#pragma once
#include <cstring>
#include <iostream>
#include <sstream>
#include <unordered_map>
namespace at {
namespace vitals {
bool torchVitalEnabled();
struct TorchVitalAttr {
// always initialized to empty
std::string value = "";
template <typename T>
TorchVitalAttr& operator<<(const T& t) {
if (torchVitalEnabled()) {
std::stringstream ss;
ss << t;
value += ss.str();
}
return *this;
}
};
struct TorchVital {
std::string name;
std::unordered_map<std::string, TorchVitalAttr> attrs;
explicit TorchVital(std::string n) : name(std::move(n)) {}
TorchVital() = delete;
TorchVitalAttr& create(const std::string& attr);
~TorchVital() {
for (const auto& m : attrs) {
std::cout << "[TORCH_VITAL] " << name << "." << m.first << "\t\t "
<< m.second.value << "\n";
}
}
};
} // namespace at
} // namespace vitals
#define TORCH_VITAL_DECLARE(name) extern TorchVital TorchVital_##name;
#define TORCH_VITAL_DEFINE(name) TorchVital TorchVital_##name(#name);
#define TORCH_VITAL(name, attr) TorchVital_##name.create(#attr)