#pragma once
#include <condition_variable>
#include <functional>
#include <mutex>
#include <queue>
#include <thread>
#include <utility>
#include <c10/util/Optional.h>
#include <c10/util/intrusive_ptr.h>
#include <c10/util/numa.h>
#include <c10/util/thread_name.h>
namespace c10 {
// TODO: move this to C10 and make it C10_API
class C10_API TaskThreadPoolBase {
public:
virtual void run(std::function<void()> func) = 0;
virtual size_t size() const = 0;
/**
* The number of available (i.e. idle) threads in this thread pool.
*/
virtual size_t numAvailable() const = 0;
/**
* Check if the current thread is from the thread pool.
*/
virtual bool inThreadPool() const = 0;
virtual ~TaskThreadPoolBase() noexcept {}
static size_t defaultNumThreads() {
auto num_threads = std::thread::hardware_concurrency();
#if defined(_M_X64) || defined(__x86_64__)
num_threads /= 2;
#endif
return num_threads;
}
};
class C10_API ThreadPool : public c10::TaskThreadPoolBase {
protected:
struct task_element_t {
bool run_with_id;
const std::function<void()> no_id;
const std::function<void(std::size_t)> with_id;
explicit task_element_t(std::function<void()> f)
: run_with_id(false), no_id(std::move(f)), with_id(nullptr) {}
explicit task_element_t(std::function<void(std::size_t)> f)
: run_with_id(true), no_id(nullptr), with_id(std::move(f)) {}
};
std::queue<task_element_t> tasks_;
std::vector<std::thread> threads_;
std::mutex mutex_;
std::condition_variable condition_;
std::condition_variable completed_;
std::atomic_bool running_;
bool complete_;
std::size_t available_;
std::size_t total_;
int numa_node_id_;
public:
ThreadPool() = delete;
explicit ThreadPool(
int pool_size,
int numa_node_id = -1,
std::function<void()> init_thread = nullptr);
~ThreadPool();
size_t size() const override;
size_t numAvailable() const override;
bool inThreadPool() const override;
void run(std::function<void()> func) override;
template <typename Task>
void runTaskWithID(Task task) {
std::unique_lock<std::mutex> lock(mutex_);
// Set task and signal condition variable so that a worker thread will
// wake up and use the task.
tasks_.emplace(static_cast<std::function<void(std::size_t)>>(task));
complete_ = false;
condition_.notify_one();
}
/// @brief Wait for queue to be empty
void waitWorkComplete();
private:
// @brief Entry point for pool threads.
void main_loop(std::size_t index);
};
class C10_API TaskThreadPool : public c10::ThreadPool {
public:
explicit TaskThreadPool(
std::size_t pool_size,
int numa_node_id = -1)
: ThreadPool(pool_size, numa_node_id, [numa_node_id](){
setThreadName("CaffeTaskThread");
NUMABind(numa_node_id);
}) {}
};
C10_DECLARE_SHARED_REGISTRY(
ThreadPoolRegistry,
TaskThreadPoolBase,
int,
int,
bool);
} // namespace c10