#pragma once
#include <c10/macros/Macros.h>
#include <c10/util/BFloat16.h>
#include <c10/util/Half.h>
namespace c10 {
// TODO: Replace me with inline constexpr variable when C++17 becomes available
namespace detail {
template <typename T>
C10_HOST_DEVICE inline constexpr T pi() {
return static_cast<T>(3.14159265358979323846L);
}
template<>
C10_HOST_DEVICE inline constexpr BFloat16 pi<BFloat16>() {
// According to https://en.wikipedia.org/wiki/Bfloat16_floating-point_format#Special_values pi is encoded as 4049
return BFloat16(0x4049, BFloat16::from_bits());
}
template<>
C10_HOST_DEVICE inline constexpr Half pi<Half>() {
return Half(0x4248, Half::from_bits());
}
} // namespace detail
// TODO: Replace me with std::numbers::pi when C++20 is there
template<typename T>
constexpr T pi = c10::detail::pi<T>();
} // namespace c10