#pragma once
#include <c10d/Store.hpp>
#include <memory>
namespace c10d {
class PrefixStore : public Store {
public:
explicit PrefixStore(
const std::string& prefix,
c10::intrusive_ptr<Store> store);
virtual ~PrefixStore(){};
void set(const std::string& key, const std::vector<uint8_t>& value) override;
std::vector<uint8_t> get(const std::string& key) override;
int64_t add(const std::string& key, int64_t value) override;
bool deleteKey(const std::string& key) override;
int64_t getNumKeys() override;
bool check(const std::vector<std::string>& keys) override;
void wait(const std::vector<std::string>& keys) override;
void wait(
const std::vector<std::string>& keys,
const std::chrono::milliseconds& timeout) override;
protected:
std::string prefix_;
c10::intrusive_ptr<Store> store_;
std::string joinKey(const std::string& key);
std::vector<std::string> joinKeys(const std::vector<std::string>& keys);
};
} // namespace c10d