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# (C) Copyright 2005-2022 Enthought, Inc., Austin, TX
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD
# license included in LICENSE.txt and may be redistributed only under
# the conditions described in the aforementioned license. The license
# is also available online at http://www.enthought.com/licenses/BSD.txt
#
# Thanks for using Enthought open source!
""" Traits UI 'display only' SVG editor.
"""
# -----------------------------------------------------------------------------
# Imports:
# -----------------------------------------------------------------------------
from traitsui.wx.editor import Editor
from enable.savage.svg.backends.wx.renderer import Renderer as WxRenderer
from enable.savage.svg.backends.kiva.renderer import Renderer as KivaRenderer
from .kiva_render_panel import RenderPanel as KivaRenderPanel
from .wx_render_panel import RenderPanel as WxRenderPanel
# -----------------------------------------------------------------------------
# 'SVGEditor' class:
# -----------------------------------------------------------------------------
class SVGEditor(Editor):
""" Traits UI 'display only' SVG editor.
"""
scrollable = True
# -------------------------------------------------------------------------
# Finishes initializing the editor by creating the underlying toolkit
# widget:
# -------------------------------------------------------------------------
def init(self, parent):
""" Finishes initializing the editor by creating the underlying toolkit
widget.
"""
document = self.value
# TODO: the document should not know about the renderer, this should
# be an attribute of the editor
if document.renderer == WxRenderer:
self.control = WxRenderPanel(parent, document=document)
else:
self.control = KivaRenderPanel(parent, document=document)
# -------------------------------------------------------------------------
# Updates the editor when the object trait changes external to the editor:
# -------------------------------------------------------------------------
def update_editor(self):
""" Updates the editor when the object trait changes externally to the
editor.
"""
if self.control.document != self.value:
self.control.document = self.value
self.control.Refresh()