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torch / include / torch / csrc / utils / device_lazy_init.h
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#pragma once

#include <c10/core/TensorOptions.h>

// device_lazy_init() is always compiled, even for CPU-only builds.

namespace torch::utils {

/**
 * This mechanism of lazy initialization is designed for each device backend.
 * Currently, CUDA and XPU follow this design. This function `device_lazy_init`
 * MUST be called before you attempt to access any Type(CUDA or XPU) object
 * from ATen, in any way. It guarantees that the device runtime status is lazily
 * initialized when the first runtime API is requested.
 *
 * Here are some common ways that a device object may be retrieved:
 *   - You call getNonVariableType or getNonVariableTypeOpt
 *   - You call toBackend() on a Type
 *
 * It's important to do this correctly, because if you forget to add it you'll
 * get an oblique error message seems like "Cannot initialize CUDA without
 * ATen_cuda library" or "Cannot initialize XPU without ATen_xpu library" if you
 * try to use CUDA or XPU functionality from a CPU-only build, which is not good
 * UX.
 */
void device_lazy_init(at::DeviceType device_type);
void set_requires_device_init(at::DeviceType device_type, bool value);

inline void maybe_initialize_device(at::Device& device) {
  // Add more devices here to enable lazy initialization.
  if (device.is_cuda() || device.is_xpu() || device.is_privateuseone()) {
    device_lazy_init(device.type());
  }
}

inline void maybe_initialize_device(std::optional<at::Device>& device) {
  if (!device.has_value()) {
    return;
  }
  maybe_initialize_device(device.value());
}

inline void maybe_initialize_device(const at::TensorOptions& options) {
  auto device = options.device();
  maybe_initialize_device(device);
}

bool is_device_initialized(at::DeviceType device_type);

} // namespace torch::utils