
"""
cid = self.cnt
self.observers[cid] = func
self.cnt += 1
return cid
def disconnect(self, cid):
'remove the observer with connection id *cid*'
try: del self.observers[cid]
except KeyError: pass
class Slider(Widget):
"""
A slider representing a floating point range
The following attributes are defined
*ax* : the slider :class:`matplotlib.axes.Axes` instance
*val* : the current slider value
*vline* : a :class:`matplotlib.lines.Line2D` instance
representing the initial value of the slider
*poly* : A :class:`matplotlib.patches.Polygon` instance
which is the slider knob
*valfmt* : the format string for formatting the slider text
*label* : a :class:`matplotlib.text.Text` instance
for the slider label
*closedmin* : whether the slider is closed on the minimum
*closedmax* : whether the slider is closed on the maximum
*slidermin* : another slider - if not ``None``, this slider must be
greater than *slidermin*
*slidermax* : another slider - if not ``None``, this slider must be
less than *slidermax*
*dragging* : allow for mouse dragging on slider
Call :meth:`on_changed` to connect to the slider event
"""
def __init__(self, ax, label, valmin, valmax, valinit=0.5, valfmt='%1.2f',
closedmin=True, closedmax=True, slidermin=None, slidermax=None,
dragging=True, **kwargs):
"""
Create a slider from *valmin* to *valmax* in axes *ax*
*valinit*
The slider initial position
*label*
The slider label
*valfmt*
Used to format the slider value
*closedmin* and *closedmax*
Indicate whether the slider interval is closed
*slidermin* and *slidermax*
Used to contrain the value of this slider to the values
of other sliders.
additional kwargs are passed on to ``self.poly`` which is the
:class:`matplotlib.patches.Rectangle` which draws the slider
knob. See the :class:`matplotlib.patches.Rectangle` documentation
valid property names (e.g., *facecolor*, *edgecolor*, *alpha*, ...)
"""
self.ax = ax
self.valmin = valmin
self.valmax = valmax
self.val = valinit
self.valinit = valinit
self.poly = ax.axvspan(valmin,valinit,0,1, **kwargs)
self.vline = ax.axvline(valinit,0,1, color='r', lw=1)
self.valfmt=valfmt
ax.set_yticks([])
ax.set_xlim((valmin, valmax))
ax.set_xticks([])
ax.set_navigate(False)
ax.figure.canvas.mpl_connect('button_press_event', self._update)
ax.figure.canvas.mpl_connect('button_release_event', self._update)
if dragging:
ax.figure.canvas.mpl_connect('motion_notify_event', self._update)
self.label = ax.text(-0.02, 0.5, label, transform=ax.transAxes,
verticalalignment='center',
horizontalalignment='right')
self.valtext = ax.text(1.02, 0.5, valfmt%valinit,
transform=ax.transAxes,
verticalalignment='center',
horizontalalignment='left')
self.cnt = 0
self.observers = {}
self.closedmin = closedmin
self.closedmax = closedmax
self.slidermin = slidermin
self.slidermax = slidermax
self.drag_active = False
def _update(self, event):
'update the slider position'
if event.button != 1:
return
if event.name == 'button_press_event' and event.inaxes == self.ax:
self.drag_active = True
event.canvas.grab_mouse(self.ax)
if not self.drag_active:
return
elif ((event.name == 'button_release_event')
or (event.name == 'button_press_event' and event.inaxes != self.ax)):
self.drag_active = False
event.canvas.release_mouse(self.ax)
return
val = event.xdata
if val <= self.valmin:
if not self.closedmin:
return
val = self.valmin
elif val >= self.valmax:
if not self.closedmax:
return
val = self.valmax
if self.slidermin is not None:
if val<=self.slidermin.val: return
if self.slidermax is not None:
if val>=self.slidermax.val: return
self.set_val(val)
def set_val(self, val):
xy = self.poly.xy
xy[-1] = val, 0
xy[-2] = val, 1
self.poly.xy = xy
self.valtext.set_text(self.valfmt%val)
if self.drawon: self.ax.figure.canvas.draw()
self.val = val
if not self.eventson: return
for cid, func in self.observers.items():
func(val)
def on_changed(self, func):
"""
When the slider value is changed, call *func* with the new
slider position
A connection id is returned which can be used to disconnect
"""
cid = self.cnt
self.observers[cid] = func
self.cnt += 1
return cid
def disconnect(self, cid):
'remove the observer with connection id *cid*'
try: del self.observers[cid]
except KeyError: pass
def reset(self):
"reset the slider to the initial value if needed"
if (self.val != self.valinit):
self.set_val(self.valinit)
class CheckButtons(Widget):
"""
A GUI neutral radio button
The following attributes are exposed
*ax*
The :class:`matplotlib.axes.Axes` instance the buttons are
located in
*labels*
List of :class:`matplotlib.text.Text` instances
*lines*
List of (line1, line2) tuples for the x's in the check boxes.
These lines exist for each box, but have ``set_visible(False)``
when its box is not checked.
*rectangles*
List of :class:`matplotlib.patches.Rectangle` instances
Connect to the CheckButtons with the :meth:`on_clicked` method
"""
def __init__(self, ax, labels, actives):
"""
Add check buttons to :class:`matplotlib.axes.Axes` instance *ax*
*labels*
A len(buttons) list of labels as strings
*actives*
A len(buttons) list of booleans indicating whether
the button is active
"""
ax.set_xticks([])
ax.set_yticks([])
ax.set_navigate(False)
if len(labels)>1:
dy = 1./(len(labels)+1)
ys = np.linspace(1-dy, dy, len(labels))
else:
dy = 0.25
ys = [0.5]
cnt = 0
axcolor = ax.get_axis_bgcolor()
self.labels = []
self.lines = []
self.rectangles = []
lineparams = {'color':'k', 'linewidth':1.25, 'transform':ax.transAxes,
'solid_capstyle':'butt'}
for y, label in zip(ys, labels):
t = ax.text(0.25, y, label, transform=ax.transAxes,
horizontalalignment='left',
verticalalignment='center')
w, h = dy/2., dy/2.
x, y = 0.05, y-h/2.
p = Rectangle(xy=(x,y), width=w, height=h,
facecolor=axcolor,
transform=ax.transAxes)
l1 = Line2D([x, x+w], [y+h, y], **lineparams)
l2 = Line2D([x, x+w], [y, y+h], **lineparams)
l1.set_visible(actives[cnt])
l2.set_visible(actives[cnt])
self.labels.append(t)
self.rectangles.append(p)
self.lines.append((l1,l2))
ax.add_patch(p)
ax.add_line(l1)
ax.add_line(l2)
cnt += 1
ax.figure.canvas.mpl_connect('button_press_event', self._clicked)
self.ax = ax
self.cnt = 0
self.observers = {}
def _clicked(self, event):
if event.button !=1 : return
if event.inaxes != self.ax: return
for p,t,lines in zip(self.rectangles, self.labels, self.lines):
if (t.get_window_extent().contains(event.x, event.y) or
p.get_window_extent().contains(event.x, event.y) ):
l1, l2 = lines
l1.set_visible(not l1.get_visible())
l2.set_visible(not l2.get_visible())
thist = t
break
else:
return
if self.drawon: self.ax.figure.canvas.draw()
if not self.eventson: return
for cid, func in self.observers.items():
func(thist.get_text())
def on_clicked(self, func):
"""
When the button is clicked, call *func* with button label
A connection id is returned which can be used to disconnect
"""
cid = self.cnt
self.observers[cid] = func
self.cnt += 1
return cid
def disconnect(self, cid):
'remove the observer with connection id *cid*'
try: del self.observers[cid]
except KeyError: pass
class RadioButtons(Widget):
"""
A GUI neutral radio button
The following attributes are exposed
*ax*
The :class:`matplotlib.axes.Axes` instance the buttons are in
*activecolor*
The color of the button when clicked
*labels*
A list of :class:`matplotlib.text.Text` instances
*circles*
A list of :class:`matplotlib.patches.Circle` instances
Connect to the RadioButtons with the :meth:`on_clicked` method
"""
def __init__(self, ax, labels, active=0, activecolor='blue'):
"""
Add radio buttons to :class:`matplotlib.axes.Axes` instance *ax*
*labels*
A len(buttons) list of labels as strings
*active*
The index into labels for the button that is active
*activecolor*
The color of the button when clicked
"""
self.activecolor = activecolor
ax.set_xticks([])
ax.set_yticks([])
ax.set_navigate(False)
dy = 1./(len(labels)+1)
ys = np.linspace(1-dy, dy, len(labels))
cnt = 0
axcolor = ax.get_axis_bgcolor()
self.labels = []
self.circles = []
for y, label in zip(ys, labels):
t = ax.text(0.25, y, label, transform=ax.transAxes,
horizontalalignment='left',
verticalalignment='center')
if cnt==active:
facecolor = activecolor
else:
facecolor = axcolor
p = Circle(xy=(0.15, y), radius=0.05, facecolor=facecolor,
transform=ax.transAxes)
self.labels.append(t)
self.circles.append(p)
ax.add_patch(p)
cnt += 1
ax.figure.canvas.mpl_connect('button_press_event', self._clicked)
self.ax = ax
self.cnt = 0
self.observers = {}
def _clicked(self, event):
if event.button !=1 : return
if event.inaxes != self.ax: return
xy = self.ax.transAxes.inverted().transform_point((event.x, event.y))
pclicked = np.array([xy[0], xy[1]])
def inside(p):
pcirc = np.array([p.center[0], p.center[1]])
return dist(pclicked, pcirc) < p.radius
for p,t in zip(self.circles, self.labels):
if t.get_window_extent().contains(event.x, event.y) or inside(p):
inp = p
thist = t
break
else: return
for p in self.circles:
if p==inp: color = self.activecolor
else: color = self.ax.get_axis_bgcolor()
p.set_facecolor(color)
if self.drawon: self.ax.figure.canvas.draw()
if not self.eventson: return
for cid, func in self.observers.items():
func(thist.get_text())
def on_clicked(self, func):
"""
When the button is clicked, call *func* with button label
A connection id is returned which can be used to disconnect
"""
cid = self.cnt
self.observers[cid] = func
self.cnt += 1
return cid
def disconnect(self, cid):
'remove the observer with connection id *cid*'
try: del self.observers[cid]
except KeyError: pass
class SubplotTool(Widget):
"""
A tool to adjust to subplot params of a :class:`matplotlib.figure.Figure`
"""
def __init__(self, targetfig, toolfig):
"""
*targetfig*
The figure instance to adjust
*toolfig*
The figure instance to embed the subplot tool into. If
None, a default figure will be created. If you are using
this from the GUI
"""
# FIXME: The docstring seems to just abruptly end without...
self.targetfig = targetfig
toolfig.subplots_adjust(left=0.2, right=0.9)
class toolbarfmt:
def __init__(self, slider):
self.slider = slider
def __call__(self, x, y):
fmt = '%s=%s'%(self.slider.label.get_text(), self.slider.valfmt)
return fmt%x
self.axleft = toolfig.add_subplot(711)
self.axleft.set_title('Click on slider to adjust subplot param')
self.axleft.set_navigate(False)
self.sliderleft = Slider(self.axleft, 'left', 0, 1, targetfig.subplotpars.left, closedmax=False)
self.sliderleft.on_changed(self.funcleft)
self.axbottom = toolfig.add_subplot(712)
self.axbottom.set_navigate(False)
self.sliderbottom = Slider(self.axbottom, 'bottom', 0, 1, targetfig.subplotpars.bottom, closedmax=False)
self.sliderbottom.on_changed(self.funcbottom)
self.axright = toolfig.add_subplot(713)
self.axright.set_navigate(False)
self.sliderright = Slider(self.axright, 'right', 0, 1, targetfig.subplotpars.right, closedmin=False)
self.sliderright.on_changed(self.funcright)
self.axtop = toolfig.add_subplot(714)
self.axtop.set_navigate(False)
self.slidertop = Slider(self.axtop, 'top', 0, 1, targetfig.subplotpars.top, closedmin=False)
self.slidertop.on_changed(self.functop)
self.axwspace = toolfig.add_subplot(715)
self.axwspace.set_navigate(False)
self.sliderwspace = Slider(self.axwspace, 'wspace', 0, 1, targetfig.subplotpars.wspace, closedmax=False)
self.sliderwspace.on_changed(self.funcwspace)
self.axhspace = toolfig.add_subplot(716)
self.axhspace.set_navigate(False)
self.sliderhspace = Slider(self.axhspace, 'hspace', 0, 1, targetfig.subplotpars.hspace, closedmax=False)
self.sliderhspace.on_changed(self.funchspace)
# constraints
self.sliderleft.slidermax = self.sliderright
self.sliderright.slidermin = self.sliderleft
self.sliderbottom.slidermax = self.slidertop
self.slidertop.slidermin = self.sliderbottom
bax = toolfig.add_axes([0.8, 0.05, 0.15, 0.075])
self.buttonreset = Button(bax, 'Reset')
sliders = (self.sliderleft, self.sliderbottom, self.sliderright,
self.slidertop, self.sliderwspace, self.sliderhspace, )
def func(event):
thisdrawon = self.drawon
self.drawon = False
# store the drawon state of each slider
bs = []
for slider in sliders:
bs.append(slider.drawon)
slider.drawon = False
# reset the slider to the initial position
for slider in sliders:
slider.reset()
# reset drawon
for slider, b in zip(sliders, bs):
slider.drawon = b
# draw the canvas
self.drawon = thisdrawon
if self.drawon:
toolfig.canvas.draw()
self.targetfig.canvas.draw()
# during reset there can be a temporary invalid state
# depending on the order of the reset so we turn off
# validation for the resetting
validate = toolfig.subplotpars.validate
toolfig.subplotpars.validate = False
self.buttonreset.on_clicked(func)
toolfig.subplotpars.validate = validate
def funcleft(self, val):
self.targetfig.subplots_adjust(left=val)
if self.drawon: self.targetfig.canvas.draw()
def funcright(self, val):
self.targetfig.subplots_adjust(right=val)
if self.drawon: self.targetfig.canvas.draw()
def funcbottom(self, val):
self.targetfig.subplots_adjust(bottom=val)
if self.drawon: self.targetfig.canvas.draw()
def functop(self, val):
self.targetfig.subplots_adjust(top=val)
if self.drawon: self.targetfig.canvas.draw()
def funcwspace(self, val):
self.targetfig.subplots_adjust(wspace=val)
if self.drawon: self.targetfig.canvas.draw()
def funchspace(self, val):
self.targetfig.subplots_adjust(hspace=val)
if self.drawon: self.targetfig.canvas.draw()
class Cursor:
"""
A horizontal and vertical line span the axes that and move with
the pointer. You can turn off the hline or vline spectively with
the attributes
*horizOn*
Controls the visibility of the horizontal line
*vertOn*
Controls the visibility of the horizontal line
and the visibility of the cursor itself with the *visible* attribute
"""
def __init__(self, ax, useblit=False, **lineprops):
"""
Add a cursor to *ax*. If ``useblit=True``, use the backend-
dependent blitting features for faster updates (GTKAgg
only for now). *lineprops* is a dictionary of line properties.
.. plot :: mpl_examples/widgets/cursor.py
"""
# TODO: Is the GTKAgg limitation still true?
self.ax = ax
self.canvas = ax.figure.canvas
self.canvas.mpl_connect('motion_notify_event', self.onmove)
self.canvas.mpl_connect('draw_event', self.clear)
self.visible = True
self.horizOn = True
self.vertOn = True
self.useblit = useblit
if useblit:
lineprops['animated'] = True
self.lineh = ax.axhline(ax.get_ybound()[0], visible=False, **lineprops)
self.linev = ax.axvline(ax.get_xbound()[0], visible=False, **lineprops)
self.background = None
self.needclear = False
def clear(self, event):
'clear the cursor'
if self.useblit:
self.background = self.canvas.copy_from_bbox(self.ax.bbox)
self.linev.set_visible(False)
self.lineh.set_visible(False)
def onmove(self, event):
'on mouse motion draw the cursor if visible'
if event.inaxes != self.ax:
self.linev.set_visible(False)
self.lineh.set_visible(False)
if self.needclear:
self.canvas.draw()
self.needclear = False
return
self.needclear = True
if not self.visible: return
self.linev.set_xdata((event.xdata, event.xdata))
self.lineh.set_ydata((event.ydata, event.ydata))
self.linev.set_visible(self.visible and self.vertOn)
self.lineh.set_visible(self.visible and self.horizOn)
self._update()
def _update(self):
if self.useblit:
if self.background is not None:
self.canvas.restore_region(self.background)
self.ax.draw_artist(self.linev)
self.ax.draw_artist(self.lineh)
self.canvas.blit(self.ax.bbox)
else:
self.canvas.draw_idle()
return False
class MultiCursor:
"""
Provide a vertical line cursor shared between multiple axes
Example usage::
from matplotlib.widgets import MultiCursor
from pylab import figure, show, nx
t = nx.arange(0.0, 2.0, 0.01)
s1 = nx.sin(2*nx.pi*t)
s2 = nx.sin(4*nx.pi*t)
fig = figure()
ax1 = fig.add_subplot(211)
ax1.plot(t, s1)
ax2 = fig.add_subplot(212, sharex=ax1)
ax2.plot(t, s2)
multi = MultiCursor(fig.canvas, (ax1, ax2), color='r', lw=1)
show()
"""
def __init__(self, canvas, axes, useblit=True, **lineprops):
self.canvas = canvas
self.axes = axes
xmin, xmax = axes[-1].get_xlim()
xmid = 0.5*(xmin+xmax)
if useblit:
lineprops['animated'] = True
self.lines = [ax.axvline(xmid, visible=False, **lineprops) for ax in axes]
self.visible = True
self.useblit = useblit
self.background = None
self.needclear = False
self.canvas.mpl_connect('motion_notify_event', self.onmove)
self.canvas.mpl_connect('draw_event', self.clear)
def clear(self, event):
'clear the cursor'
if self.useblit:
self.background = self.canvas.copy_from_bbox(self.canvas.figure.bbox)
for line in self.lines: line.set_visible(False)
def onmove(self, event):
if event.inaxes is None: return
if not self.canvas.widgetlock.available(self): return
self.needclear = True
if not self.visible: return
for line in self.lines:
line.set_xdata((event.xdata, event.xdata))
line.set_visible(self.visible)
self._update()
def _update(self):
if self.useblit:
if self.background is not None:
self.canvas.restore_region(self.background)
for ax, line in zip(self.axes, self.lines):
ax.draw_artist(line)
self.canvas.blit(self.canvas.figure.bbox)
else:
self.canvas.draw_idle()
class SpanSelector:
"""
Select a min/max range of the x or y axes for a matplotlib Axes
Example usage::
ax = subplot(111)
ax.plot(x,y)
def onselect(vmin, vmax):
print vmin, vmax
span = SpanSelector(ax, onselect, 'horizontal')
*onmove_callback* is an optional callback that is called on mouse
move within the span range
"""
def __init__(self, ax, onselect, direction, minspan=None, useblit=False,
rectprops=None, onmove_callback=None):
"""
Create a span selector in *ax*. When a selection is made, clear
the span and call *onselect* with::
onselect(vmin, vmax)
and clear the span.
*direction* must be 'horizontal' or 'vertical'
If *minspan* is not ``None``, ignore events smaller than *minspan*
The span rectangle is drawn with *rectprops*; default::
rectprops = dict(facecolor='red', alpha=0.5)
Set the visible attribute to ``False`` if you want to turn off
the functionality of the span selector
"""
if rectprops is None:
rectprops = dict(facecolor='red', alpha=0.5)
assert direction in ['horizontal', 'vertical'], 'Must choose horizontal or vertical for direction'
self.direction = direction
self.ax = None
self.canvas = None
self.visible = True
self.cids=[]
self.rect = None
self.background = None
self.pressv = None
self.rectprops = rectprops
self.onselect = onselect
self.onmove_callback = onmove_callback
self.useblit = useblit
self.minspan = minspan
# Needed when dragging out of axes
self.buttonDown = False
self.prev = (0, 0)
self.new_axes(ax)
def new_axes(self,ax):
self.ax = ax
if self.canvas is not ax.figure.canvas:
for cid in self.cids:
self.canvas.mpl_disconnect(cid)
self.canvas = ax.figure.canvas
self.cids.append(self.canvas.mpl_connect('motion_notify_event', self.onmove))
self.cids.append(self.canvas.mpl_connect('button_press_event', self.press))
self.cids.append(self.canvas.mpl_connect('button_release_event', self.release))
self.cids.append(self.canvas.mpl_connect('draw_event', self.update_background))
if self.direction == 'horizontal':
trans = blended_transform_factory(self.ax.transData, self.ax.transAxes)
w,h = 0,1
else:
trans = blended_transform_factory(self.ax.transAxes, self.ax.transData)
w,h = 1,0
self.rect = Rectangle( (0,0), w, h,
transform=trans,
visible=False,
**self.rectprops
)
if not self.useblit: self.ax.add_patch(self.rect)
def update_background(self, event):
'force an update of the background'
if self.useblit:
self.background = self.canvas.copy_from_bbox(self.ax.bbox)
def ignore(self, event):
'return ``True`` if *event* should be ignored'
return event.inaxes!=self.ax or not self.visible or event.button !=1
def press(self, event):
'on button press event'
if self.ignore(event): return
self.buttonDown = True
self.rect.set_visible(self.visible)
if self.direction == 'horizontal':
self.pressv = event.xdata
else:
self.pressv = event.ydata
return False
def release(self, event):
'on button release event'
if self.pressv is None or (self.ignore(event) and not self.buttonDown): return
self.buttonDown = False
self.rect.set_visible(False)
self.canvas.draw()
vmin = self.pressv
if self.direction == 'horizontal':
vmax = event.xdata or self.prev[0]
else:
vmax = event.ydata or self.prev[1]
if vmin>vmax: vmin, vmax = vmax, vmin
span = vmax - vmin
if self.minspan is not None and span<self.minspan: return
self.onselect(vmin, vmax)
self.pressv = None
return False
def update(self):
"""
Draw using newfangled blit or oldfangled draw depending
on *useblit*
"""
if self.useblit:
if self.background is not None:
self.canvas.restore_region(self.background)
self.ax.draw_artist(self.rect)
self.canvas.blit(self.ax.bbox)
else:
self.canvas.draw_idle()
return False
def onmove(self, event):
'on motion notify event'
if self.pressv is None or self.ignore(event): return
x, y = event.xdata, event.ydata
self.prev = x, y
if self.direction == 'horizontal':
v = x
else:
v = y
minv, maxv = v, self.pressv
if minv>maxv: minv, maxv = maxv, minv
if self.direction == 'horizontal':
self.rect.set_x(minv)
self.rect.set_width(maxv-minv)
else:
self.rect.set_y(minv)
self.rect.set_height(maxv-minv)
if self.onmove_callback is not None:
vmin = self.pressv
if self.direction == 'horizontal':
vmax = event.xdata or self.prev[0]
else:
vmax = event.ydata or self.prev[1]
if vmin>vmax: vmin, vmax = vmax, vmin
self.onmove_callback(vmin, vmax)
self.update()
return False
# For backwards compatibility only!
class HorizontalSpanSelector(SpanSelector):
def __init__(self, ax, onselect, **kwargs):
import warnings
warnings.warn('Use SpanSelector instead!', DeprecationWarning)
SpanSelector.__init__(self, ax, onselect, 'horizontal', **kwargs)
class RectangleSelector:
"""
Select a min/max range of the x axes for a matplotlib Axes
Example usage::
from matplotlib.widgets import RectangleSelector
from pylab import *
def onselect(eclick, erelease):
'eclick and erelease are matplotlib events at press and release'
print ' startposition : (%f, %f)' % (eclick.xdata, eclick.ydata)
print ' endposition : (%f, %f)' % (erelease.xdata, erelease.ydata)
print ' used button : ', eclick.button
def toggle_selector(event):
print ' Key pressed.'
if event.key in ['Q', 'q'] and toggle_selector.RS.active:
print ' RectangleSelector deactivated.'
toggle_selector.RS.set_active(False)
if event.key in ['A', 'a'] and not toggle_selector.RS.active:
print ' RectangleSelector activated.'
toggle_selector.RS.set_active(True)
x = arange(100)/(99.0)
y = sin(x)
fig = figure
ax = subplot(111)
ax.plot(x,y)
toggle_selector.RS = RectangleSelector(ax, onselect, drawtype='line')
connect('key_press_event', toggle_selector)
show()
"""
def __init__(self, ax, onselect, drawtype='box',
minspanx=None, minspany=None, useblit=False,
lineprops=None, rectprops=None, spancoords='data',
button=None):
"""
Create a selector in *ax*. When a selection is made, clear
the span and call onselect with::
onselect(pos_1, pos_2)
and clear the drawn box/line. The ``pos_1`` and ``pos_2`` are
arrays of length 2 containing the x- and y-coordinate.
If *minspanx* is not ``None`` then events smaller than *minspanx*
in x direction are ignored (it's the same for y).
The rectangle is drawn with *rectprops*; default::
rectprops = dict(facecolor='red', edgecolor = 'black',
alpha=0.5, fill=False)
The line is drawn with *lineprops*; default::
lineprops = dict(color='black', linestyle='-',
linewidth = 2, alpha=0.5)
Use *drawtype* if you want the mouse to draw a line,
a box or nothing between click and actual position by setting
``drawtype = 'line'``, ``drawtype='box'`` or ``drawtype = 'none'``.
*spancoords* is one of 'data' or 'pixels'. If 'data', *minspanx*
and *minspanx* will be interpreted in the same coordinates as
the x and y axis. If 'pixels', they are in pixels.
*button* is a list of integers indicating which mouse buttons should
be used for rectangle selection. You can also specify a single
integer if only a single button is desired. Default is ``None``,
which does not limit which button can be used.
Note, typically:
1 = left mouse button
2 = center mouse button (scroll wheel)
3 = right mouse button
"""
self.ax = ax
self.visible = True
self.canvas = ax.figure.canvas
self.canvas.mpl_connect('motion_notify_event', self.onmove)
self.canvas.mpl_connect('button_press_event', self.press)
self.canvas.mpl_connect('button_release_event', self.release)
self.canvas.mpl_connect('draw_event', self.update_background)
self.active = True # for activation / deactivation
self.to_draw = None
self.background = None
if drawtype == 'none':
drawtype = 'line' # draw a line but make it
self.visible = False # invisible
if drawtype == 'box':
if rectprops is None:
rectprops = dict(facecolor='white', edgecolor = 'black',
alpha=0.5, fill=False)
self.rectprops = rectprops
self.to_draw = Rectangle((0,0), 0, 1,visible=False,**self.rectprops)
self.ax.add_patch(self.to_draw)
if drawtype == 'line':
if lineprops is None:
lineprops = dict(color='black', linestyle='-',
linewidth = 2, alpha=0.5)
self.lineprops = lineprops
self.to_draw = Line2D([0,0],[0,0],visible=False,**self.lineprops)
self.ax.add_line(self.to_draw)
self.onselect = onselect
self.useblit = useblit
self.minspanx = minspanx
self.minspany = minspany
if button is None or isinstance(button, list):
self.validButtons = button
elif isinstance(button, int):
self.validButtons = [button]
assert(spancoords in ('data', 'pixels'))
self.spancoords = spancoords
self.drawtype = drawtype
# will save the data (position at mouseclick)
self.eventpress = None
# will save the data (pos. at mouserelease)
self.eventrelease = None
def update_background(self, event):
'force an update of the background'
if self.useblit:
self.background = self.canvas.copy_from_bbox(self.ax.bbox)
def ignore(self, event):
'return ``True`` if *event* should be ignored'
# If RectangleSelector is not active :
if not self.active:
return True
# If canvas was locked
if not self.canvas.widgetlock.available(self):
return True
# Only do rectangle selection if event was triggered
# with a desired button
if self.validButtons is not None:
if not event.button in self.validButtons:
return True
# If no button was pressed yet ignore the event if it was out
# of the axes
if self.eventpress == None:
return event.inaxes!= self.ax
# If a button was pressed, check if the release-button is the
# same.
return (event.inaxes!=self.ax or
event.button != self.eventpress.button)
def press(self, event):
'on button press event'
# Is the correct button pressed within the correct axes?
if self.ignore(event): return
# make the drawed box/line visible get the click-coordinates,
# button, ...
self.to_draw.set_visible(self.visible)
self.eventpress = event
return False
def release(self, event):
'on button release event'
if self.eventpress is None or self.ignore(event): return
# make the box/line invisible again
self.to_draw.set_visible(False)
self.canvas.draw()
# release coordinates, button, ...
self.eventrelease = event
if self.spancoords=='data':
xmin, ymin = self.eventpress.xdata, self.eventpress.ydata
xmax, ymax = self.eventrelease.xdata, self.eventrelease.ydata
# calculate dimensions of box or line get values in the right
# order
elif self.spancoords=='pixels':
xmin, ymin = self.eventpress.x, self.eventpress.y
xmax, ymax = self.eventrelease.x, self.eventrelease.y
else:
raise ValueError('spancoords must be "data" or "pixels"')
if xmin>xmax: xmin, xmax = xmax, xmin
if ymin>ymax: ymin, ymax = ymax, ymin
spanx = xmax - xmin
spany = ymax - ymin
xproblems = self.minspanx is not None and spanx<self.minspanx
yproblems = self.minspany is not None and spany<self.minspany
# TODO: Why is there triple-quoted items, and two separate checks.
if (self.drawtype=='box') and (xproblems or yproblems):
"""Box to small""" # check if drawn distance (if it exists) is
return # not too small in neither x nor y-direction
if (self.drawtype=='line') and (xproblems and yproblems):
"""Line to small""" # check if drawn distance (if it exists) is
return # not too small in neither x nor y-direction
self.onselect(self.eventpress, self.eventrelease)
# call desired function
self.eventpress = None # reset the variables to their
self.eventrelease = None # inital values
return False
def update(self):
'draw using newfangled blit or oldfangled draw depending on useblit'
if self.useblit:
if self.background is not None:
self.canvas.restore_region(self.background)
self.ax.draw_artist(self.to_draw)
self.canvas.blit(self.ax.bbox)
else:
self.canvas.draw_idle()
return False
def onmove(self, event):
'on motion notify event if box/line is wanted'
if self.eventpress is None or self.ignore(event): return
x,y = event.xdata, event.ydata # actual position (with
# (button still pressed)
if self.drawtype == 'box':
minx, maxx = self.eventpress.xdata, x # click-x and actual mouse-x
miny, maxy = self.eventpress.ydata, y # click-y and actual mouse-y
if minx>maxx: minx, maxx = maxx, minx # get them in the right order
if miny>maxy: miny, maxy = maxy, miny
self.to_draw.set_x(minx) # set lower left of box
self.to_draw.set_y(miny)
self.to_draw.set_width(maxx-minx) # set width and height of box
self.to_draw.set_height(maxy-miny)
self.update()
return False
if self.drawtype == 'line':
self.to_draw.set_data([self.eventpress.xdata, x],
[self.eventpress.ydata, y])
self.update()
return False
def set_active(self, active):
"""
Use this to activate / deactivate the RectangleSelector
from your program with an boolean parameter *active*.
"""
self.active = active
def get_active(self):
""" Get status of active mode (boolean variable)"""
return self.active
class Lasso(Widget):
def __init__(self, ax, xy, callback=None, useblit=True):
self.axes = ax
self.figure = ax.figure
self.canvas = self.figure.canvas
self.useblit = useblit
if useblit:
self.background = self.canvas.copy_from_bbox(self.axes.bbox)
x, y = xy
self.verts = [(x,y)]
self.line = Line2D([x], [y], linestyle='-', color='black', lw=2)
self.axes.add_line(self.line)
self.callback = callback
self.cids = []
self.cids.append(self.canvas.mpl_connect('button_release_event', self.onrelease))
self.cids.append(self.canvas.mpl_connect('motion_notify_event', self.onmove))
def onrelease(self, event):
if self.verts is not None:
self.verts.append((event.xdata, event.ydata))
if len(self.verts)>2:
self.callback(self.verts)
self.axes.lines.remove(self.line)
self.verts = None
for cid in self.cids:
self.canvas.mpl_disconnect(cid)
def onmove(self, event):
if self.verts is None: return
if event.inaxes != self.axes: return
if event.button!=1: return
self.verts.append((event.xdata, event.ydata))
self.line.set_data(zip(*self.verts))
if self.useblit:
self.canvas.restore_region(self.background)
self.axes.draw_artist(self.line)
self.canvas.blit(self.axes.bbox)
else:
self.canvas.draw_idle()