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traitsui / qt4 / boolean_editor.py
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#------------------------------------------------------------------------------
# Copyright (c) 2007, Riverbank Computing Limited
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD license.
# However, when used with the GPL version of PyQt the additional terms
# described in the PyQt GPL exception also apply

#
# Author: Riverbank Computing Limited
#------------------------------------------------------------------------------

""" Defines the various Boolean editors for the PyQt user interface toolkit.
"""

#-------------------------------------------------------------------------
#  Imports:
#-------------------------------------------------------------------------

from __future__ import absolute_import
from pyface.qt import QtCore, QtGui

# FIXME: ToolkitEditorFactory is a proxy class defined here just for backward
# compatibility. The class has been moved to the
# traitsui.editors.boolean_editor file.
from traitsui.editors.boolean_editor \
    import ToolkitEditorFactory

from .editor \
    import Editor

# This needs to be imported in here for use by the editor factory for boolean
# editors (declared in traitsui). The editor factory's text_editor
# method will use the TextEditor in the ui.
from .text_editor \
    import SimpleEditor as TextEditor

from .constants \
    import ReadonlyColor

#-------------------------------------------------------------------------
#  'SimpleEditor' class:
#-------------------------------------------------------------------------


class SimpleEditor(Editor):
    """ Simple style of editor for Boolean values, which displays a check box.
    """
    #-------------------------------------------------------------------------
    #  Finishes initializing the editor by creating the underlying toolkit
    #  widget:
    #-------------------------------------------------------------------------

    def init(self, parent):
        """ Finishes initializing the editor by creating the underlying toolkit
            widget.
        """
        self.control = QtGui.QCheckBox()
        self.control.stateChanged.connect(self.update_object)
        self.set_tooltip()

    #-------------------------------------------------------------------------
    #  Handles the user clicking on the checkbox:
    #-------------------------------------------------------------------------

    def update_object(self, state):
        """ Handles the user clicking the checkbox.
        """
        self.value = bool(state)

    #-------------------------------------------------------------------------
    #  Updates the editor when the object trait changes external to the editor:
    #-------------------------------------------------------------------------

    def update_editor(self):
        """ Updates the editor when the object trait changes externally to the
            editor.
        """
        if self.value:
            self.control.setCheckState(QtCore.Qt.Checked)
        else:
            self.control.setCheckState(QtCore.Qt.Unchecked)

#-------------------------------------------------------------------------
#  'ReadonlyEditor' class:
#-------------------------------------------------------------------------


class ReadonlyEditor(Editor):
    """ Read-only style of editor for Boolean values, which displays static text
    of either "True" or "False".
    """
    #-------------------------------------------------------------------------
    #  Finishes initializing the editor by creating the underlying toolkit
    #  widget:
    #-------------------------------------------------------------------------

    def init(self, parent):
        """ Finishes initializing the editor by creating the underlying toolkit
            widget.
        """
        self.control = QtGui.QLineEdit()
        self.control.setReadOnly(True)

        pal = QtGui.QPalette(self.control.palette())
        pal.setColor(QtGui.QPalette.Base, ReadonlyColor)
        self.control.setPalette(pal)

    #-------------------------------------------------------------------------
    #  Updates the editor when the object trait changes external to the editor:
    #
    #  (Should normally be overridden in a subclass)
    #-------------------------------------------------------------------------

    def update_editor(self):
        """ Updates the editor when the object trait changes externally to the
            editor.
        """
        if self.value:
            self.control.setText('True')
        else:
            self.control.setText('False')